OOP wad file stuff
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@ -22,19 +22,24 @@
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#ifndef WAD_H
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#define WAD_H
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#include <stdbool.h>
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#include <unordered_map>
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#include <vector>
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#include <list>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Texture data stored for quick searching
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struct texture_t {
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char name[16];
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int width, height;
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};
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typedef struct {
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// WAD Format
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struct wadinfo_t {
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char identification[4]; // should be WAD2
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int numlumps;
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int infotableofs;
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} wadinfo_t;
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};
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typedef struct {
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struct lumpinfo_t {
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int filepos;
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int disksize;
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int size; // uncompressed
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@ -42,38 +47,56 @@ typedef struct {
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char compression;
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char pad1, pad2;
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char name[16]; // must be null terminated
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} lumpinfo_t;
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};
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typedef struct texture_s {
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char name[16];
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int width, height;
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struct texture_s *next;
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} texture_t;
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struct case_insensitive_hash {
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std::size_t operator()(const std::string &s) const noexcept {
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std::size_t hash = 0x811c9dc5;
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constexpr std::size_t prime = 0x1000193;
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for (auto &c : s) {
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hash ^= tolower(c);
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hash *= prime;
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}
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return hash;
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}
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};
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struct case_insensitive_equal {
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bool operator()(const std::string &l, const std::string &r) const noexcept {
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return Q_strcasecmp(l.c_str(), r.c_str()) == 0;
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}
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};
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struct wad_t {
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wadinfo_t header;
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int version;
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std::unordered_map<std::string, lumpinfo_t, case_insensitive_hash, case_insensitive_equal> lumps;
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std::unordered_map<std::string, texture_t, case_insensitive_hash, case_insensitive_equal> textures;
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FILE *file;
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~wad_t() {
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if (file) {
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fclose(file);
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}
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}
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};
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// Q1 miptex format
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#define MIPLEVELS 4
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typedef struct {
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struct dmiptex_t {
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char name[16];
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uint32_t width, height;
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uint32_t offsets[MIPLEVELS];
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} dmiptex_t;
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};
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typedef struct wad_s {
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wadinfo_t header;
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int version;
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lumpinfo_t *lumps;
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FILE *file;
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struct wad_s *next;
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} wad_t;
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wad_t *WADList_AddWad(const char *fpath, bool external, wad_t *current_wadlist);
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wad_t *WADList_Init(const char *wadstring);
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void WADList_Process(const wad_t *wadlist);
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void WADList_Free(wad_t *wadlist);
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void WADList_Init(const char *wadstring);
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void WADList_Process();
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const texture_t *WADList_GetTexture(const char *name);
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// for getting a texture width/height
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#ifdef __cplusplus
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}
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#endif
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// FIXME: don't like global state like this :(
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extern std::list<wad_t> wadlist;
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#endif /* WAD_H */
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14
qbsp/qbsp.cc
14
qbsp/qbsp.cc
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@ -584,7 +584,6 @@ CreateHulls(void)
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}
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}
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wad_t *wadlist = NULL;
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static bool wadlist_tried_loading = false;
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void
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@ -600,19 +599,18 @@ EnsureTexturesLoaded()
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// Quake II doesn't use wads, .wal's are loaded from pak/loose files
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if (!options.target_version->quake2) {
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wadlist = NULL;
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wadstring = ValueForKey(pWorldEnt(), "_wad");
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if (!wadstring[0])
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wadstring = ValueForKey(pWorldEnt(), "wad");
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if (!wadstring[0])
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Message(msgWarning, warnNoWadKey);
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else
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wadlist = WADList_Init(wadstring);
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WADList_Init(wadstring);
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} else {
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wadstring = "";
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}
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if (!wadlist) {
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if (!wadlist.size()) {
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if (wadstring[0])
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Message(msgWarning, warnNoValidWads);
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/* Try the default wad name */
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@ -620,8 +618,8 @@ EnsureTexturesLoaded()
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strcpy(defaultwad, options.szMapName);
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StripExtension(defaultwad);
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DefaultExtension(defaultwad, ".wad");
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wadlist = WADList_Init(defaultwad);
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if (wadlist)
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WADList_Init(defaultwad);
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if (wadlist.size())
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Message(msgLiteral, "Using default WAD: %s\n", defaultwad);
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free(defaultwad);
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}
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@ -668,11 +666,11 @@ ProcessFile(void)
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CreateHulls();
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WriteEntitiesToString();
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WADList_Process(wadlist);
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WADList_Process();
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BSPX_CreateBrushList();
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FinishBSPFile();
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WADList_Free(wadlist);
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wadlist.clear();
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}
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347
qbsp/wad.cc
347
qbsp/wad.cc
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@ -25,12 +25,6 @@
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#include <qbsp/qbsp.hh>
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#include <qbsp/wad.hh>
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static void WADList_LoadTextures(const wad_t *wadlist, dmiptexlump_t *lump);
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static int WAD_LoadLump(const wad_t *wad, const char *name, uint8_t *dest);
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static void WADList_AddAnimationFrames(const wad_t *wadlist);
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static texture_t *textures;
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uint8_t thepalette[768] = // Quake palette
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{
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0,0,0,15,15,15,31,31,31,47,47,47,63,63,63,75,75,75,91,91,91,107,107,107,123,123,123,139,139,139,155,155,155,171,171,171,187,187,187,203,203,203,219,219,219,235,235,235,15,11,7,23,15,11,31,23,11,39,27,15,47,35,19,55,43,23,63,47,23,75,55,27,83,59,27,91,67,31,99,75,31,107,83,31,115,87,31,123,95,35,131,103,35,143,111,35,11,11,15,19,19,27,27,27,39,39,39,51,47,47,63,55,55,75,63,63,87,71,71,103,79,79,115,91,91,127,99,99,
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@ -42,101 +36,103 @@ uint8_t thepalette[768] = // Quake palette
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};
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static bool
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WAD_LoadInfo(wad_t *wad, bool external)
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WAD_LoadInfo(wad_t &wad, bool external)
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{
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wadinfo_t *hdr = &wad->header;
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int i, len, lumpinfosize;
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wadinfo_t *hdr = &wad.header;
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int i, len;
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dmiptex_t miptex;
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texture_t *tex;
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external |= options.fNoTextures;
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len = fread(hdr, 1, sizeof(wadinfo_t), wad->file);
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len = fread(hdr, 1, sizeof(wadinfo_t), wad.file);
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if (len != sizeof(wadinfo_t))
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return false;
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wad->version = 0;
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wad.version = 0;
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if (!strncmp(hdr->identification, "WAD2", 4))
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wad->version = 2;
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wad.version = 2;
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else if (!strncmp(hdr->identification, "WAD3", 4))
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wad->version = 3;
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if (!wad->version)
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wad.version = 3;
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if (!wad.version)
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return false;
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lumpinfosize = sizeof(lumpinfo_t) * hdr->numlumps;
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fseek(wad->file, hdr->infotableofs, SEEK_SET);
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wad->lumps = (lumpinfo_t *)AllocMem(OTHER, lumpinfosize, true);
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len = fread(wad->lumps, 1, lumpinfosize, wad->file);
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if (len != lumpinfosize)
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return false;
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fseek(wad.file, hdr->infotableofs, SEEK_SET);
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wad.lumps.reserve(wad.header.numlumps);
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/* Get the dimensions and make a texture_t */
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for (i = 0; i < wad->header.numlumps; i++) {
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fseek(wad->file, wad->lumps[i].filepos, SEEK_SET);
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len = fread(&miptex, 1, sizeof(miptex), wad->file);
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for (i = 0; i < wad.header.numlumps; i++) {
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lumpinfo_t lump;
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len = fread(&lump, 1, sizeof(lump), wad.file);
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if (len != sizeof(lump))
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return false;
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auto restore_pos = ftell(wad.file);
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fseek(wad.file, lump.filepos, SEEK_SET);
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len = fread(&miptex, 1, sizeof(miptex), wad.file);
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if (len == sizeof(miptex))
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{
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int w = LittleLong(miptex.width);
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int h = LittleLong(miptex.height);
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wad->lumps[i].size = sizeof(miptex) + (w>>0)*(h>>0) + (w>>1)*(h>>1) + (w>>2)*(h>>2) + (w>>3)*(h>>3);
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lump.size = sizeof(miptex) + (w>>0)*(h>>0) + (w>>1)*(h>>1) + (w>>2)*(h>>2) + (w>>3)*(h>>3);
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if (options.target_version == &bspver_hl)
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wad->lumps[i].size += 2+3*256; //palette size+palette data
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wad->lumps[i].size = (wad->lumps[i].size+3) & ~3; //keep things aligned if we can.
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lump.size += 2+3*256; //palette size+palette data
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lump.size = (lump.size+3) & ~3; //keep things aligned if we can.
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tex = (texture_t *)AllocMem(OTHER, sizeof(texture_t), true);
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tex->next = textures;
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textures = tex;
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memcpy(tex->name, miptex.name, 16);
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tex->name[15] = '\0';
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tex->width = miptex.width;
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tex->height = miptex.height;
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texture_t tex;
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memcpy(tex.name, miptex.name, 16);
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tex.name[15] = '\0';
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tex.width = miptex.width;
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tex.height = miptex.height;
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wad.textures.insert({ tex.name, tex });
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//if we're not going to embed it into the bsp, set its size now so we know how much to actually store.
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if (external)
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wad->lumps[i].size = wad->lumps[i].disksize = sizeof(dmiptex_t);
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lump.size = lump.disksize = sizeof(dmiptex_t);
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//printf("Created texture_t %s %d %d\n", tex->name, tex->width, tex->height);
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}
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else
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wad->lumps[i].size = 0;
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lump.size = 0;
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fseek(wad.file, restore_pos, SEEK_SET);
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wad.lumps.insert({ lump.name, lump });
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}
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return true;
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}
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wad_t *WADList_AddWad(const char *fpath, bool external, wad_t *current_wadlist)
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static void WADList_OpenWad(const char *fpath, bool external)
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{
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wad_t wad = {0};
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wad_t wad;
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wad.file = fopen(fpath, "rb");
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if (wad.file) {
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if (options.fVerbose)
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Message(msgLiteral, "Opened WAD: %s\n", fpath);
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if (WAD_LoadInfo(&wad, external)) {
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wad_t *newwad = (wad_t *)AllocMem(OTHER, sizeof(wad), true);
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memcpy(newwad, &wad, sizeof(wad));
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newwad->next = current_wadlist;
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// FIXME: leaves file open?
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// (currently needed so that mips can be loaded later, as needed)
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return newwad;
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} else {
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Message(msgWarning, warnNotWad, fpath);
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fclose(wad.file);
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if (WAD_LoadInfo(wad, external)) {
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wadlist.push_front(wad);
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wad.file = nullptr; // wadlist now owns this file handle
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return;
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}
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Message(msgWarning, warnNotWad, fpath);
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fclose(wad.file);
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} else {
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// Message?
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}
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return current_wadlist;
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}
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wad_t *
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WADList_Init(const char *wadstring)
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void WADList_Init(const char *wadstring)
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{
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if (!wadstring || !wadstring[0])
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return nullptr;
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return;
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wad_t *wadlist = nullptr;
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const int len = strlen(wadstring);
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const char *pos = wadstring;
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while (pos - wadstring < len) {
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@ -151,90 +147,104 @@ WADList_Init(const char *wadstring)
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memcpy(&fpath[0], fname, fpathLen);
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if (options.wadPathsVec.empty() || IsAbsolutePath(fpath.c_str())) {
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wadlist = WADList_AddWad(fpath.c_str(), false, wadlist);
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WADList_OpenWad(fpath.c_str(), false);
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} else {
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for (const options_t::wadpath& wadpath : options.wadPathsVec) {
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const std::string fullPath = wadpath.path + "/" + fpath;
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wadlist = WADList_AddWad(fullPath.c_str(), wadpath.external, wadlist);
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WADList_OpenWad(fullPath.c_str(), wadpath.external);
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}
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}
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pos++;
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}
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return wadlist;
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}
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void
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WADList_Free(wad_t *wadlist)
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static const lumpinfo_t *
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WADList_FindTexture(const char *name)
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{
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wad_t *wad, *next;
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for (auto &wad : wadlist) {
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auto it = wad.lumps.find(name);
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for (wad = wadlist; wad; wad = next) {
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next = wad->next;
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fclose(wad->file);
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free(wad->lumps);
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free(wad);
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if (it == wad.lumps.end()) {
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continue;
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}
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return &it->second;
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}
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}
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static lumpinfo_t *
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WADList_FindTexture(const wad_t *wadlist, const char *name)
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{
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int i;
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const wad_t *wad;
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for (wad = wadlist; wad; wad = wad->next)
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for (i = 0; i < wad->header.numlumps; i++)
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if (!Q_strcasecmp(name, wad->lumps[i].name))
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return &wad->lumps[i];
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return NULL;
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}
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void
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WADList_Process(const wad_t *wadlist)
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static int
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WAD_LoadLump(const wad_t &wad, const char *name, uint8_t *dest)
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{
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int i;
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lumpinfo_t *texture;
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dmiptexlump_t *miptexlump;
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WADList_AddAnimationFrames(wadlist);
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int size;
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/* Count space for miptex header/offsets */
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size_t texdatasize = offsetof(dmiptexlump_t, dataofs[0]) + (map.nummiptex() * sizeof(uint32_t));
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auto it = wad.lumps.find(name);
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/* Count texture size. Slower, but saves memory. */
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for (i = 0; i < map.nummiptex(); i++) {
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texture = WADList_FindTexture(wadlist, map.texinfoTextureName(i).c_str());
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if (texture) {
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texdatasize += texture->size;
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}
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if (it == wad.lumps.end()) {
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return 0;
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}
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/* Default texture data to store in worldmodel */
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map.exported_texdata = std::string(texdatasize, '\0');
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miptexlump = (dmiptexlump_t *)map.exported_texdata.data();
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miptexlump->nummiptex = map.nummiptex();
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auto &lump = it->second;
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WADList_LoadTextures(wadlist, miptexlump);
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fseek(wad.file, lump.filepos, SEEK_SET);
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/* Last pass, mark unfound textures as such */
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for (i = 0; i < map.nummiptex(); i++) {
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if (miptexlump->dataofs[i] == 0) {
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miptexlump->dataofs[i] = -1;
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Message(msgWarning, warnTextureNotFound, map.texinfoTextureName(i).c_str());
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if (lump.disksize == sizeof(dmiptex_t)) {
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size = fread(dest, 1, sizeof(dmiptex_t), wad.file);
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if (size != sizeof(dmiptex_t))
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Error("Failure reading from file");
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for (i = 0; i < MIPLEVELS; i++)
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((dmiptex_t*)dest)->offsets[i] = 0;
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return sizeof(dmiptex_t);
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}
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if (lump.size != lump.disksize) {
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logprint("Texture %s is %i bytes in wad, packed to %i bytes in bsp\n", name, lump.disksize, lump.size);
|
||||
std::vector<uint8_t> data(lump.disksize);
|
||||
size = fread(data.data(), 1, lump.disksize, wad.file);
|
||||
if (size != lump.disksize)
|
||||
Error("Failure reading from file");
|
||||
auto out = (dmiptex_t *)dest;
|
||||
auto in = (dmiptex_t *)data.data();
|
||||
*out = *in;
|
||||
out->offsets[0] = sizeof(*out);
|
||||
out->offsets[1] = out->offsets[0] + (in->width>>0)*(in->height>>0);
|
||||
out->offsets[2] = out->offsets[1] + (in->width>>1)*(in->height>>1);
|
||||
out->offsets[3] = out->offsets[2] + (in->width>>2)*(in->height>>2);
|
||||
auto palofs = out->offsets[3] + (in->width>>3)*(in->height>>3);
|
||||
memcpy(dest+out->offsets[0], data.data()+(in->offsets[0]), (in->width>>0)*(in->height>>0));
|
||||
memcpy(dest+out->offsets[1], data.data()+(in->offsets[1]), (in->width>>1)*(in->height>>1));
|
||||
memcpy(dest+out->offsets[2], data.data()+(in->offsets[2]), (in->width>>2)*(in->height>>2));
|
||||
memcpy(dest+out->offsets[3], data.data()+(in->offsets[3]), (in->width>>3)*(in->height>>3));
|
||||
|
||||
if (options.target_version == &bspver_hl)
|
||||
{ //palette size. 256 in little endian.
|
||||
dest[palofs+0] = ((256>>0)&0xff);
|
||||
dest[palofs+1] = ((256>>8)&0xff);
|
||||
|
||||
//now the palette
|
||||
if (wad.version == 3)
|
||||
memcpy(dest+palofs+2, data.data()+(in->offsets[3]+(in->width>>3)*(in->height>>3)+2), 3*256);
|
||||
else
|
||||
memcpy(dest+palofs+2, thepalette, 3*256); //FIXME: quake palette or something.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
size = fread(dest, 1, lump.disksize, wad.file);
|
||||
if (size != lump.disksize)
|
||||
Error("Failure reading from file");
|
||||
}
|
||||
return lump.size;
|
||||
}
|
||||
|
||||
static void
|
||||
WADList_LoadTextures(const wad_t *wadlist, dmiptexlump_t *lump)
|
||||
WADList_LoadTextures(dmiptexlump_t *lump)
|
||||
{
|
||||
int i, size;
|
||||
uint8_t *data;
|
||||
const wad_t *wad;
|
||||
|
||||
data = (uint8_t *)&lump->dataofs[map.nummiptex()];
|
||||
|
||||
|
|
@ -242,7 +252,7 @@ WADList_LoadTextures(const wad_t *wadlist, dmiptexlump_t *lump)
|
|||
if (lump->dataofs[i])
|
||||
continue;
|
||||
size = 0;
|
||||
for (wad = wadlist; wad; wad = wad->next) {
|
||||
for (auto &wad : wadlist) {
|
||||
size = WAD_LoadLump(wad, map.texinfoTextureName(i).c_str(), data);
|
||||
if (size)
|
||||
break;
|
||||
|
|
@ -256,73 +266,8 @@ WADList_LoadTextures(const wad_t *wadlist, dmiptexlump_t *lump)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
WAD_LoadLump(const wad_t *wad, const char *name, uint8_t *dest)
|
||||
{
|
||||
int i;
|
||||
int size;
|
||||
|
||||
for (i = 0; i < wad->header.numlumps; i++) {
|
||||
if (!Q_strcasecmp(name, wad->lumps[i].name)) {
|
||||
fseek(wad->file, wad->lumps[i].filepos, SEEK_SET);
|
||||
if (wad->lumps[i].disksize == sizeof(dmiptex_t))
|
||||
{
|
||||
size = fread(dest, 1, sizeof(dmiptex_t), wad->file);
|
||||
if (size != sizeof(dmiptex_t))
|
||||
Error("Failure reading from file");
|
||||
for (i = 0; i < MIPLEVELS; i++)
|
||||
((dmiptex_t*)dest)->offsets[i] = 0;
|
||||
return sizeof(dmiptex_t);
|
||||
}
|
||||
|
||||
if (wad->lumps[i].size != wad->lumps[i].disksize)
|
||||
{
|
||||
logprint("Texture %s is %i bytes in wad, packed to %i bytes in bsp\n", name, wad->lumps[i].disksize, wad->lumps[i].size);
|
||||
std::vector<uint8_t> data(wad->lumps[i].disksize);
|
||||
size = fread(data.data(), 1, wad->lumps[i].disksize, wad->file);
|
||||
if (size != wad->lumps[i].disksize)
|
||||
Error("Failure reading from file");
|
||||
auto out = (dmiptex_t *)dest;
|
||||
auto in = (dmiptex_t *)data.data();
|
||||
*out = *in;
|
||||
out->offsets[0] = sizeof(*out);
|
||||
out->offsets[1] = out->offsets[0] + (in->width>>0)*(in->height>>0);
|
||||
out->offsets[2] = out->offsets[1] + (in->width>>1)*(in->height>>1);
|
||||
out->offsets[3] = out->offsets[2] + (in->width>>2)*(in->height>>2);
|
||||
auto palofs = out->offsets[3] + (in->width>>3)*(in->height>>3);
|
||||
memcpy(dest+out->offsets[0], data.data()+(in->offsets[0]), (in->width>>0)*(in->height>>0));
|
||||
memcpy(dest+out->offsets[1], data.data()+(in->offsets[1]), (in->width>>1)*(in->height>>1));
|
||||
memcpy(dest+out->offsets[2], data.data()+(in->offsets[2]), (in->width>>2)*(in->height>>2));
|
||||
memcpy(dest+out->offsets[3], data.data()+(in->offsets[3]), (in->width>>3)*(in->height>>3));
|
||||
|
||||
if (options.target_version == &bspver_hl)
|
||||
{ //palette size. 256 in little endian.
|
||||
dest[palofs+0] = ((256>>0)&0xff);
|
||||
dest[palofs+1] = ((256>>8)&0xff);
|
||||
|
||||
//now the palette
|
||||
if (wad->version == 3)
|
||||
memcpy(dest+palofs+2, data.data()+(in->offsets[3]+(in->width>>3)*(in->height>>3)+2), 3*256);
|
||||
else
|
||||
memcpy(dest+palofs+2, thepalette, 3*256); //FIXME: quake palette or something.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
size = fread(dest, 1, wad->lumps[i].disksize, wad->file);
|
||||
if (size != wad->lumps[i].disksize)
|
||||
Error("Failure reading from file");
|
||||
}
|
||||
return wad->lumps[i].size;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
WADList_AddAnimationFrames(const wad_t *wadlist)
|
||||
WADList_AddAnimationFrames()
|
||||
{
|
||||
int oldcount, i, j;
|
||||
|
||||
|
|
@ -337,7 +282,7 @@ WADList_AddAnimationFrames(const wad_t *wadlist)
|
|||
/* Search for all animations (0-9) and alt-animations (A-J) */
|
||||
for (j = 0; j < 20; j++) {
|
||||
name[1] = (j < 10) ? '0' + j : 'a' + j - 10;
|
||||
if (WADList_FindTexture(wadlist, name.c_str()))
|
||||
if (WADList_FindTexture(name.c_str()))
|
||||
FindMiptex(name.c_str());
|
||||
}
|
||||
}
|
||||
|
|
@ -345,13 +290,55 @@ WADList_AddAnimationFrames(const wad_t *wadlist)
|
|||
Message(msgStat, "%8d texture frames added", map.nummiptex() - oldcount);
|
||||
}
|
||||
|
||||
void
|
||||
WADList_Process()
|
||||
{
|
||||
int i;
|
||||
const lumpinfo_t *texture;
|
||||
dmiptexlump_t *miptexlump;
|
||||
|
||||
WADList_AddAnimationFrames();
|
||||
|
||||
/* Count space for miptex header/offsets */
|
||||
size_t texdatasize = offsetof(dmiptexlump_t, dataofs[0]) + (map.nummiptex() * sizeof(uint32_t));
|
||||
|
||||
/* Count texture size. Slower, but saves memory. */
|
||||
for (i = 0; i < map.nummiptex(); i++) {
|
||||
texture = WADList_FindTexture(map.texinfoTextureName(i).c_str());
|
||||
if (texture) {
|
||||
texdatasize += texture->size;
|
||||
}
|
||||
}
|
||||
|
||||
/* Default texture data to store in worldmodel */
|
||||
map.exported_texdata = std::string(texdatasize, '\0');
|
||||
miptexlump = (dmiptexlump_t *)map.exported_texdata.data();
|
||||
miptexlump->nummiptex = map.nummiptex();
|
||||
|
||||
WADList_LoadTextures(miptexlump);
|
||||
|
||||
/* Last pass, mark unfound textures as such */
|
||||
for (i = 0; i < map.nummiptex(); i++) {
|
||||
if (miptexlump->dataofs[i] == 0) {
|
||||
miptexlump->dataofs[i] = -1;
|
||||
Message(msgWarning, warnTextureNotFound, map.texinfoTextureName(i).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const texture_t *WADList_GetTexture(const char *name)
|
||||
{
|
||||
texture_t *tex;
|
||||
for (tex = textures; tex; tex = tex->next)
|
||||
{
|
||||
if (!strcmp(name, tex->name))
|
||||
return tex;
|
||||
for (auto &wad : wadlist) {
|
||||
auto it = wad.textures.find(name);
|
||||
|
||||
if (it == wad.textures.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return &it->second;
|
||||
}
|
||||
return NULL;
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::list<wad_t> wadlist;
|
||||
|
|
@ -141,7 +141,7 @@ ExportMapTexinfo(int texinfonum)
|
|||
}
|
||||
|
||||
strcpy(dest->texture, map.texinfoTextureName(texinfonum).c_str());
|
||||
dest->flags = map.miptex[src->miptex].flags;
|
||||
//dest->flags = map.miptex[src->miptex].flags;
|
||||
dest->value = map.miptex[src->miptex].value;
|
||||
|
||||
src->outputnum = i;
|
||||
|
|
|
|||
|
|
@ -22,7 +22,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#include <common/cmdlib.hh>
|
||||
#include <common/mathlib.hh>
|
||||
//#include <common/scriplib.hh>
|
||||
#include <common/polylib.hh>
|
||||
#include <common/threads.hh>
|
||||
#include <common/bspfile.hh>
|
||||
|
|
|
|||
Loading…
Reference in New Issue