tests: change decompiler test to an easier to debug setup

This commit is contained in:
Eric Wasylishen 2023-02-26 21:47:26 -07:00
parent c5efefd4b7
commit 0f53fd0870
4 changed files with 94 additions and 157 deletions

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@ -1,146 +0,0 @@
// Game: Quake
// Format: Valve
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad;../testmaps/deprecated/free_wad.wad"
"_wateralpha" "0.5"
"_tb_def" "builtin:Quoth2.fgd"
// brush 0
{
( -80 256 16 ) ( -80 257 16 ) ( -80 256 17 ) brown_brick [ 0 -1 0 0 ] [ 0 0 -1 32 ] 0 1 1
( -64 64 16 ) ( -64 64 17 ) ( -63 64 16 ) brown_brick [ 1 0 0 0 ] [ 0 0 -1 32 ] 0 1 1
( -64 256 16 ) ( -63 256 16 ) ( -64 257 16 ) brown_brick [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 384 96 ) ( 64 385 96 ) ( 65 384 96 ) brown_brick [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 80 48 ) ( 65 80 48 ) ( 64 80 49 ) brown_brick [ -1 0 0 0 ] [ 0 0 -1 32 ] 0 1 1
( 208 384 48 ) ( 208 384 49 ) ( 208 385 48 ) brown_brick [ 0 1 0 0 ] [ 0 0 -1 32 ] 0 1 1
}
// brush 1
{
( -80 192 16 ) ( -80 193 16 ) ( -80 192 17 ) brown_brick [ 0 -1 0 0 ] [ 0 0 -1 32 ] 0 1 1
( -192 -320 16 ) ( -192 -320 17 ) ( -191 -320 16 ) brown_brick [ 1 0 0 0 ] [ 0 0 -1 32 ] 0 1 1
( -192 192 16 ) ( -191 192 16 ) ( -192 193 16 ) brown_brick [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -64 320 96 ) ( -64 321 96 ) ( -63 320 96 ) brown_brick [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -64 64 48 ) ( -63 64 48 ) ( -64 64 49 ) brown_brick [ -1 0 0 0 ] [ 0 0 -1 32 ] 0 1 1
( -64 320 48 ) ( -64 320 49 ) ( -64 321 48 ) brown_brick [ 0 1 0 0 ] [ 0 0 -1 32 ] 0 1 1
}
// brush 2
{
( -160 -256 80 ) ( -160 -255 80 ) ( -160 -256 81 ) orangestuff8 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -160 -336 80 ) ( -160 -336 81 ) ( -159 -336 80 ) orangestuff8 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -160 -256 80 ) ( -159 -256 80 ) ( -160 -255 80 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -80 64 96 ) ( -80 65 96 ) ( -79 64 96 ) orangestuff8 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -80 80 96 ) ( -79 80 96 ) ( -80 80 97 ) orangestuff8 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -80 64 96 ) ( -80 64 97 ) ( -80 65 96 ) orangestuff8 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 3
{
( -160 80 80 ) ( -160 81 80 ) ( -160 80 81 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1
( -16 80 80 ) ( -16 80 81 ) ( -15 80 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( -16 80 80 ) ( -15 80 80 ) ( -16 81 80 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 0 1 1
( 64 400 96 ) ( 64 401 96 ) ( 65 400 96 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 0 1 1
( 64 176 96 ) ( 65 176 96 ) ( 64 176 97 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 0 1 1
( 208 400 96 ) ( 208 400 97 ) ( 208 401 96 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 4
{
( -176 -256 64 ) ( -176 -255 64 ) ( -176 -256 65 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( -176 -432 64 ) ( -176 -432 65 ) ( -175 -432 64 ) tsl_wall1 [ 1 0 0 16 ] [ 0 0 -1 -32 ] 0 1 1
( -176 -256 96 ) ( -175 -256 96 ) ( -176 -255 96 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 -1 0 0 ] 0 1 1
( -160 192 352 ) ( -160 193 352 ) ( -159 192 352 ) tsl_wall1 [ 1 0 0 16 ] [ 0 -1 0 0 ] 0 1 1
( -160 176 80 ) ( -159 176 80 ) ( -160 176 81 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 192 80 ) ( -160 192 81 ) ( -160 193 80 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
// brush 5
{
( 192 320 48 ) ( 192 321 48 ) ( 192 320 49 ) brown_brick [ 0 1 0 0 ] [ 0 0 -1 32 ] 0 1 1
( 320 -320 16 ) ( 319 -320 16 ) ( 320 -320 17 ) brown_brick [ -1 0 0 0 ] [ 0 0 -1 32 ] 180 1 1
( 320 192 16 ) ( 320 193 16 ) ( 319 192 16 ) brown_brick [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 192 320 96 ) ( 191 320 96 ) ( 192 321 96 ) brown_brick [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 192 64 48 ) ( 192 64 49 ) ( 191 64 48 ) brown_brick [ 1 0 0 0 ] [ 0 0 -1 32 ] 180 1 1
( 208 192 16 ) ( 208 192 17 ) ( 208 193 16 ) brown_brick [ 0 -1 0 0 ] [ 0 0 -1 32 ] 0 1 1
}
// brush 6
{
( 208 64 96 ) ( 208 65 96 ) ( 208 64 97 ) orangestuff8 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 288 -336 80 ) ( 287 -336 80 ) ( 288 -336 81 ) orangestuff8 [ -1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( 288 -256 80 ) ( 288 -255 80 ) ( 287 -256 80 ) orangestuff8 [ 1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 208 64 96 ) ( 207 64 96 ) ( 208 65 96 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 208 176 96 ) ( 208 176 97 ) ( 207 176 96 ) orangestuff8 [ 1 0 0 0 ] [ 0 0 -1 0 ] 180 1 1
( 288 -256 80 ) ( 288 -256 81 ) ( 288 -255 80 ) orangestuff8 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 7
{
( -64 -256 16 ) ( -64 64 0 ) ( -64 64 16 ) brownstuff8 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 192 -320 16 ) ( -64 -320 0 ) ( -64 -320 16 ) brownstuff8 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 192 64 0 ) ( -64 -256 0 ) ( 192 -256 0 ) brownstuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 64 16 ) ( -64 -256 16 ) ( -64 64 16 ) brownstuff8 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 192 64 16 ) ( -64 64 0 ) ( 192 64 0 ) brownstuff8 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 192 64 16 ) ( 192 -256 0 ) ( 192 -256 16 ) brownstuff8 [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 8
{
( -160 176 88 ) ( -160 177 88 ) ( -160 176 89 ) tsl_wall1 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -160 176 88 ) ( -160 176 89 ) ( -159 176 88 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 176 96 ) ( -159 176 96 ) ( -160 177 96 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 1 1
( 288 192 352 ) ( 288 193 352 ) ( 289 192 352 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 1 1
( 288 192 96 ) ( 289 192 96 ) ( 288 192 97 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( 288 192 96 ) ( 288 192 97 ) ( 288 193 96 ) tsl_wall1 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 9
{
( -80 -16 48 ) ( -80 -15 48 ) ( -80 -16 49 ) brown_brick [ 0 1 0 16 ] [ 0 0 -1 32 ] 0 1 1
( 192 -336 16 ) ( 191 -336 16 ) ( 192 -336 17 ) brown_brick [ -1 0 0 0 ] [ 0 0 -1 32 ] 180 1 1
( 192 -144 16 ) ( 192 -143 16 ) ( 191 -144 16 ) brown_brick [ 1 0 0 0 ] [ 0 -1 0 -16 ] 180 1 1
( 64 -16 96 ) ( 63 -16 96 ) ( 64 -15 96 ) brown_brick [ -1 0 0 0 ] [ 0 -1 0 -16 ] 180 1 1
( 64 -320 48 ) ( 64 -320 49 ) ( 63 -320 48 ) brown_brick [ 1 0 0 0 ] [ 0 0 -1 32 ] 180 1 1
( 208 -144 16 ) ( 208 -144 17 ) ( 208 -143 16 ) brown_brick [ 0 -1 0 -16 ] [ 0 0 -1 32 ] 0 1 1
}
// brush 10
{
( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( -80 -432 80 ) ( -81 -432 80 ) ( -80 -432 81 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1
( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1
( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1
( -160 -336 96 ) ( -160 -336 97 ) ( -161 -336 96 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1
( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 11
{
( -160 -448 88 ) ( -160 -447 88 ) ( -160 -448 89 ) tsl_wall1 [ 0 1.0000000000000002 0 80 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
( -160 -448 88 ) ( -160 -448 89 ) ( -159 -448 88 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( -160 -448 96 ) ( -159 -448 96 ) ( -160 -447 96 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 72 ] 0 1 1
( 288 -432 352 ) ( 288 -431 352 ) ( 289 -432 352 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -64 ] 0 1 1
( 288 -432 96 ) ( 289 -432 96 ) ( 288 -432 97 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 1 1
( 288 -432 96 ) ( 288 -432 97 ) ( 288 -431 96 ) tsl_wall1 [ 0 -1.0000000000000002 0 -112 ] [ 0 0 -1.0000000000000002 -32 ] 0 1 1
}
// brush 12
{
( -160 -256 352 ) ( -160 -255 352 ) ( -160 -256 353 ) orangestuff8 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1
( 288 -432 360 ) ( 288 -432 361 ) ( 289 -432 360 ) orangestuff8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1
( -160 -256 352 ) ( -159 -256 352 ) ( -160 -255 352 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 360 ) ( 288 177 360 ) ( 289 176 360 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 360 ) ( 289 176 360 ) ( 288 176 361 ) orangestuff8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 1 1
( 288 176 360 ) ( 288 176 361 ) ( 288 177 360 ) orangestuff8 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 1 1
}
// brush 13
{
( 288 192 80 ) ( 288 193 80 ) ( 288 192 81 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
( 304 -432 64 ) ( 303 -432 64 ) ( 304 -432 65 ) tsl_wall1 [ -1 0 0 16 ] [ 0 0 -1 -32 ] 180 1 1
( 304 -256 96 ) ( 304 -255 96 ) ( 303 -256 96 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 304 -256 352 ) ( 303 -256 352 ) ( 304 -255 352 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 1 1
( 288 176 80 ) ( 288 176 81 ) ( 287 176 80 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 0 -1 -32 ] 180 1 1
( 304 -256 64 ) ( 304 -256 65 ) ( 304 -255 64 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-80 -176 136"
}
// entity 2
{
"classname" "light"
"origin" "136 -360 224"
}

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@ -0,0 +1,83 @@
// Game: Quake
// Format: Valve
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad;../testmaps/deprecated/free_wad.wad"
"_wateralpha" "0.5"
"_tb_def" "builtin:Quoth2.fgd"
// brush 0
{
( -176 -256 64 ) ( -176 -255 64 ) ( -176 -256 65 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 4 4
( -176 -432 64 ) ( -176 -432 65 ) ( -175 -432 64 ) tsl_wall1 [ 1 0 0 16 ] [ 0 0 -1 -32 ] 0 4 4
( -176 -256 96 ) ( -175 -256 96 ) ( -176 -255 96 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 -1 0 0 ] 0 4 4
( -160 192 352 ) ( -160 193 352 ) ( -159 192 352 ) tsl_wall1 [ 1 0 0 16 ] [ 0 -1 0 0 ] 0 4 4
( -160 176 80 ) ( -159 176 80 ) ( -160 176 81 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 4 4
( -160 192 80 ) ( -160 192 81 ) ( -160 193 80 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 4 4
}
// brush 1
{
( -160 176 88 ) ( -160 177 88 ) ( -160 176 89 ) tsl_wall1 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 -32 ] 0 4 4
( -160 176 88 ) ( -160 176 89 ) ( -159 176 88 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 4 4
( -160 176 96 ) ( -159 176 96 ) ( -160 177 96 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 4 4
( 288 192 352 ) ( 288 193 352 ) ( 289 192 352 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 4 4
( 288 192 96 ) ( 289 192 96 ) ( 288 192 97 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 4 4
( 288 192 96 ) ( 288 192 97 ) ( 288 193 96 ) tsl_wall1 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 -32 ] 0 4 4
}
// brush 2
{
( -160 -448 88 ) ( -160 -447 88 ) ( -160 -448 89 ) tsl_wall1 [ 0 1.0000000000000002 0 80 ] [ 0 0 -1.0000000000000002 -32 ] 0 4 4
( -160 -448 88 ) ( -160 -448 89 ) ( -159 -448 88 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 4 4
( -160 -448 96 ) ( -159 -448 96 ) ( -160 -447 96 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 72 ] 0 4 4
( 288 -432 352 ) ( 288 -431 352 ) ( 289 -432 352 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -64 ] 0 4 4
( 288 -432 96 ) ( 289 -432 96 ) ( 288 -432 97 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 -32 ] 0 4 4
( 288 -432 96 ) ( 288 -432 97 ) ( 288 -431 96 ) tsl_wall1 [ 0 -1.0000000000000002 0 -112 ] [ 0 0 -1.0000000000000002 -32 ] 0 4 4
}
// brush 3
{
( 288 192 80 ) ( 288 193 80 ) ( 288 192 81 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 -32 ] 0 4 4
( 304 -432 64 ) ( 303 -432 64 ) ( 304 -432 65 ) tsl_wall1 [ -1 0 0 16 ] [ 0 0 -1 -32 ] 180 4 4
( 304 -256 96 ) ( 304 -255 96 ) ( 303 -256 96 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 4 4
( 304 -256 352 ) ( 303 -256 352 ) ( 304 -255 352 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 4 4
( 288 176 80 ) ( 288 176 81 ) ( 287 176 80 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 0 -1 -32 ] 180 4 4
( 304 -256 64 ) ( 304 -256 65 ) ( 304 -255 64 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 -32 ] 0 4 4
}
// brush 4
{
( -160 -256 352 ) ( -160 -255 352 ) ( -160 -256 353 ) orangestuff8 [ 0 0 -1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 4 4
( 288 -432 360 ) ( 288 -432 361 ) ( 289 -432 360 ) orangestuff8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 4 4
( -160 -256 352 ) ( -159 -256 352 ) ( -160 -255 352 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 4 4
( 288 176 360 ) ( 288 177 360 ) ( 289 176 360 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 4 4
( 288 176 360 ) ( 289 176 360 ) ( 288 176 361 ) orangestuff8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 -16 ] 180 4 4
( 288 176 360 ) ( 288 176 361 ) ( 288 177 360 ) orangestuff8 [ 0 0 1.0000000000000002 0 ] [ 0 -1.0000000000000002 0 0 ] 180 4 4
}
// brush 5
{
( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 4 4
( -80 -432 80 ) ( -81 -432 80 ) ( -80 -432 81 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 4 4
( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 4 4
( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 4 4
( 48 -128 96 ) ( 96 -128 96 ) ( 96 -128 224 ) orangestuff8 [ -1 0 0 -16 ] [ 0 0 -1 0 ] 180 4 4
( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 4 4
}
// brush 6
{
( -160 -112 96 ) ( -160 -111 96 ) ( -160 -112 97 ) bolt2 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 4 4
( 48 -128 96 ) ( 96 -128 224 ) ( 96 -128 96 ) bolt2 [ 1 0 0 16 ] [ 0 0 -1 0 ] 180 4 4
( -80 -432 80 ) ( -80 -431 80 ) ( -81 -432 80 ) bolt2 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 4 4
( -160 -112 96 ) ( -161 -112 96 ) ( -160 -111 96 ) bolt2 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 4 4
( -160 176 96 ) ( -160 176 97 ) ( -161 176 96 ) bolt2 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 4 4
( 288 -432 80 ) ( 288 -432 81 ) ( 288 -431 80 ) bolt2 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 4 4
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-80 -176 136"
}
// entity 2
{
"classname" "light"
"origin" "136 -360 224"
}

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@ -1,7 +1,6 @@
#include <doctest/doctest.h>
#include <common/fs.hh>
#include <common/bspfile.hh>
#include <common/decompile.hh>
#include <qbsp/map.hh>
@ -12,25 +11,26 @@ TEST_SUITE("bsputil")
{
TEST_CASE("q1_decompiler_test" * doctest::may_fail())
{
bspdata_t bspdata;
std::filesystem::path path = std::filesystem::path(testmaps_dir) / ".." / "testbsps" / "q1_decompiler_test.bsp";
LoadBSPFile(path, &bspdata);
const auto [bsp, bspx, prt] = LoadTestmapQ1("q1_decompiler_test.map");
ConvertBSPFormat(&bspdata, &bspver_generic);
path.replace_filename(path.stem().string() + "-decompile");
path.replace_extension(".map");
auto path = std::filesystem::path(testmaps_dir) / "q1_decompiler_test-decompile.map";
std::ofstream f(path);
mbsp_t &bsp = std::get<mbsp_t>(bspdata.bsp);
decomp_options options;
DecompileBSP(&bsp, options, f);
f.close();
// checks on the .map file
auto &entity = LoadMapPath(path);
CHECK(entity.mapbrushes.size() == 7); // two floor brushes
// qbsp the decompiled map
const auto [bsp2, bspx2, prt2] = LoadTestmapQ1("q1_decompiler_test-decompile.map");
CHECK(bsp2.dmodels.size() == bsp.dmodels.size());
CHECK(bsp2.dleafs.size() == bsp.dleafs.size());
CHECK(bsp2.dnodes.size() == bsp.dnodes.size());
REQUIRE(entity.mapbrushes.size() == 14);
}
}