light: remove stale comment about MAXLIGHTMAPS

Yes, it really is 4.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
This commit is contained in:
Kevin Shanahan 2012-12-20 20:15:54 +10:30
parent ef6c4c30c5
commit 1c8137d400
1 changed files with 0 additions and 4 deletions

View File

@ -565,10 +565,6 @@ SingleLightFace(const entity_t *light, lightinfo_t * l,
*
* We should only generate the error when if find out that the
* face actually gets hit by the light
*
* I think maybe MAXLIGHTMAPS is actually supposed to be 3.
* Have to make some more test maps (or check the engine source)
* for this.
*/
if (mapnum == l->numlightstyles) { /* init a new light map */