light: minimize includes
This commit is contained in:
parent
11d73b71d8
commit
1c85bb882a
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@ -20,6 +20,7 @@ add_library(common STATIC
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prtfile.cc
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debugger.natvis
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../include/common/aabb.hh
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../include/common/aligned_allocator.hh
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../include/common/bitflags.hh
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../include/common/bspinfo.hh
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../include/common/bspfile.hh
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@ -34,6 +35,7 @@ add_library(common STATIC
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../include/common/iterators.hh
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../include/common/log.hh
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../include/common/mathlib.hh
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../include/common/numeric_cast.hh
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../include/common/parser.hh
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../include/common/polylib.hh
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../include/common/qvec.hh
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@ -0,0 +1,141 @@
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/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#pragma once
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#include <vector>
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void *q_aligned_malloc(size_t align, size_t size);
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void q_aligned_free(void *ptr);
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/**
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* Allocator for aligned data.
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*
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* Modified from the Mallocator from Stephan T. Lavavej.
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* <http://blogs.msdn.com/b/vcblog/archive/2008/08/28/the-mallocator.aspx>
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*/
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template<typename T, std::size_t Alignment>
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class aligned_allocator
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{
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public:
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// The following will be the same for virtually all allocators.
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using pointer = T *;
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using const_pointer = const T *;
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using reference = T &;
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using const_reference = const T &;
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using value_type = T;
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using size_type = std::size_t;
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using difference_type = ptrdiff_t;
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T *address(T &r) const { return &r; }
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const T *address(const T &s) const { return &s; }
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std::size_t max_size() const
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{
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// The following has been carefully written to be independent of
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// the definition of size_t and to avoid signed/unsigned warnings.
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return (static_cast<std::size_t>(0) - static_cast<std::size_t>(1)) / sizeof(T);
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}
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// The following must be the same for all allocators.
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template<typename U>
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struct rebind
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{
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typedef aligned_allocator<U, Alignment> other;
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};
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bool operator!=(const aligned_allocator &other) const { return !(*this == other); }
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void construct(T *const p, const T &t) const
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{
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void *const pv = reinterpret_cast<void *>(p);
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new (pv) T(t);
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}
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void destroy(T *const p) const { p->~T(); }
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// Returns true if and only if storage allocated from *this
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// can be deallocated from other, and vice versa.
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// Always returns true for stateless allocators.
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bool operator==(const aligned_allocator &other) const { return true; }
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// Default constructor, copy constructor, rebinding constructor, and destructor.
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// Empty for stateless allocators.
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aligned_allocator() { }
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aligned_allocator(const aligned_allocator &) { }
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template<typename U>
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aligned_allocator(const aligned_allocator<U, Alignment> &)
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{
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}
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~aligned_allocator() { }
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// The following will be different for each allocator.
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T *allocate(const std::size_t n) const
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{
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// The return value of allocate(0) is unspecified.
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// Mallocator returns NULL in order to avoid depending
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// on malloc(0)'s implementation-defined behavior
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// (the implementation can define malloc(0) to return NULL,
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// in which case the bad_alloc check below would fire).
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// All allocators can return NULL in this case.
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if (n == 0) {
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return nullptr;
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}
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// All allocators should contain an integer overflow check.
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// The Standardization Committee recommends that std::length_error
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// be thrown in the case of integer overflow.
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if (n > max_size()) {
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throw std::length_error("aligned_allocator<T>::allocate() - Integer overflow.");
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}
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// Mallocator wraps malloc().
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void *const pv = q_aligned_malloc(Alignment, n * sizeof(T));
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// Allocators should throw std::bad_alloc in the case of memory allocation failure.
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if (pv == nullptr) {
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throw std::bad_alloc();
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}
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return reinterpret_cast<T *>(pv);
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}
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void deallocate(T *const p, const std::size_t n) const { q_aligned_free(p); }
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// The following will be the same for all allocators that ignore hints.
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template<typename U>
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T *allocate(const std::size_t n, const U * /* const hint */) const
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{
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return allocate(n);
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}
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// Allocators are not required to be assignable, so
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// all allocators should have a private unimplemented
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// assignment operator. Note that this will trigger the
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// off-by-default (enabled under /Wall) warning C4626
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// "assignment operator could not be generated because a
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// base class assignment operator is inaccessible" within
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// the STL headers, but that warning is useless.
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private:
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aligned_allocator &operator=(const aligned_allocator &);
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};
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template<typename T>
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using aligned_vector = std::vector<T, aligned_allocator<T, alignof(T)>>;
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@ -569,122 +569,3 @@ struct omemsizestream : virtual omemsizebuf, std::ostream
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void CRC_Init(uint16_t &crcvalue);
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void CRC_ProcessByte(uint16_t &crcvalue, uint8_t data);
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uint16_t CRC_Block(const uint8_t *start, int count);
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void *q_aligned_malloc(size_t align, size_t size);
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void q_aligned_free(void *ptr);
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/**
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* Allocator for aligned data.
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*
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* Modified from the Mallocator from Stephan T. Lavavej.
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* <http://blogs.msdn.com/b/vcblog/archive/2008/08/28/the-mallocator.aspx>
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*/
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template<typename T, std::size_t Alignment>
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class aligned_allocator
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{
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public:
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// The following will be the same for virtually all allocators.
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using pointer = T *;
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using const_pointer = const T *;
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using reference = T &;
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using const_reference = const T &;
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using value_type = T;
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using size_type = std::size_t;
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using difference_type = ptrdiff_t;
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T *address(T &r) const { return &r; }
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const T *address(const T &s) const { return &s; }
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std::size_t max_size() const
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{
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// The following has been carefully written to be independent of
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// the definition of size_t and to avoid signed/unsigned warnings.
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return (static_cast<std::size_t>(0) - static_cast<std::size_t>(1)) / sizeof(T);
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}
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// The following must be the same for all allocators.
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template<typename U>
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struct rebind
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{
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typedef aligned_allocator<U, Alignment> other;
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};
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bool operator!=(const aligned_allocator &other) const { return !(*this == other); }
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void construct(T *const p, const T &t) const
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{
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void *const pv = reinterpret_cast<void *>(p);
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new (pv) T(t);
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}
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void destroy(T *const p) const { p->~T(); }
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// Returns true if and only if storage allocated from *this
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// can be deallocated from other, and vice versa.
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// Always returns true for stateless allocators.
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bool operator==(const aligned_allocator &other) const { return true; }
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// Default constructor, copy constructor, rebinding constructor, and destructor.
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// Empty for stateless allocators.
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aligned_allocator() { }
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aligned_allocator(const aligned_allocator &) { }
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template<typename U>
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aligned_allocator(const aligned_allocator<U, Alignment> &)
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{
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}
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~aligned_allocator() { }
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// The following will be different for each allocator.
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T *allocate(const std::size_t n) const
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{
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// The return value of allocate(0) is unspecified.
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// Mallocator returns NULL in order to avoid depending
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// on malloc(0)'s implementation-defined behavior
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// (the implementation can define malloc(0) to return NULL,
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// in which case the bad_alloc check below would fire).
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// All allocators can return NULL in this case.
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if (n == 0) {
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return nullptr;
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}
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// All allocators should contain an integer overflow check.
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// The Standardization Committee recommends that std::length_error
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// be thrown in the case of integer overflow.
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if (n > max_size()) {
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throw std::length_error("aligned_allocator<T>::allocate() - Integer overflow.");
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}
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// Mallocator wraps malloc().
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void *const pv = q_aligned_malloc(Alignment, n * sizeof(T));
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// Allocators should throw std::bad_alloc in the case of memory allocation failure.
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if (pv == nullptr) {
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throw std::bad_alloc();
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}
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return reinterpret_cast<T *>(pv);
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}
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void deallocate(T *const p, const std::size_t n) const { q_aligned_free(p); }
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// The following will be the same for all allocators that ignore hints.
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template<typename U>
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T *allocate(const std::size_t n, const U * /* const hint */) const
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{
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return allocate(n);
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}
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// Allocators are not required to be assignable, so
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// all allocators should have a private unimplemented
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// assignment operator. Note that this will trigger the
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// off-by-default (enabled under /Wall) warning C4626
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// "assignment operator could not be generated because a
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// base class assignment operator is inaccessible" within
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// the STL headers, but that warning is useless.
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private:
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aligned_allocator &operator=(const aligned_allocator &);
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};
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template<typename T>
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using aligned_vector = std::vector<T, aligned_allocator<T, alignof(T)>>;
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@ -20,15 +20,11 @@
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#pragma once
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#include <common/cmdlib.hh>
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#include <common/mathlib.hh>
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#include <vector>
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#include <map>
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#include <common/qvec.hh>
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#include <forward_list>
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#include "surflight.hh"
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namespace settings
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{
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class worldspawn_keys;
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}
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struct mbsp_t;
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// public functions
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@ -19,15 +19,22 @@
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include <common/entdata.h>
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#include <common/mathlib.hh>
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#include <common/bspfile.hh>
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#include <common/imglib.hh>
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#include <light/light.hh>
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#include <common/aabb.hh>
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#include <common/settings.hh>
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#include <common/entdata.h> // for entdict_t
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#include <light/light.hh> // for sun_t
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struct mbsp_t;
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struct mface_t;
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struct mleaf_t;
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namespace img
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{
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struct texture;
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}
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constexpr vec_t DEFAULTLIGHTLEVEL = 300.0;
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@ -19,29 +19,17 @@
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#pragma once
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#include <common/cmdlib.hh>
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#include <common/mathlib.hh>
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#include <common/bspfile.hh>
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#include <common/log.hh>
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#include <common/threads.hh>
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#include <common/polylib.hh>
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#include <common/imglib.hh>
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#include <common/settings.hh>
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#include <common/bitflags.hh>
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#include <light/litfile.hh>
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#include <light/trace.hh>
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#include <vector>
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#include <map>
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#include <set>
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#include <string>
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#include <cassert>
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#include <limits>
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#include <sstream>
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#include <common/bsputils.hh> // for faceextents_t
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#include <common/qvec.hh>
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#include <common/bsputils.hh>
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namespace img
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{
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struct texture;
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}
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struct mbsp_t;
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struct mface_t;
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constexpr vec_t LIGHT_ON_EPSILON = 0.1;
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constexpr vec_t LIGHT_ANGLE_EPSILON = 0.01;
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@ -95,6 +83,8 @@ public:
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using lightmapdict_t = std::vector<lightmap_t>;
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struct surfacelight_t;
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class raystream_occlusion_t;
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class raystream_intersection_t;
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struct lightsurf_t
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{
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@ -149,8 +139,8 @@ struct lightsurf_t
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int height;
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// ray batch stuff
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raystream_occlusion_t occlusion_stream;
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raystream_intersection_t intersection_stream;
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std::unique_ptr<raystream_occlusion_t> occlusion_stream;
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std::unique_ptr<raystream_intersection_t> intersection_stream;
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lightmapdict_t lightmapsByStyle;
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@ -19,7 +19,7 @@
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#pragma once
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#include <light/ltface.hh>
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#include <light/ltface.hh> // for lightgrid_samples_t
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struct bspdata_t;
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@ -19,7 +19,13 @@
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#pragma once
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#include <common/bspfile.hh>
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#include <array>
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#include <vector>
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#include <common/qvec.hh>
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#include <common/fs.hh>
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struct mbsp_t;
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constexpr int32_t LIT_VERSION = 1;
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@ -19,25 +19,23 @@
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#pragma once
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#include <common/cmdlib.hh>
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#include <common/mathlib.hh>
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#include <common/bspfile.hh>
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#include <common/log.hh>
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#include <common/threads.hh>
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#include <common/polylib.hh>
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#include <common/qvec.hh>
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#include <light/litfile.hh>
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#include <light/trace.hh>
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#include <light/entities.hh>
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#include <vector>
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#include <map>
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#include <string>
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#include <cassert>
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#include <limits>
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#include <sstream>
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#include <atomic>
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#include <memory>
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struct mface_t;
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struct mbsp_t;
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namespace settings
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{
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class worldspawn_keys;
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}
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struct lightsurf_t;
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struct bspx_decoupled_lm_perface;
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class faceextents_t;
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class light_t;
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struct facesup_t;
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extern std::atomic<uint32_t> total_light_rays, total_light_ray_hits, total_samplepoints;
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extern std::atomic<uint32_t> total_bounce_rays, total_bounce_ray_hits;
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@ -20,20 +20,15 @@
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#pragma once
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#include <common/cmdlib.hh>
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#include <common/mathlib.hh>
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#include <common/bsputils.hh>
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#include <common/bspfile.hh>
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#include <common/log.hh>
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#include <light/light.hh>
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#include <set>
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#include <map>
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#include <vector>
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#include <common/qvec.hh>
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struct mbsp_t;
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struct mface_t;
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struct neighbour_t
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{
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const mface_t *face;
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@ -21,8 +21,20 @@ See file, 'COPYING', for details.
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#pragma once
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#include <vector>
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#include <optional>
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#include <tuple>
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#include <common/qvec.hh>
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#include <common/aabb.hh>
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struct mleaf_t;
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struct mface_t;
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struct mbsp_t;
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namespace settings
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{
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class worldspawn_keys;
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}
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struct surfacelight_t
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{
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qvec3d pos;
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@ -19,35 +19,20 @@
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|||
|
||||
#pragma once
|
||||
|
||||
#include <common/cmdlib.hh>
|
||||
#include <common/mathlib.hh>
|
||||
#include <common/bspfile.hh>
|
||||
#include <common/log.hh>
|
||||
#include <common/threads.hh>
|
||||
#include <common/polylib.hh>
|
||||
#include <common/imglib.hh>
|
||||
#include <common/qvec.hh>
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <cassert>
|
||||
#include <limits>
|
||||
#include <sstream>
|
||||
#include <utility> // for std::pair
|
||||
|
||||
enum class hittype_t : uint8_t
|
||||
namespace img
|
||||
{
|
||||
NONE = 0,
|
||||
SOLID = 1,
|
||||
SKY = 2
|
||||
};
|
||||
struct texture;
|
||||
}
|
||||
struct mtexinfo_t;
|
||||
struct mface_t;
|
||||
struct mbsp_t;
|
||||
|
||||
uint32_t clamp_texcoord(vec_t in, uint32_t width);
|
||||
qvec4b SampleTexture(const mface_t *face, const mtexinfo_t *tex, const img::texture *texture, const mbsp_t *bsp,
|
||||
const qvec3d &point); // mxd. Palette index -> RGBA
|
||||
|
||||
class modelinfo_t;
|
||||
|
||||
struct mleaf_t;
|
||||
const mleaf_t *Light_PointInLeaf(const mbsp_t *bsp, const qvec3d &point);
|
||||
|
||||
#include "trace_embree.hh"
|
||||
|
|
@ -19,19 +19,18 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <common/cmdlib.hh>
|
||||
#include <common/mathlib.hh>
|
||||
#include <common/bspfile.hh>
|
||||
#include <common/log.hh>
|
||||
#include <common/threads.hh>
|
||||
#include <common/polylib.hh>
|
||||
#include <common/aligned_allocator.hh>
|
||||
#include <common/qvec.hh>
|
||||
#include <common/log.hh> // for FError
|
||||
|
||||
#include <vector>
|
||||
|
||||
struct mbsp_t;
|
||||
class modelinfo_t;
|
||||
|
||||
void ResetEmbree();
|
||||
void Embree_TraceInit(const mbsp_t *bsp);
|
||||
|
||||
class modelinfo_t;
|
||||
|
||||
class raystream_embree_common_t
|
||||
{
|
||||
public:
|
||||
|
|
@ -106,6 +105,14 @@ public:
|
|||
|
||||
extern RTCScene scene;
|
||||
|
||||
class light_t;
|
||||
struct mface_t;
|
||||
struct mtexinfo_t;
|
||||
namespace img
|
||||
{
|
||||
struct texture;
|
||||
}
|
||||
|
||||
inline RTCRayHit SetupRay(unsigned rayindex, const qvec3d &start, const qvec3d &dir, vec_t dist)
|
||||
{
|
||||
RTCRayHit ray;
|
||||
|
|
@ -171,6 +178,13 @@ extern sceneinfo skygeom; // sky. always occludes.
|
|||
extern sceneinfo solidgeom; // solids. always occludes.
|
||||
extern sceneinfo filtergeom; // conditional occluders.. needs to run ray intersection filter
|
||||
|
||||
enum class hittype_t : uint8_t
|
||||
{
|
||||
NONE = 0,
|
||||
SOLID = 1,
|
||||
SKY = 2
|
||||
};
|
||||
|
||||
inline const sceneinfo &Embree_SceneinfoForGeomID(unsigned int geomID)
|
||||
{
|
||||
if (geomID == skygeom.geomID) {
|
||||
|
|
|
|||
|
|
@ -18,14 +18,16 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/bounce.hh>
|
||||
|
||||
#include <cstdint>
|
||||
// #include <cstdio>
|
||||
#include <atomic>
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/bounce.hh>
|
||||
#include <light/entities.hh> // for EstimateVisibleBoundsAtPoint
|
||||
#include <light/ltface.hh>
|
||||
#include <light/surflight.hh>
|
||||
#include <light/trace.hh> // for Light_PointInLeaf
|
||||
|
||||
#include <common/polylib.hh>
|
||||
#include <common/bsputils.hh>
|
||||
|
|
|
|||
|
|
@ -17,15 +17,20 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/entities.hh>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <common/imglib.hh> // for img::find
|
||||
#include <common/log.hh>
|
||||
#include <common/cmdlib.hh>
|
||||
#include <common/parser.hh>
|
||||
|
||||
#include <light/litfile.hh>
|
||||
#include <light/trace.hh>
|
||||
#include <light/trace_embree.hh>
|
||||
#include <light/light.hh>
|
||||
#include <light/entities.hh>
|
||||
#include <common/bsputils.hh>
|
||||
#include <common/parallel.hh>
|
||||
|
||||
|
|
|
|||
|
|
@ -17,18 +17,21 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/light.hh>
|
||||
|
||||
#include <cstdint>
|
||||
#include <iostream>
|
||||
#include <fmt/ostream.h>
|
||||
#include <fmt/chrono.h>
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/lightgrid.hh>
|
||||
#include <light/phong.hh>
|
||||
#include <light/bounce.hh>
|
||||
#include <light/surflight.hh> //mxd
|
||||
#include <light/entities.hh>
|
||||
#include <light/ltface.hh>
|
||||
#include <light/litfile.hh> // for facesup_t
|
||||
#include <light/trace_embree.hh>
|
||||
|
||||
#include <common/log.hh>
|
||||
#include <common/bsputils.hh>
|
||||
|
|
|
|||
|
|
@ -17,6 +17,8 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/lightgrid.hh>
|
||||
|
||||
#include <cstdint>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
|
|
@ -28,7 +30,6 @@
|
|||
#include <fmt/chrono.h>
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/bounce.hh>
|
||||
#include <light/entities.hh>
|
||||
#include <light/ltface.hh>
|
||||
|
||||
|
|
|
|||
|
|
@ -17,9 +17,10 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/litfile.hh>
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#include <light/litfile.hh>
|
||||
#include <light/light.hh>
|
||||
|
||||
#include <common/bspfile.hh>
|
||||
|
|
|
|||
|
|
@ -17,15 +17,18 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/ltface.hh>
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/trace_embree.hh>
|
||||
#include <light/phong.hh>
|
||||
#include <light/bounce.hh>
|
||||
#include <light/surflight.hh> //mxd
|
||||
#include <light/entities.hh>
|
||||
#include <light/lightgrid.hh>
|
||||
#include <light/trace.hh>
|
||||
#include <light/ltface.hh>
|
||||
#include <light/litfile.hh> // for facesup_t
|
||||
|
||||
#include <common/imglib.hh>
|
||||
#include <common/log.hh>
|
||||
#include <common/bsputils.hh>
|
||||
#include <common/qvec.hh>
|
||||
|
|
@ -589,6 +592,8 @@ static std::unique_ptr<lightsurf_t> Lightsurf_Init(const modelinfo_t *modelinfo,
|
|||
lightsurf->modelinfo = modelinfo;
|
||||
lightsurf->bsp = bsp;
|
||||
lightsurf->face = face;
|
||||
lightsurf->occlusion_stream = std::make_unique<raystream_occlusion_t>();
|
||||
lightsurf->intersection_stream = std::make_unique<raystream_intersection_t>();
|
||||
|
||||
if (Face_IsLightmapped(bsp, face)) {
|
||||
/* if liquid doesn't have the TEX_SPECIAL flag set, the map was qbsp'ed with
|
||||
|
|
@ -730,8 +735,8 @@ static std::unique_ptr<lightsurf_t> Lightsurf_Init(const modelinfo_t *modelinfo,
|
|||
lightsurf->extents.origin += modelinfo->offset;
|
||||
lightsurf->extents.bounds = lightsurf->extents.bounds.translate(modelinfo->offset);
|
||||
|
||||
lightsurf->intersection_stream.resize(lightsurf->samples.size());
|
||||
lightsurf->occlusion_stream.resize(lightsurf->samples.size());
|
||||
lightsurf->intersection_stream->resize(lightsurf->samples.size());
|
||||
lightsurf->occlusion_stream->resize(lightsurf->samples.size());
|
||||
|
||||
/* Setup vis data */
|
||||
CalcPvs(bsp, lightsurf.get());
|
||||
|
|
@ -1225,7 +1230,7 @@ static void LightFace_Entity(
|
|||
/*
|
||||
* Check it for real
|
||||
*/
|
||||
raystream_occlusion_t &rs = lightsurf->occlusion_stream;
|
||||
raystream_occlusion_t &rs = *lightsurf->occlusion_stream;
|
||||
rs.clearPushedRays();
|
||||
|
||||
for (int i = 0; i < lightsurf->samples.size(); i++) {
|
||||
|
|
@ -1389,7 +1394,7 @@ static void LightFace_Sky(const mbsp_t *bsp, const sun_t *sun, lightsurf_t *ligh
|
|||
}
|
||||
|
||||
/* Check each point... */
|
||||
raystream_intersection_t &rs = lightsurf->intersection_stream;
|
||||
raystream_intersection_t &rs = *lightsurf->intersection_stream;
|
||||
rs.clearPushedRays();
|
||||
|
||||
for (int i = 0; i < lightsurf->samples.size(); i++) {
|
||||
|
|
@ -1710,7 +1715,7 @@ static void LightFace_LocalMin(
|
|||
continue;
|
||||
}
|
||||
|
||||
raystream_occlusion_t &rs = lightsurf->occlusion_stream;
|
||||
raystream_occlusion_t &rs = *lightsurf->occlusion_stream;
|
||||
rs.clearPushedRays();
|
||||
|
||||
lightmap_t *lightmap = Lightmap_ForStyle(lightmaps, entity->style.value(), lightsurf);
|
||||
|
|
@ -2001,7 +2006,7 @@ LightFace_SurfaceLight(const mbsp_t *bsp, lightsurf_t *lightsurf, lightmapdict_t
|
|||
else if (SurfaceLight_SphereCull(&vpl, lightsurf, vpl_setting, surflight_gate, hotspot_clamp))
|
||||
continue;
|
||||
|
||||
raystream_occlusion_t &rs = lightsurf->occlusion_stream;
|
||||
raystream_occlusion_t &rs = *lightsurf->occlusion_stream;
|
||||
|
||||
for (int c = 0; c < vpl.points.size(); c++) {
|
||||
if (light_options.visapprox.value() == visapprox_t::VIS &&
|
||||
|
|
@ -2353,7 +2358,7 @@ static void LightFace_CalculateDirt(lightsurf_t *lightsurf)
|
|||
}
|
||||
|
||||
for (int j = 0; j < numDirtVectors; j++) {
|
||||
raystream_intersection_t &rs = lightsurf->intersection_stream;
|
||||
raystream_intersection_t &rs = *lightsurf->intersection_stream;
|
||||
rs.clearPushedRays();
|
||||
|
||||
// fill in input buffers
|
||||
|
|
|
|||
|
|
@ -18,11 +18,13 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/phong.hh>
|
||||
|
||||
#include <light/light.hh> // for extended_texinfo_flags
|
||||
|
||||
#include <cstdint>
|
||||
#include <iostream>
|
||||
|
||||
#include <light/phong.hh>
|
||||
|
||||
#include <common/polylib.hh>
|
||||
#include <common/bsputils.hh>
|
||||
|
||||
|
|
|
|||
|
|
@ -18,10 +18,13 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/surflight.hh>
|
||||
|
||||
#include <cassert>
|
||||
|
||||
#include <light/entities.hh> // for FixLightOnFace
|
||||
#include <light/trace.hh> // for Light_PointInLeaf
|
||||
#include <light/light.hh>
|
||||
#include <light/surflight.hh>
|
||||
#include <light/ltface.hh>
|
||||
|
||||
#include <common/polylib.hh>
|
||||
|
|
|
|||
|
|
@ -18,6 +18,8 @@
|
|||
*/
|
||||
|
||||
#include <light/trace.hh>
|
||||
|
||||
#include <common/imglib.hh>
|
||||
#include <common/bsputils.hh>
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -17,9 +17,11 @@
|
|||
See file, 'COPYING', for details.
|
||||
*/
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/bounce.hh>
|
||||
#include <light/trace_embree.hh>
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/trace.hh> // for SampleTexture
|
||||
|
||||
#include <common/bsputils.hh>
|
||||
#include <common/polylib.hh>
|
||||
#include <vector>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#include <doctest/doctest.h>
|
||||
|
||||
#include <light/light.hh>
|
||||
#include <light/trace.hh> // for clamp_texcoord
|
||||
#include <light/entities.hh>
|
||||
|
||||
#include <random>
|
||||
|
|
|
|||
Loading…
Reference in New Issue