From 1d5ec2606aef78f1e0baf241cc5e96648dd4b80f Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Fri, 10 Jun 2016 14:44:07 -0600 Subject: [PATCH] docs: move credits to README.md --- README.md | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9c2de0a4..079eca42 100644 --- a/README.md +++ b/README.md @@ -26,8 +26,7 @@ Included utilities: - qbsp - Used for turning a .map file into a playable .bsp file. - - light - Used for lighting a level after the bsp stage. - This util was previously known as TyrLite + - light - Used for lighting a level after the bsp stage. This util was previously known as TyrLite - vis - Creates the potentially visible set (PVS) for a bsp. @@ -57,6 +56,16 @@ cd build cmake .. make ``` +## Credits + +- Kevin Shanahan (AKA Tyrann) for the original [tyrutils](http://disenchant.net/utils) +- id Software (original release of these tools is at https://github.com/id-Software/quake-tools) +- rebb (ambient occlusion, qbsp improvements) +- q3map2 authors (AO, sunlight2, penumbra, deviance are from [q3map2](https://github.com/TTimo/GtkRadiant/tree/master/tools/quake3/q3map2)) +- Spike (hexen 2 support, phong shading, various features) +- MH (surface lights based on MHColour) +- mfx, sock, Lunaran (testing) +- Thanks to users at [func_msgboard](http://www.celephais.net/board/forum.php) for feedback and testing ## License