qbsp: attempted fix of -wrbrushes (ProcessEntity behaviour was changed

a while ago and copy/pasted code in BSPX_CreateBrushList wasn't updated)
This commit is contained in:
Eric Wasylishen 2019-10-03 00:13:00 -06:00
parent 04601656ff
commit 209d481b4c
1 changed files with 28 additions and 19 deletions

View File

@ -91,6 +91,7 @@ ProcessEntity(mapentity_t *entity, const int hullnum)
Message(msgProgress, "Brush_LoadEntity");
Brush_LoadEntity(entity, entity, hullnum);
// FIXME: copied and pasted to BSPX_CreateBrushList
/*
* If this is the world entity, find all func_group and func_detail
* entities and add their brushes with the appropriate contents flag set.
@ -485,35 +486,43 @@ static void BSPX_CreateBrushList(void)
}
ent->brushes = NULL;
ent->detail_illusionary = NULL;
ent->liquid = NULL;
ent->detail_fence = NULL;
ent->detail = NULL;
ent->sky = NULL;
ent->solid = NULL;
ent->numbrushes = 0;
Brush_LoadEntity (ent, ent, -1);
if (!ent->brushes)
continue; // non-bmodel entity
// FIXME: copied and pasted from ProcessEntity
/*
* If this is the world entity, find all func_group and func_detail
* entities and add their brushes with the appropriate contents flag set.
*/
*/
if (ent == pWorldEnt()) {
const char *classname;
const mapentity_t *source;
int i;
/* Add func_group brushes first */
for (i = 1; i < map.numentities(); i++) {
source = &map.entities.at(i);
classname = ValueForKey(source, "classname");
if (!Q_strcasecmp(classname, "func_group"))
Brush_LoadEntity(ent, source, -1);
}
/* Add detail brushes next */
for (i = 1; i < map.numentities(); i++) {
source = &map.entities.at(i);
classname = ValueForKey(source, "classname");
if (!Q_strcasecmp(classname, "func_detail"))
Brush_LoadEntity(ent, source, -1);
/*
* We no longer care about the order of adding func_detail and func_group,
* Entity_SortBrushes will sort the brushes
*/
for (int i = 1; i < map.numentities(); i++) {
mapentity_t *source = &map.entities.at(i);
/* Load external .map and change the classname, if needed */
ProcessExternalMapEntity(source);
if (IsWorldBrushEntity(source)) {
Brush_LoadEntity(ent, source, -1);
}
}
}
Entity_SortBrushes(ent);
if (!ent->brushes)
continue; // non-bmodel entity
BSPX_Brushes_AddModel(&ctx, modelnum , ent->brushes);
FreeBrushes(ent);
}