don't use face average

This commit is contained in:
Eric Wasylishen 2016-05-17 01:28:44 -06:00
parent 65e58440d1
commit 23ab0a8ef1
1 changed files with 1 additions and 1 deletions

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@ -2388,7 +2388,7 @@ void IndirectLightAtPoint(const bsp2_t *bsp, const vec3_t origin, const vec3_t n
const struct ltface_ctx *ctx = &ltface_ctxs[facenum];
vec3_t contrib;
#if 1
#if 0
// use face avg.
//scale by face color
for (int k=0; k<3; k++) {