diff --git a/lightpreview/glview.cpp b/lightpreview/glview.cpp index df41e69e..19dc15f8 100644 --- a/lightpreview/glview.cpp +++ b/lightpreview/glview.cpp @@ -1060,9 +1060,6 @@ void GLView::renderBSP(const QString &file, const mbsp_t &bsp, const bspxentries for (int i = m.firstface; i < m.firstface + m.numfaces; ++i) { auto &f = bsp.dfaces[i]; std::string t = Face_TextureName(&bsp, &f); - // FIXME: keep empty texture names? - if (t.empty()) - continue; if (f.numedges < 3) continue;