don't output the three Q2 params for non-Q2 maps being fed through decompile

This commit is contained in:
Jonathan 2022-05-18 16:43:14 -04:00
parent e5685b0909
commit 26b654779d
1 changed files with 1 additions and 1 deletions

View File

@ -222,7 +222,7 @@ struct compiled_brush_t
side.valve.shift[0], side.valve.axis.at(1, 0), side.valve.axis.at(1, 1), side.valve.axis.at(1, 2),
side.valve.shift[1], 0.0, side.valve.scale[0], side.valve.scale[1]);
if (contents.native || side.flags.native || side.value) {
if (bsp->loadversion->game->id == GAME_QUAKE_II && (contents.native || side.flags.native || side.value)) {
wal_metadata_t *meta = nullptr;
auto it = wals.find(side.texture_name);