fix spacing

This commit is contained in:
Jonathan 2022-07-08 02:07:01 -04:00
parent 5f37159224
commit 2b0a04a188
1 changed files with 2 additions and 1 deletions

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@ -249,7 +249,8 @@ public:
setting_bool notriggermodels{this, "notriggermodels", false, &common_format_group, "for supported game code only: triggers will not write a model\nout, and will instead just write out their mins/maxs."};
setting_set aliasdefs{this, "aliasdef", "\"path/to/file.def\" <multiple allowed>", &map_development_group, "path to an alias definition file, which can transform entities in the .map into other entities."};
setting_set texturedefs{this, "texturedefs", "\"path/to/file.def\" <multiple allowed>", &map_development_group, "path to a texture definition file, which can transform textures in the .map into other textures."};
setting_numeric<vec_t> lmscale{this, "lmscale", 1.0, &common_format_group, "change global lmscale (force _lmscale key on all entities). outputs the LMSCALE BSPX lump." }; setting_enum<filltype_t> filltype{this, "filltype", filltype_t::AUTO, { { "auto", filltype_t::AUTO }, { "inside", filltype_t::INSIDE }, { "outside", filltype_t::OUTSIDE } }, &common_format_group,
setting_numeric<vec_t> lmscale{this, "lmscale", 1.0, &common_format_group, "change global lmscale (force _lmscale key on all entities). outputs the LMSCALE BSPX lump." };
setting_enum<filltype_t> filltype{this, "filltype", filltype_t::AUTO, { { "auto", filltype_t::AUTO }, { "inside", filltype_t::INSIDE }, { "outside", filltype_t::OUTSIDE } }, &common_format_group,
"whether to fill the map from the outside in (lenient), from the inside out (aggressive), or to automatically decide based on the hull being used."};
setting_invertible_bool allow_upgrade{this, "allowupgrade", true, &common_format_group, "allow formats to \"upgrade\" to compatible extended formats when a limit is exceeded (ie Quake BSP to BSP2)"};