make sure world brush entities are in BSPX wrbrushes
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@ -1362,7 +1362,7 @@ static void BSPX_CreateBrushList(void)
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mapentity_t &ent = map.entities.at(entnum);
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mapentity_t &ent = map.entities.at(entnum);
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size_t modelnum;
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size_t modelnum;
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if (map.is_world_entity(ent)) {
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if (map.is_world_entity(ent) || IsWorldBrushEntity(ent)) {
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modelnum = 0;
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modelnum = 0;
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} else {
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} else {
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const std::string &mod = ent.epairs.get("model");
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const std::string &mod = ent.epairs.get("model");
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