From 32cd75d482a58b0d0af70d85d8e1def0873905ab Mon Sep 17 00:00:00 2001
From: Eric Wasylishen
−parse_escape_sequences
+ +The "\b" escape +sequence toggles red text on/off, you can use this in any +strings in the map file. e.g. "message" "Here +is \bsome red text\b..."
+ + +−surflight_dump
+ +Saves the lights generated by +surfacelights to a "mapname-surflights.map" +file.
+"_sunlight2" "n"
-Set the brightness of a large -dome of lights positioned around the map (16K unit radius). -Useful for simulating higly diffused light (e.g. cloudy -skies) in outdoor areas. Default 0.
+Set the brightness of a dome of +lights arranged around the upper hemisphere. (i.e. ambient +light, coming from above the horizon). Default 0.
"_sunlight_color2" @@ -363,6 +377,25 @@ skies) in outdoor areas. Default 0.
_sunlight2, same format as "_sunlight_color". Default is white light ("255 255 255"). +"_sunlight3" +"n"
+ +Same as "_sunlight2", +but for the bottom hemisphere (i.e. ambient light, coming +from below the horizon). Combine "_sunlight2" and +"_sunlight3" to have light coming equally from all +directions, e.g. for levels floating in the clouds. Default +0.
+ + +"_sunlight_color3" +"r g b" | "_sunlight3_color" +"r g b"
+ +Specifies the colour of +"_sunlight3". Default is white light ("255 +255 255").
+"_dirt" "n"
@@ -386,7 +419,7 @@ the dirtmapping shadows). Default is to use the value of "n"1 enables dirtmapping (ambient -occlusion) on sunlight2, -1 to disable. Default is to use +occlusion) on sunlight2/3, -1 to disable. Default is to use the value of "_dirt".
"_minlight_dirt" diff --git a/doc/qbsp.html b/doc/qbsp.html index f09b6fba..242b678e 100644 --- a/doc/qbsp.html +++ b/doc/qbsp.html @@ -1,5 +1,5 @@ - + diff --git a/doc/vis.html b/doc/vis.html index 0fb904f0..bf2501c0 100644 --- a/doc/vis.html +++ b/doc/vis.html @@ -1,5 +1,5 @@ - + diff --git a/index.html b/index.html index b82b23af..442c84f4 100644 --- a/index.html +++ b/index.html @@ -24,15 +24,15 @@