From 3e660b291a8b2c6bbe27ce1557dc947850fb5cd4 Mon Sep 17 00:00:00 2001 From: Kevin Shanahan Date: Sat, 20 Apr 2013 13:24:07 +0930 Subject: [PATCH] common: zero the bsp structure before calling CopyLump Stops CopyLump from trying to free using random pointers. Signed-off-by: Kevin Shanahan --- common/bspfile.c | 1 + 1 file changed, 1 insertion(+) diff --git a/common/bspfile.c b/common/bspfile.c index 2a30210a..a968392c 100644 --- a/common/bspfile.c +++ b/common/bspfile.c @@ -376,6 +376,7 @@ LoadBSPFile(const char *filename) } /* copy the data */ + memset(&bsp, 0, sizeof(bsp)); bsp.nummodels = CopyLump(header, LUMP_MODELS, &bsp.dmodels); bsp.numvertexes = CopyLump(header, LUMP_VERTEXES, &bsp.dvertexes); bsp.numplanes = CopyLump(header, LUMP_PLANES, &bsp.dplanes);