light: record setting names
This commit is contained in:
parent
c694bacc2f
commit
42657f9607
|
|
@ -29,6 +29,9 @@
|
|||
|
||||
#include <light/litfile.hh>
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#define ON_EPSILON 0.1
|
||||
#define ANGLE_EPSILON 0.001
|
||||
|
||||
|
|
@ -232,26 +235,35 @@ extern bool dump_face;
|
|||
/* command-line options */
|
||||
|
||||
class lockable_vec_t {
|
||||
private:
|
||||
std::vector<std::string> _names;
|
||||
public:
|
||||
vec_t value;
|
||||
bool locked;
|
||||
|
||||
lockable_vec_t(vec_t v, bool l = false) : value(v), locked(l) {}
|
||||
lockable_vec_t() : lockable_vec_t(0.0f, false) {}
|
||||
lockable_vec_t(std::vector<std::string> names, vec_t v, bool l = false)
|
||||
: _names(names), value(v), locked(l) {}
|
||||
|
||||
lockable_vec_t(std::string name, vec_t v, bool l = false)
|
||||
: lockable_vec_t(std::vector<std::string> { name }, v, l) {}
|
||||
};
|
||||
|
||||
class lockable_vec3_t {
|
||||
private:
|
||||
std::vector<std::string> _names;
|
||||
|
||||
public:
|
||||
vec3_t value;
|
||||
bool locked;
|
||||
|
||||
lockable_vec3_t(const vec3_t v, bool l = false) : locked(l) {
|
||||
VectorCopy(v, value);
|
||||
}
|
||||
lockable_vec3_t(vec_t a, vec_t b, vec_t c, bool l = false) : locked(l) {
|
||||
lockable_vec3_t(std::vector<std::string> names, vec_t a, vec_t b, vec_t c, bool l = false)
|
||||
: _names(names), locked(l)
|
||||
{
|
||||
VectorSet(value, a, b, c);
|
||||
}
|
||||
lockable_vec3_t() : lockable_vec3_t(0.0f, 0.0f, 0.0f, false) {}
|
||||
|
||||
lockable_vec3_t(std::string name, vec_t a, vec_t b, vec_t c, bool l = false)
|
||||
: lockable_vec3_t(std::vector<std::string> { name }, a,b,c,l) {}
|
||||
};
|
||||
|
||||
/* dirt */
|
||||
|
|
|
|||
|
|
@ -37,20 +37,22 @@ entity_t *surfacelight_templates[MAX_SURFLIGHT_TEMPLATES];
|
|||
int num_surfacelight_templates;
|
||||
static void MakeSurfaceLights(const bsp2_t *bsp);
|
||||
|
||||
using strings = std::vector<std::string>;
|
||||
|
||||
/* temporary storage for sunlight settings before the sun_t objects are created. */
|
||||
lockable_vec_t sunlight { 0.0f }; /* main sun */
|
||||
lockable_vec3_t sunlight_color { 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sun2 { 0.0f }; /* second sun */
|
||||
lockable_vec3_t sun2_color { 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sunlight2 { 0.0f }; /* top sky dome */
|
||||
lockable_vec3_t sunlight2_color { 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sunlight3 { 0.0f }; /* bottom sky dome */
|
||||
lockable_vec3_t sunlight3_color { 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sunlight_dirt { 0.0f };
|
||||
lockable_vec_t sunlight2_dirt { 0.0f };
|
||||
lockable_vec3_t sunvec { 0.0f, 0.0f, -1.0f }; /* defaults to straight down */
|
||||
lockable_vec3_t sun2vec { 0.0f, 0.0f, -1.0f }; /* defaults to straight down */
|
||||
lockable_vec_t sun_deviance { 0.0f };
|
||||
lockable_vec_t sunlight { "sunlight", 0.0f }; /* main sun */
|
||||
lockable_vec3_t sunlight_color { "sunlight_color", 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sun2 { "sun2", 0.0f }; /* second sun */
|
||||
lockable_vec3_t sun2_color { "sun2_color", 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sunlight2 { "sunlight2", 0.0f }; /* top sky dome */
|
||||
lockable_vec3_t sunlight2_color { strings{"sunlight2_color", "sunlight_color2"}, 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sunlight3 { "sunlight3", 0.0f }; /* bottom sky dome */
|
||||
lockable_vec3_t sunlight3_color { strings{"sunlight3_color", "sunlight_color3"}, 255.0f, 255.0f, 255.0f };
|
||||
lockable_vec_t sunlight_dirt { "sunlight_dirt", 0.0f };
|
||||
lockable_vec_t sunlight2_dirt { "sunlight2_dirt", 0.0f };
|
||||
lockable_vec3_t sunvec { strings{"sunlight_mangle", "sun_mangle"}, 0.0f, 0.0f, -1.0f }; /* defaults to straight down */
|
||||
lockable_vec3_t sun2vec { "sun2_mangle", 0.0f, 0.0f, -1.0f }; /* defaults to straight down */
|
||||
lockable_vec_t sun_deviance { "sunlight_penumbra", 0.0f };
|
||||
|
||||
// entity_t
|
||||
|
||||
|
|
|
|||
|
|
@ -56,24 +56,26 @@ qboolean addminlight = false;
|
|||
lightsample_t minlight = { 0, { 255, 255, 255 } };
|
||||
sun_t *suns = NULL;
|
||||
|
||||
using strings = std::vector<std::string>;
|
||||
|
||||
/* dirt */
|
||||
lockable_vec_t dirty {0.0f};
|
||||
lockable_vec_t dirtMode {0.0f};
|
||||
lockable_vec_t dirtDepth {128.0f};
|
||||
lockable_vec_t dirtScale {1.0f};
|
||||
lockable_vec_t dirtGain {1.0f};
|
||||
lockable_vec_t dirtAngle {88.0f};
|
||||
lockable_vec_t dirty {strings{"dirt", "dirty"}, 0.0f};
|
||||
lockable_vec_t dirtMode {"dirtmode", 0.0f};
|
||||
lockable_vec_t dirtDepth {"dirtdepth", 128.0f};
|
||||
lockable_vec_t dirtScale {"dirtscale", 1.0f};
|
||||
lockable_vec_t dirtGain {"dirtgain", 1.0f};
|
||||
lockable_vec_t dirtAngle {"dirtangle", 88.0f};
|
||||
|
||||
qboolean globalDirt = false;
|
||||
qboolean minlightDirt = false;
|
||||
|
||||
/* phong */
|
||||
lockable_vec_t phongallowed {1.0f};
|
||||
lockable_vec_t phongallowed {"phong", 1.0f};
|
||||
|
||||
/* bounce */
|
||||
lockable_vec_t bounce {0.0f};
|
||||
lockable_vec_t bouncescale {1.0f};
|
||||
lockable_vec_t bouncecolorscale {0.0f};
|
||||
lockable_vec_t bounce {"bounce", 0.0f};
|
||||
lockable_vec_t bouncescale {"bouncescale", 1.0f};
|
||||
lockable_vec_t bouncecolorscale {"bouncecolorscale", 0.0f};
|
||||
|
||||
qboolean surflight_dump = false;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue