mathlib: fix SetPlanePts linkage
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@ -51,7 +51,7 @@ CrossProduct(const vec3_t v1, const vec3_t v2, vec3_t cross)
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cross[2] = v1[0] * v2[1] - v1[1] * v2[0];
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}
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static bool
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bool
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SetPlanePts(const vec3_t planepts[3], vec3_t normal, vec_t *dist)
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{
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vec3_t planevecs[2];
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@ -228,7 +228,7 @@ ProjectPointOntoPlane(const vec3_t normal, const vec_t dist, vec3_t point)
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VectorAdd(point, move, point);
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}
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static bool SetPlanePts(const vec3_t planepts[3], vec3_t normal, vec_t *dist);
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bool SetPlanePts(const vec3_t planepts[3], vec3_t normal, vec_t *dist);
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/* Shortcut for output of warnings/errors */
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//FIXME: change from static buffers to returning std::string for thread safety
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