Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp

This commit is contained in:
Jonathan 2022-07-10 14:11:31 -04:00
commit 4feb2bd2c7
2 changed files with 46 additions and 0 deletions

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@ -994,6 +994,8 @@ TEST_CASE("q1_cube", "[testmaps_q1]")
{80, -144, 112}
};
CHECK(bsp.dedges.size() == 13); // index 0 is reserved, and the cube has 12 edges
REQUIRE(7 == bsp.dleafs.size());
// check the solid leaf
@ -1023,6 +1025,17 @@ TEST_CASE("q1_cube", "[testmaps_q1]")
CHECK(cube_bounds.grow(-1).maxs() == bsp.dmodels[0].maxs);
}
/**
* Two solid cuboids touching along one edge
*/
TEST_CASE("q1_cubes", "[testmaps_q1]")
{
const auto [bsp, bspx, prt] = LoadTestmapQ1("qbsp_q1_cubes.map");
// index 0 is reserved, and the first cube has 12 edges, the second can share one edge so only needs 11
CHECK(bsp.dedges.size() == 24);
}
/**
* Ensure submodels that are all "clip" get bounds set correctly
*/

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@ -0,0 +1,33 @@
// Game: Quake
// Format: Valve
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"wad" "deprecated/free_wad.wad;deprecated/fence.wad;deprecated/origin.wad;deprecated/hintskip.wad"
"_wateralpha" "0.5"
"_tb_def" "builtin:Quake.fgd"
// brush 0
{
( 32 -256 112 ) ( 32 -255 112 ) ( 32 -256 113 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
( 64 -240 96 ) ( 63 -240 96 ) ( 64 -240 97 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 0 ] 180 1 1
( 64 -576 80 ) ( 64 -575 80 ) ( 63 -576 80 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 1 1
( -16 -256 112 ) ( -17 -256 112 ) ( -16 -255 112 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 1 1
( -16 -144 112 ) ( -16 -144 113 ) ( -17 -144 112 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 0 ] 180 1 1
( 80 -576 96 ) ( 80 -576 97 ) ( 80 -575 96 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 1
{
( -16 -352 112 ) ( -16 -351 112 ) ( -16 -352 113 ) orangestuff8 [ 0 1 0 16 ] [ 0 0 -1 0 ] 0 1 1
( 16 -336 96 ) ( 15 -336 96 ) ( 16 -336 97 ) orangestuff8 [ -1 0 0 -32 ] [ 0 0 -1 0 ] 180 1 1
( 16 -672 80 ) ( 16 -671 80 ) ( 15 -672 80 ) orangestuff8 [ 1 0 0 32 ] [ 0 -1 0 -16 ] 180 1 1
( -64 -352 112 ) ( -65 -352 112 ) ( -64 -351 112 ) orangestuff8 [ -1 0 0 -32 ] [ 0 -1 0 -16 ] 180 1 1
( -64 -240 112 ) ( -64 -240 113 ) ( -65 -240 112 ) orangestuff8 [ 1 0 0 32 ] [ 0 0 -1 0 ] 180 1 1
( 32 -672 96 ) ( 32 -672 97 ) ( 32 -671 96 ) orangestuff8 [ 0 -1 0 -16 ] [ 0 0 -1 0 ] 0 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "56 -208 136"
}