light: CalcPoints: reduce distance to 0.25

This commit is contained in:
Eric Wasylishen 2016-05-30 20:53:52 -06:00
parent dba4739444
commit 5303dae5fc
1 changed files with 1 additions and 1 deletions

View File

@ -611,7 +611,7 @@ CheckObstructed(const lightsurf_t *surf, const vec3_t offset, const vec_t us, co
VectorSubtract(hitpoint, surf->midpoint, tracedir);
const vec_t hitdist = VectorNormalize(tracedir);
VectorMA(surf->midpoint, qmax(0.0f, hitdist - 1.0f), tracedir, corrected);
VectorMA(surf->midpoint, qmax(0.0f, hitdist - 0.25f), tracedir, corrected);
return true;
}
}