vis: revert alloca() back to stack storage in ClipStackWinding
- the MAX_WINDING limit was already enforced - on Windows, alloca() generates __chkstk calls which adds a bit of overhead gmsp3v2 benchmark (32 threads, 2 runs per config): before (with alloca): 58.8s, 59.1s this commit (no alloca): 56.2s, 56.4s
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@ -114,8 +114,8 @@ void FreeStackWinding(viswinding_t *&w, pstack_t &stack)
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*/
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viswinding_t *ClipStackWinding(visstats_t &stats, viswinding_t *in, pstack_t &stack, const qplane3d &split)
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{
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vec_t *dists = (vec_t *)alloca(sizeof(vec_t) * (in->size() + 1));
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int *sides = (int *)alloca(sizeof(int) * (in->size() + 1));
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vec_t dists[MAX_WINDING + 1];
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int sides[MAX_WINDING + 1];
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int counts[3];
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int i, j;
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