Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp

This commit is contained in:
Jonathan 2024-06-07 21:22:43 -04:00
commit 56b56131d7
1 changed files with 4 additions and 1 deletions

View File

@ -893,7 +893,10 @@ static float GetLightValue(const settings::worldspawn_keys &cfg, const light_t *
static float GetLightValueWithAngle(const settings::worldspawn_keys &cfg, const light_t *entity, const qvec3f &surfnorm,
bool use_surfnorm, const qvec3f &surfpointToLightDir, float dist, bool twosided)
{
float value = GetLightValue(cfg, entity, dist);
float value = GetLightValueWithAngle(cfg, entity->formula.value(), entity->light.value(),
entity->falloff.value(), entity->atten.value(),
entity->bleed.value(), entity->anglescale.value(), surfnorm,
use_surfnorm, surfpointToLightDir, dist, twosided, LF_SCALE);
/* Check spotlight cone */
float spotscale = 1;