tests for new WAD stuff
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@ -440,8 +440,8 @@ void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs::path &
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tex.push_back({"height", src_tex.height});
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if (src_tex.data.size() > sizeof(dmiptex_t)) {
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json &mips = tex["mips"] = json::array();
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mips.emplace_back(serialize_image(img::load_mip(src_tex.name, src_tex.data, false, bspdata.loadversion->game)));
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json &mips = tex["mips"] = json::array();
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mips.emplace_back(serialize_image(img::load_mip(src_tex.name, src_tex.data, false, bspdata.loadversion->game)));
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}
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}
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}
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@ -1579,6 +1579,52 @@ TEST_CASE("q2_door", "[testmaps_q2]") {
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CHECK(bmodel_tight_bounds.maxs() == bsp.dmodels[1].maxs);
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}
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/**
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* Test for WAD internal textures
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**/
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TEST_CASE("q1_wad_internal", "[testmaps_q1]") {
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const auto [bsp, bspx, prt] = LoadTestmapQ1("qbsp_simple.map");
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CHECK(GAME_QUAKE == bsp.loadversion->game->id);
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CHECK(bsp.dtex.textures.size() == 4);
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// skip is only here because of the water
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CHECK(bsp.dtex.textures[0].name == "skip");
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CHECK(bsp.dtex.textures[1].name == "orangestuff8");
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CHECK(bsp.dtex.textures[2].name == "*zwater1");
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CHECK(bsp.dtex.textures[3].name == "brown_brick");
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CHECK(!bsp.dtex.textures[1].data.empty());
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CHECK(!bsp.dtex.textures[2].data.empty());
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CHECK(!bsp.dtex.textures[3].data.empty());
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CHECK(img::load_mip("orangestuff8", bsp.dtex.textures[1].data, false, bsp.loadversion->game));
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CHECK(img::load_mip("*zwater1", bsp.dtex.textures[2].data, false, bsp.loadversion->game));
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CHECK(img::load_mip("brown_brick", bsp.dtex.textures[3].data, false, bsp.loadversion->game));
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}
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/**
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* Test for WAD internal textures
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**/
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TEST_CASE("q1_wad_external", "[testmaps_q1]") {
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const auto [bsp, bspx, prt] = LoadTestmapQ1("qbsp_simple.map", { "-xwadpath", "A:\\ericw-tools\\testmaps" });
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CHECK(GAME_QUAKE == bsp.loadversion->game->id);
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CHECK(bsp.dtex.textures.size() == 4);
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// skip is only here because of the water
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CHECK(bsp.dtex.textures[0].name == "skip");
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CHECK(bsp.dtex.textures[1].name == "orangestuff8");
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CHECK(bsp.dtex.textures[2].name == "*zwater1");
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CHECK(bsp.dtex.textures[3].name == "brown_brick");
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CHECK(bsp.dtex.textures[1].data.size() == sizeof(dmiptex_t));
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CHECK(bsp.dtex.textures[2].data.size() == sizeof(dmiptex_t));
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CHECK(bsp.dtex.textures[3].data.size() == sizeof(dmiptex_t));
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}
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TEST_CASE("winding", "[benchmark]") {
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ankerl::nanobench::Bench bench;
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