From 5ac054c2de21cb51137a1cdc6cfb9a4cbc59e44f Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Fri, 10 Jun 2016 12:01:36 -0600 Subject: [PATCH] light: Add testmap for blocked face midpoint (currently broken) --- testmaps/testblockedmidpoint.map | 60 ++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 testmaps/testblockedmidpoint.map diff --git a/testmaps/testblockedmidpoint.map b/testmaps/testblockedmidpoint.map new file mode 100644 index 00000000..505bdabb --- /dev/null +++ b/testmaps/testblockedmidpoint.map @@ -0,0 +1,60 @@ +// Game: Quake +// Format: Standard +// entity 0 +{ +"classname" "worldspawn" +"wad" "free_wad.wad" +// brush 0 +{ +( -128 -64 -16 ) ( -128 -63 -16 ) ( -128 -64 -15 ) bolt10 0 0 0 1 1 +( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) bolt10 0 0 0 1 1 +( -64 -64 -16 ) ( -64 -64 -15 ) ( -63 -64 -16 ) bolt10 0 0 0 1 1 +( 64 128 16 ) ( 65 128 16 ) ( 64 128 17 ) bolt10 0 0 0 1 1 +( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) bolt1 0 0 0 1 1 +( -64 -64 -0 ) ( -63 -64 -0 ) ( -64 -63 -0 ) bolt10 0 0 0 1 1 +} +// brush 1 +{ +( -224 -64 -32 ) ( -224 -63 -32 ) ( -224 -64 -31 ) bolt10 0 0 0 1 1 +( 160 64 -0 ) ( 160 64 1 ) ( 160 65 -0 ) bolt10 0 0 0 1 1 +( -64 -144 -32 ) ( -64 -144 -31 ) ( -63 -144 -32 ) bolt10 0 0 0 1 1 +( 64 208 -0 ) ( 65 208 -0 ) ( 64 208 1 ) bolt10 0 0 0 1 1 +( 64 64 -0 ) ( 64 65 -0 ) ( 65 64 -0 ) bolt10 0 0 0 1 1 +( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) bolt10 0 0 0 1 1 +} +} +// entity 1 +{ +"classname" "func_illusionary" +"_shadow" "1" +// brush 0 +{ +( -32 16 32 ) ( -16 16 48 ) ( -16 16 32 ) brown 0 0 0 1 1 +( -48 16 32 ) ( -48 48 48 ) ( -48 16 48 ) brown 0 0 0 1 1 +( -32 16 32 ) ( -16 48 32 ) ( -32 48 32 ) brown 0 0 0 1 1 +( -32 16 128 ) ( -16 48 128 ) ( -16 16 128 ) brown 0 0 0 1 1 +( -32 48 32 ) ( -16 48 48 ) ( -32 48 48 ) brown 0 0 0 1 1 +( -16 16 32 ) ( -16 48 48 ) ( -16 48 32 ) brown 0 0 0 1 1 +} +// brush 1 +{ +( -64 -0 16 ) ( -0 64 16 ) ( -64 64 16 ) brown 0 0 0 1 1 +( -48 16 32 ) ( -64 -0 16 ) ( -48 48 32 ) brown 0 0 0 1 1 +( -16 16 32 ) ( -48 16 32 ) ( -16 48 32 ) brown 0 0 0 1 1 +( -16 16 32 ) ( -0 -0 16 ) ( -48 16 32 ) brown 0 0 0 1 1 +( -16 16 32 ) ( -16 48 32 ) ( -0 -0 16 ) brown 0 0 0 1 1 +( -48 48 32 ) ( -64 64 16 ) ( -16 48 32 ) brown 0 0 0 1 1 +} +} +// entity 2 +{ +"classname" "light" +"origin" "-96 -32 104" +"angle" "-0" +} +// entity 3 +{ +"classname" "info_player_start" +"origin" "48 176 56" +"angle" "270" +}