light: index some PVS info at startup

This commit is contained in:
Eric Wasylishen 2016-04-22 20:11:59 -06:00
parent 5000f9d352
commit 5ac18e5c6f
3 changed files with 77 additions and 42 deletions

View File

@ -299,15 +299,20 @@ Face_TextureName(const bsp2_t *bsp, const bsp2_dface_t *face);
void
Face_MakeInwardFacingEdgePlanes(const bsp2_t *bsp, const bsp2_dface_t *face, plane_t *out);
/* vis testing */
const bsp2_dleaf_t *Light_PointInLeaf( const bsp2_t *bsp, const vec3_t point );
int Light_PointContents( const bsp2_t *bsp, const vec3_t point );
void Mod_LeafPvs(const bsp2_t *bsp, const bsp2_dleaf_t *leaf, byte *out);
int DecompressedVisSize(const bsp2_t *bsp);
bool Pvs_LeafVisible(const bsp2_t *bsp, const byte *pvs, const bsp2_dleaf_t *leaf);
/* PVS index (light.cc) */
bool Leaf_HasSky(const bsp2_t *bsp, const bsp2_dleaf_t *leaf);
const bsp2_dleaf_t **Face_CopyLeafList(const bsp2_t *bsp, const bsp2_dface_t *face);
#ifdef __cplusplus
}
#endif
/* vis testing */
const bsp2_dleaf_t *Light_PointInLeaf( const bsp2_t *bsp, const vec3_t point );
int PointInLeafnum (const bsp2_t *bsp, const vec3_t point);
void PvsForOrigin (const bsp2_t *bsp, const vec3_t org, byte *pvs);
int Light_PointContents( const bsp2_t *bsp, const vec3_t point );
#endif /* __LIGHT_LIGHT_H__ */

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@ -28,6 +28,8 @@
#include <map>
#include <set>
using namespace std;
float scaledist = 1.0;
float rangescale = 0.5;
float global_anglescale = 0.5;
@ -754,6 +756,57 @@ ExportObj(const char *filename, const bsp2_t *bsp)
//obj
vector<vector<const bsp2_dleaf_t *>> faceleafs;
vector<bool> leafhassky;
// index some stuff from the bsp
void BuildPvsIndex(const bsp2_t *bsp)
{
// build leafsForFace
faceleafs.resize(bsp->numfaces);
for (int i = 0; i < bsp->numleafs; i++) {
const bsp2_dleaf_t *leaf = &bsp->dleafs[i];
for (int k = 0; k < leaf->nummarksurfaces; k++) {
const int facenum = bsp->dmarksurfaces[leaf->firstmarksurface + k];
faceleafs.at(facenum).push_back(leaf);
}
}
// build leafhassky
leafhassky.resize(bsp->numleafs, false);
for (int i = 0; i < bsp->numleafs; i++) {
const bsp2_dleaf_t *leaf = &bsp->dleafs[i];
// search for sky faces in it
for (int k = 0; k < leaf->nummarksurfaces; k++) {
const bsp2_dface_t *surf = &bsp->dfaces[bsp->dmarksurfaces[leaf->firstmarksurface + k]];
const char *texname = Face_TextureName(bsp, surf);
if (!strncmp("sky", texname, 3)) {
leafhassky.at(i) = true;
break;
}
}
}
}
bool Leaf_HasSky(const bsp2_t *bsp, const bsp2_dleaf_t *leaf)
{
const int leafnum = leaf - bsp->dleafs;
return leafhassky.at(leafnum);
}
const bsp2_dleaf_t **Face_CopyLeafList(const bsp2_t *bsp, const bsp2_dface_t *face)
{
const int facenum = face - bsp->dfaces;
auto &leafs = faceleafs.at(facenum);
const bsp2_dleaf_t **result = (const bsp2_dleaf_t **) calloc(leafs.size() + 1, sizeof(const bsp2_dleaf_t *));
for (int i = 0; i<leafs.size(); i++) {
result[i] = leafs.at(i);
}
return result;
}
/*
* ==================
* main
@ -980,6 +1033,7 @@ main(int argc, const char **argv)
if (bspdata.version != BSP2VERSION)
ConvertBSPFormat(BSP2VERSION, &bspdata);
BuildPvsIndex(bsp);
LoadExtendedTexinfoFlags(source, bsp);
LoadEntities(bsp);

View File

@ -630,7 +630,7 @@ CalcPoints(const modelinfo_t *modelinfo, const vec3_t offset, lightsurf_t *surf,
}
}
static int
int
DecompressedVisSize(const bsp2_t *bsp)
{
return (bsp->dmodels[0].visleafs + 7) / 8;
@ -671,7 +671,7 @@ static void Mod_Q1BSP_DecompressVis(const unsigned char *in, const unsigned char
}
}
static void
void
Mod_LeafPvs(const bsp2_t *bsp, const bsp2_dleaf_t *leaf, byte *out)
{
const int num_pvsclusterbytes = DecompressedVisSize(bsp);
@ -701,7 +701,7 @@ Mod_LeafPvs(const bsp2_t *bsp, const bsp2_dleaf_t *leaf, byte *out)
}
// returns true if pvs can see leaf
static bool
bool
Pvs_LeafVisible(const bsp2_t *bsp, const byte *pvs, const bsp2_dleaf_t *leaf)
{
const int leafnum = (leaf - bsp->dleafs);
@ -712,7 +712,7 @@ Pvs_LeafVisible(const bsp2_t *bsp, const byte *pvs, const bsp2_dleaf_t *leaf)
return !!(pvs[visleaf>>3] & (1<<(visleaf&7)));
}
void
static void
CalcPvs(const bsp2_t *bsp, lightsurf_t *lightsurf)
{
const int pvssize = DecompressedVisSize(bsp);
@ -724,39 +724,22 @@ CalcPvs(const bsp2_t *bsp, lightsurf_t *lightsurf)
if (!bsp->visdatasize) return;
// gather the leafs this face is in
int numfaceleafs = 0;
const bsp2_dleaf_t *faceleafs[64];
for (int i = 0; i < bsp->numleafs; i++) {
const bsp2_dleaf_t *leaf = &bsp->dleafs[i];
for (int k = 0; k < leaf->nummarksurfaces; k++) {
const bsp2_dface_t *surf = &bsp->dfaces[bsp->dmarksurfaces[leaf->firstmarksurface + k]];
if (surf == lightsurf->face) {
// store it
if (numfaceleafs < 64) {
faceleafs[numfaceleafs++] = leaf;
} else {
logprint("CalcPvs: warning: numfaceleafs == 64\n");
}
}
}
}
const bsp2_dleaf_t **faceleafs = Face_CopyLeafList(bsp, lightsurf->face);
// set lightsurf->pvs
byte *leafpvs = calloc(pvssize, 1);
lightsurf->pvs = calloc(pvssize, 1);
for (int i = 0; i < numfaceleafs; i++) {
for (int i = 0; ; i++) {
const bsp2_dleaf_t *leaf = faceleafs[i];
if (!leaf)
break;
/* copy the pvs for this leaf into leafpvs */
Mod_LeafPvs(bsp, leaf, leafpvs);
/* merge the pvs for this leaf into lightsurf->pvs */
for (int j=0; j<pvssize; j++)
{
for (int j=0; j<pvssize; j++) {
lightsurf->pvs[j] |= leafpvs[j];
}
}
@ -769,18 +752,11 @@ CalcPvs(const bsp2_t *bsp, lightsurf_t *lightsurf)
const bsp2_dleaf_t *leaf = &bsp->dleafs[i];
if (Pvs_LeafVisible(bsp, lightsurf->pvs, leaf)) {
// we can see this leaf, search for sky faces in it
for (int k = 0; k < leaf->nummarksurfaces; k++) {
const bsp2_dface_t *surf = &bsp->dfaces[bsp->dmarksurfaces[leaf->firstmarksurface + k]];
const char *texname = Face_TextureName(bsp, surf);
if (!strncmp("sky", texname, 3)) {
lightsurf->skyvisible = true;
break;
}
if (Leaf_HasSky(bsp, leaf)) {
lightsurf->skyvisible = true;
break;
}
}
if (lightsurf->skyvisible)
break; // we are done
}
}