qbsp: revert change to SphereOnPlaneSide for now as it's breaking tests
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@ -295,8 +295,8 @@ static int TestBrushToPlanenum(const bspbrush_t &brush, int planenum, int *numsp
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plane = map.planes[planenum];
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plane = map.planes[planenum];
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}
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}
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int s = SphereOnPlaneSide(brush.sphere_origin, brush.sphere_radius, plane);
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//int s = SphereOnPlaneSide(brush.sphere_origin, brush.sphere_radius, plane);
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//int s = BoxOnPlaneSide(brush.bounds, plane);
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int s = BoxOnPlaneSide(brush.bounds, plane);
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if (s != PSIDE_BOTH)
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if (s != PSIDE_BOTH)
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return s;
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return s;
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