qbsp: add note about skip support to changelog
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
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* qbsp: respect floating point texture rotation and shift in map files
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* qbsp: support for Valve's 220 map format used in later Worldcraft/Hammer
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* qbsp: support func_group entities used by Radiant and similar editors
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* qbsp: surfaces with the skip texture are now removed from the compiled bsp
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* light: fixed a race condition in multithreaded coloured light processing
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* light: fixed bug preventing use of all 4 light styles in a common case
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* light: implemented attenutation formulae "delay" 4+5, ala Bengt's tools
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