light: bounce: add some debug code
This commit is contained in:
parent
bd68abad32
commit
6ba2d99782
|
|
@ -992,6 +992,8 @@ void MakeBounceLights (const bsp2_t *bsp)
|
|||
|
||||
int patches = 0;
|
||||
|
||||
//FILE *f = fopen("bounce.map", "w");
|
||||
|
||||
for (auto mapentry : facenumToPatches) {
|
||||
for (auto patch : mapentry.second) {
|
||||
patches++;
|
||||
|
|
@ -1007,9 +1009,13 @@ void MakeBounceLights (const bsp2_t *bsp)
|
|||
l.area = WindingArea(patch->w);
|
||||
l.leaf = Light_PointInLeaf(bsp, l.pos);
|
||||
radlights.push_back(l);
|
||||
|
||||
//fprintf(f, "{\n\"classname\" \"light\"\n\"origin\" \"%f %f %f\"\n}\n", l.pos[0], l.pos[1], l.pos[2]);
|
||||
}
|
||||
}
|
||||
}
|
||||
//fclose(f);
|
||||
|
||||
logprint("created %d patches\n", patches);
|
||||
logprint("created %d bounce lights\n", (int)radlights.size());
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue