light: don't compute regular lighting if we are doing -bouncedebug

This commit is contained in:
Eric Wasylishen 2016-04-29 13:27:57 -06:00
parent 9271a405d1
commit 6fe504760c
1 changed files with 1 additions and 1 deletions

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@ -2036,7 +2036,7 @@ LightFace(bsp2_dface_t *face, facesup_t *facesup, const modelinfo_t *modelinfo,
* clamp any values that may have gone negative.
*/
if (!dirtDebug && !phongDebug) {
if (!dirtDebug && !phongDebug && !bouncedebug) {
/* positive lights */
for (lighte = lights; (entity = *lighte); lighte++)
{