write out lightmaps by style ID, and do it faster
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773d20052c
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72fc2f9e07
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@ -195,75 +195,20 @@ static faceextents_t get_face_extents(const mbsp_t &bsp, const bspxentries_t &bs
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return { face, bsp, (float) nth_bit(reinterpret_cast<const char *>(bspx.at("LMSHIFT").data())[&face - bsp.dfaces.data()]) };
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}
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static std::optional<img::texture> get_lightmap_face(const mbsp_t &bsp, const bspxentries_t &bspx, const mface_t &face, int32_t style, bool use_bspx)
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{
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img::texture texture;
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faceextents_t extents = get_face_extents(bsp, bspx, face, use_bspx);
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texture.meta.width = texture.width = extents.width();
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texture.meta.height = texture.height = extents.height();
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texture.pixels.resize(texture.meta.width * texture.meta.height);
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// FIXME: LMSTYLE & LMSTYLE16 support
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if (face.styles[style] == INVALID_LIGHTSTYLE_OLD) {
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return std::nullopt;
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}
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auto pixels = bsp.dlightdata.begin();
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if (!use_bspx) {
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if (face.lightofs == -1) {
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return std::nullopt;
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}
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pixels += face.lightofs;
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} else {
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auto &lmoffset = bspx.at("LMOFFSET");
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imemstream stream(lmoffset.data(), lmoffset.size());
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stream >> endianness<std::endian::little>;
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stream.seekg((&face - bsp.dfaces.data()) * sizeof(int32_t));
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int32_t ofs;
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stream >= ofs;
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if (ofs == -1) {
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return std::nullopt;
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}
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pixels += ofs;
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}
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// FIXME: bspx lit?
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const bool is_rgb = bsp.loadversion->game->has_rgb_lightmap;
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pixels += (texture.pixels.size() * (is_rgb ? 3 : 1)) * style;
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auto out_pixels = texture.pixels.begin();
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for (size_t i = 0; i < texture.pixels.size(); i++) {
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if (is_rgb) {
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uint8_t r = *pixels++;
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uint8_t g = *pixels++;
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uint8_t b = *pixels++;
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*out_pixels++ = { r, g, b, 255 };
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} else {
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uint8_t l = *pixels++;
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*out_pixels++ = { l, l, l, 255 };
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}
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}
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return texture;
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}
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static std::optional<std::string> generate_lightmap_atlas(const mbsp_t &bsp, const bspxentries_t &bspx, int32_t style, bool use_bspx)
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static json generate_lightmap_atlases(const mbsp_t &bsp, const bspxentries_t &bspx, bool use_bspx)
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{
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struct face_rect
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{
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const mface_t *face;
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std::optional<img::texture> texture;
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faceextents_t extents;
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int32_t lightofs;
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std::optional<img::texture> texture = std::nullopt;
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size_t atlas = 0;
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size_t x = 0, y = 0;
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};
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constexpr size_t atlas_size = 512;
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const bool is_rgb = bsp.loadversion->game->has_rgb_lightmap;
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struct atlas
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{
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@ -276,23 +221,36 @@ static std::optional<std::string> generate_lightmap_atlas(const mbsp_t &bsp, con
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size_t current_atlas = 0;
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rectangles.reserve(bsp.dfaces.size());
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for (auto &face : bsp.dfaces) {
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face_rect rect { &face, get_lightmap_face(bsp, bspx, face, style, use_bspx) };
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imemstream bspx_lmoffset(nullptr, 0);
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if (!rect.texture) {
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continue;
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if (use_bspx) {
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auto &lmoffset = bspx.at("LMOFFSET");
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bspx_lmoffset = imemstream(lmoffset.data(), lmoffset.size());
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bspx_lmoffset >> endianness<std::endian::little>;
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}
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// make rectangles
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for (auto &face : bsp.dfaces) {
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int32_t faceofs;
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if (!use_bspx) {
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faceofs = face.lightofs;
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} else {
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bspx_lmoffset.seekg((&face - bsp.dfaces.data()) * sizeof(int32_t));
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bspx_lmoffset >= faceofs;
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}
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rectangles.emplace_back(std::move(rect));
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rectangles.emplace_back(face_rect { &face, get_face_extents(bsp, bspx, face, use_bspx), faceofs });
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}
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if (!rectangles.size()) {
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return std::nullopt;
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return nullptr;
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}
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// sort faces
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std::sort(rectangles.begin(), rectangles.end(), [](const face_rect &a, const face_rect &b) -> bool {
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int32_t a_height = (a.texture ? a.texture->height : 0);
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int32_t b_height = (b.texture ? b.texture->height : 0);
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int32_t a_height = a.extents.height();
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int32_t b_height = b.extents.height();
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if (a_height == b_height) {
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return b.face > a.face;
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@ -301,11 +259,8 @@ static std::optional<std::string> generate_lightmap_atlas(const mbsp_t &bsp, con
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return a_height > b_height;
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});
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// pack
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for (auto &rect : rectangles) {
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if (!rect.texture) {
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continue;
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}
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while (true) {
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if (current_atlas == atlasses.size()) {
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atlasses.emplace_back();
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@ -313,33 +268,30 @@ static std::optional<std::string> generate_lightmap_atlas(const mbsp_t &bsp, con
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atlas &atl = atlasses[current_atlas];
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if (atl.current_x + rect.texture->width >= atlas_size) {
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if (atl.current_x + rect.extents.width() >= atlas_size) {
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atl.current_x = 0;
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atl.current_y += atl.tallest;
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atl.tallest = 0;
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}
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if (atl.current_y + rect.texture->height >= atlas_size) {
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if (atl.current_y + rect.extents.height() >= atlas_size) {
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current_atlas++;
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continue;
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}
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atl.tallest = max(atl.tallest, (size_t) rect.texture->height);
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atl.tallest = max(atl.tallest, (size_t) rect.extents.height());
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rect.x = atl.current_x;
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rect.y = atl.current_y;
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rect.atlas = current_atlas;
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atl.current_x += rect.texture->width;
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atl.current_x += rect.extents.width();
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break;
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}
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}
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// calculate final atlas texture size
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img::texture full_atlas;
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size_t sqrt_count = ceil(sqrt(atlasses.size()));
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full_atlas.width = full_atlas.meta.width = sqrt_count * atlas_size;
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full_atlas.height = full_atlas.meta.height = (floor((atlasses.size() * atlas_size) / full_atlas.width) + 1) * atlas_size;
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full_atlas.pixels.resize(full_atlas.width * full_atlas.height);
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size_t trimmed_width = 0, trimmed_height = 0;
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for (size_t i = 0; i < atlasses.size(); i++) {
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@ -347,13 +299,13 @@ static std::optional<std::string> generate_lightmap_atlas(const mbsp_t &bsp, con
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size_t atlas_y = (i / sqrt_count) * atlas_size;
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for (auto &rect : rectangles) {
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if (!rect.texture || rect.atlas != i) {
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continue;
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if (rect.atlas == i) {
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rect.x += atlas_x;
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rect.y += atlas_y;
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trimmed_width = max(trimmed_width, rect.x + rect.extents.width());
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trimmed_height = max(trimmed_height, rect.y + rect.extents.height());
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}
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trimmed_width = max(trimmed_width, atlas_x + rect.x + rect.texture->width);
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trimmed_height = max(trimmed_height, atlas_y + rect.y + rect.texture->height);
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#if 0
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for (size_t x = 0; x < rect.texture->width; x++) {
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for (size_t y = 0; y < rect.texture->height; y++) {
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auto &src_pixel = rect.texture->pixels[(y * rect.texture->width) + x];
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@ -361,15 +313,67 @@ static std::optional<std::string> generate_lightmap_atlas(const mbsp_t &bsp, con
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dst_pixel = src_pixel;
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}
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}
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#endif
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}
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}
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// trim the edges off
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full_atlas.meta.width = trimmed_width;
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full_atlas.width = full_atlas.meta.width = trimmed_width;
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full_atlas.height = full_atlas.meta.height = trimmed_height;
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full_atlas.pixels.resize(full_atlas.width * full_atlas.height);
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return serialize_image(full_atlas);
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json obj = json::object();
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// compile all of the styles that are available
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// TODO: LMSTYLE16
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for (size_t i = 0; i < INVALID_LIGHTSTYLE_OLD - 1; i++) {
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bool any_written = false;
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for (auto &rect : rectangles) {
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int32_t style_index = -1;
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for (size_t s = 0; s < MAXLIGHTMAPS; s++) {
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if (rect.face->styles[s] == i) {
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style_index = s;
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break;
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}
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}
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if (style_index == -1) {
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continue;
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}
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auto in_pixel = bsp.dlightdata.begin() + rect.lightofs + (rect.extents.numsamples() * (is_rgb ? 3 : 1) * style_index);
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for (size_t y = 0; y < rect.extents.height(); y++) {
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for (size_t x = 0; x < rect.extents.width(); x++) {
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size_t ox = rect.x + x;
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size_t oy = rect.y + y;
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auto &out_pixel = full_atlas.pixels[(oy * full_atlas.width) + ox];
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out_pixel[3] = 255;
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if (is_rgb) {
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out_pixel[0] = *in_pixel++;
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out_pixel[1] = *in_pixel++;
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out_pixel[2] = *in_pixel++;
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} else {
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out_pixel[0] = out_pixel[1] = out_pixel[2] = *in_pixel++;
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}
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}
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}
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any_written = true;
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}
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if (!any_written) {
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continue;
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}
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obj.emplace(std::to_string(i), serialize_image(full_atlas));
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memset(full_atlas.pixels.data(), 0, sizeof(*full_atlas.pixels.data()) * full_atlas.pixels.size());
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}
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return obj;
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}
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void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs::path &name)
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@ -629,13 +633,13 @@ void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs::path &
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// lightmap atlas
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for (int32_t i = 0; i < MAXLIGHTMAPS; i++) {
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if (auto lm = generate_lightmap_atlas(bsp, bspdata.bspx.entries, i, false)) {
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j.emplace(fmt::format("lightmap{}", i), std::move(*lm));
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if (auto lm = generate_lightmap_atlases(bsp, bspdata.bspx.entries, false); !lm.empty()) {
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j.emplace("lightmaps", std::move(lm));
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}
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if (bspdata.bspx.entries.find("LMOFFSET") != bspdata.bspx.entries.end()) {
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if (auto lm = generate_lightmap_atlas(bsp, bspdata.bspx.entries, i, true)) {
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j.emplace(fmt::format("bspx_lightmap{}", i), std::move(*lm));
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if (auto lm = generate_lightmap_atlases(bsp, bspdata.bspx.entries, true); !lm.empty()) {
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j.emplace("bspx_lightmaps", std::move(lm));
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}
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}
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}
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