light: add FIXME
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@ -342,5 +342,6 @@ std::vector<qvec3f> GLM_FacePoints(const mbsp_t *bsp, const bsp2_dface_t *f)
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qvec3f Face_Centroid(const mbsp_t *bsp, const bsp2_dface_t *face)
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{
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// FIXME: GLM_PolyCentroid has a assertion that there are >= 3 points
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return GLM_PolyCentroid(GLM_FacePoints(bsp, face));
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}
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