bsputils: add Model_BoundsOfFaces
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@ -566,6 +566,18 @@ void Face_DebugPrint(const mbsp_t *bsp, const mface_t *face)
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}
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}
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aabb3f Model_BoundsOfFaces(const mbsp_t& bsp, const dmodelh2_t &model)
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{
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aabb3f result;
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for (int i = model.firstface; i < model.firstface + model.numfaces; ++i) {
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auto &face = bsp.dfaces[i];
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for (int j = 0; j < face.numedges; ++j) {
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result += Face_PointAtIndex(&bsp, &face, j);
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}
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}
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return result;
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}
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/*
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===============
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CompressRow
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@ -98,13 +98,13 @@ int BSP_FindContentsAtPoint(const mbsp_t *bsp, hull_index_t hullnum, const dmode
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std::vector<const mface_t *> Leaf_Markfaces(const mbsp_t *bsp, const mleaf_t *leaf);
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std::vector<const dbrush_t *> Leaf_Brushes(const mbsp_t *bsp, const mleaf_t *leaf);
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const qvec3f &Face_PointAtIndex(const mbsp_t *bsp, const mface_t *f);
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const qvec3f &Vertex_GetPos(const mbsp_t *bsp, int num);
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qvec3d Face_Normal(const mbsp_t *bsp, const mface_t *f);
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std::vector<qvec3f> GLM_FacePoints(const mbsp_t *bsp, const mface_t *face);
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polylib::winding_t Face_Winding(const mbsp_t *bsp, const mface_t *face);
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qvec3f Face_Centroid(const mbsp_t *bsp, const mface_t *face);
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void Face_DebugPrint(const mbsp_t *bsp, const mface_t *face);
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aabb3f Model_BoundsOfFaces(const mbsp_t& bsp, const dmodelh2_t &model);
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void CompressRow(const uint8_t *vis, const size_t numbytes, std::back_insert_iterator<std::vector<uint8_t>> it);
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size_t DecompressedVisSize(const mbsp_t *bsp);
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