diff --git a/qbsp/brush.cc b/qbsp/brush.cc index 25fbb098..59601f49 100644 --- a/qbsp/brush.cc +++ b/qbsp/brush.cc @@ -931,7 +931,7 @@ static void Brush_LoadEntity(mapentity_t *dst, const mapentity_t *src, const int /* func_detail_illusionary don't exist in the collision hull * (or bspx export) except for Q2, who needs them in there */ - if ((options.target_game->id != GAME_QUAKE_II && hullnum) && detail_illusionary) { + if (hullnum > 0 && detail_illusionary) { continue; }