csg4.cc: add a clarifying comment
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@ -505,6 +505,9 @@ CSGFaces(const mapentity_t *entity)
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for (; clipface; clipface = clipface->next)
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for (; clipface; clipface = clipface->next)
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ClipInside(clipface, overwrite, &inside, &outside);
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ClipInside(clipface, overwrite, &inside, &outside);
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// inside = parts of `brush` that are inside `clipbrush`
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// outside = parts of `brush` that are outside `clipbrush`
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/*
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/*
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* If the brush is solid and the clipbrush is not, then we need to
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* If the brush is solid and the clipbrush is not, then we need to
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* keep the inside faces and set the outside contents to those of
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* keep the inside faces and set the outside contents to those of
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