qbsp: Rename KeepInsideFaces as SaveInside Faces
The list onto which to save the faces is now passed in instead of implicitly using the global outside list. Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
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14
qbsp/csg4.c
14
qbsp/csg4.c
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@ -334,13 +334,15 @@ FreeFaces(face_t *face)
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/*
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==================
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KeepInsideFaces
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SaveInsideFaces
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Keep the solid faces clipped inside a non-solid brush
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Save the list of faces onto the output list, modifying the outside contents to
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match given brush. If the inside contents are empty, the given brush's
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contents override the face inside contents.
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==================
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*/
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static void
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KeepInsideFaces(face_t *face, const brush_t *brush)
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SaveInsideFaces(face_t *face, const brush_t *brush, face_t **savelist)
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{
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face_t *next;
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@ -354,8 +356,8 @@ KeepInsideFaces(face_t *face, const brush_t *brush)
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*/
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if (face->contents[1] == CONTENTS_EMPTY)
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face->contents[1] = brush->contents;
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face->next = outside;
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outside = face;
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face->next = *savelist;
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*savelist = face;
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face = next;
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}
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}
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@ -503,7 +505,7 @@ CSGFaces(const mapentity_t *entity)
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else if (clipbrush->contents == CONTENTS_SOLID)
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FreeFaces(inside);
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else
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KeepInsideFaces(inside, clipbrush);
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SaveInsideFaces(inside, clipbrush, &outside);
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}
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/*
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