From 8fd3f41b429140fffad2dba3d7a668c4c22c6aed Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Tue, 19 Apr 2016 01:28:33 -0600 Subject: [PATCH] light: expose GetLightValue in entities.h --- include/light/entities.h | 2 ++ light/ltface.c | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/include/light/entities.h b/include/light/entities.h index db97b0a2..8558a4e9 100644 --- a/include/light/entities.h +++ b/include/light/entities.h @@ -134,6 +134,8 @@ void LoadEntities(const bsp2_t *bsp); void SetupLights(const bsp2_t *bsp); void WriteEntitiesToString(bsp2_t *bsp); +vec_t GetLightValue(const lightsample_t *light, const entity_t *entity, vec_t dist); + #ifdef __cplusplus } #endif diff --git a/light/ltface.c b/light/ltface.c index 77fee4f1..2f7670d0 100644 --- a/light/ltface.c +++ b/light/ltface.c @@ -953,7 +953,7 @@ Lightmap_Soften(lightmap_t *lightmap, const lightsurf_t *lightsurf) * ============================================================================ */ -static vec_t +vec_t GetLightValue(const lightsample_t *light, const entity_t *entity, vec_t dist) { vec_t value;