fix mismatch in surface lighting cull calculation

This commit is contained in:
Jonathan 2022-07-29 21:29:04 -04:00
parent 521daad432
commit 91124d296f
1 changed files with 1 additions and 1 deletions

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@ -1703,7 +1703,7 @@ SurfaceLight_SphereCull(const surfacelight_t *vpl, const lightsurf_t *lightsurf)
// Get light contribution
const qvec3f color = SurfaceLight_ColorAtDist(cfg, vpl->totalintensity, vpl->color, dist);
return LightSample_Brightness(color) < 0.25f;
return LightSample_Brightness(color) < 0.01f;
}
#if 0