From 951464f52b43ed34887f90c99e8fb7e37e11c156 Mon Sep 17 00:00:00 2001 From: Jonathan Date: Fri, 8 Jul 2022 02:52:30 -0400 Subject: [PATCH] allow SKY to be lightmapped (seems to be this way in vanilla maps) --- common/bspfile.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/bspfile.cc b/common/bspfile.cc index 46ba63eb..a7756996 100644 --- a/common/bspfile.cc +++ b/common/bspfile.cc @@ -718,7 +718,7 @@ struct gamedef_q2_t : public gamedef_t max_entity_key = 256; } - bool surf_is_lightmapped(const surfflags_t &flags) const override { return !(flags.native & (Q2_SURF_NODRAW | Q2_SURF_SKY)); } + bool surf_is_lightmapped(const surfflags_t &flags) const override { return !(flags.native & (Q2_SURF_NODRAW | Q2_SURF_SKIP)); } bool surf_is_subdivided(const surfflags_t &flags) const override { return !(flags.native & Q2_SURF_SKY); }