diff --git a/changelog.txt b/changelog.txt index 07f59b3f..bd227dbf 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,6 +1,29 @@ -2017-03-27 TyrUtils-ericw 0.15.10-beta2 +2017-06-10 TyrUtils-ericw 0.15.10-beta2 - light: styled lights no longer bounce by default, set "_bouncestyled" "1" to enable. +- qbsp: map format conversion: fix reversing of epairs in converted maps +- qbsp: func_detail rewrite to fix vis issues with previous version. + func_detail no longer seals maps. +- qbsp: add -omitdetail to omit all func_detail entities from the compile +- qbsp: new func_detail_illusionary entity. func_detail variant with no collision + (players / monsters / gunfire) and doesn't split world faces. + Doesn't cast shadows unless enabled with "_shadow" "1". + Useful for hanging vines. Still creates BSP leafs. (Possible + enhancement: avoid creating new leafs and just insert marksurfaces into + existing leafs?) +- qbsp: new func_detail_wall entity. func_detail variant that doesn't split + world faces. Useful for when you want a decoration touching a floor or wall + to not split the floor/wall faces (you'll get some overdraw instead.) + If it completely covers up a world face, that face will get clipped away, so + it's not suitable for fence textures; see func_detail_fence instead. +- qbsp: new func_detail_fence entity. Similar to func_detail_wall except + it's suitable for fence textures, never clips away world faces. + Useful for fences, grates, etc., that are solid and block gunfire. +- qbsp: add -forceprt1 option to generate a .prt file that GTKRadiant's prtview + plugin can load (but will be unusable by vis). + When func_detail is in use you normally get a PRT2 file that ptrview + can't load. +- qbsp, light: allow _shadow -1 to stop a func_detail from casting shadows 2017-03-26 TyrUtils-ericw 0.15.10-beta1