qbsp: use unique_ptr for node_t::facelist
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@ -24,6 +24,7 @@
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#include <common/qvec.hh>
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#include <list>
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#include <memory>
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#include <tuple>
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#include <vector>
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@ -31,10 +32,10 @@ struct bspbrush_t;
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struct face_t;
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struct side_t;
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face_t *NewFaceFromFace(const face_t *in);
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face_t *CopyFace(const face_t *in);
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face_t *MirrorFace(const face_t *face);
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std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split);
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std::unique_ptr<face_t> NewFaceFromFace(const face_t *in);
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std::unique_ptr<face_t> CopyFace(const face_t* in);
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std::unique_ptr<face_t> MirrorFace(const face_t *face);
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std::tuple<std::unique_ptr<face_t>, std::unique_ptr<face_t>> SplitFace(std::unique_ptr<face_t> in, const qplane3d &split);
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void UpdateFaceSphere(face_t *in);
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bool BrushGE(const bspbrush_t &a, const bspbrush_t &b);
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std::vector<std::unique_ptr<bspbrush_t>> ChopBrushes(const std::vector<std::unique_ptr<bspbrush_t>> &input);
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@ -22,10 +22,10 @@
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#pragma once
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#include <list>
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#include <memory>
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struct face_t;
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struct node_t;
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void MergeFaceToList(face_t *face, std::list<face_t *> &list);
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std::list<face_t *> MergeFaceList(std::list<face_t *> input);
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void MergeAll(node_t *headnode);
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std::list<std::unique_ptr<face_t>> MergeFaceList(std::list<std::unique_ptr<face_t>> input);
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@ -367,7 +367,7 @@ struct node_t
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int firstface; // decision node only
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int numfaces; // decision node only
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twosided<std::unique_ptr<node_t>> children; // children[0] = front side, children[1] = back side of plane. only valid for decision nodes
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std::list<face_t *> facelist; // decision nodes only, list for both sides
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std::list<std::unique_ptr<face_t>> facelist; // decision nodes only, list for both sides
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side_t *side; // the side that created the node
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// information for leafs
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31
qbsp/csg4.cc
31
qbsp/csg4.cc
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@ -47,9 +47,9 @@ Duplicates the non point information of a face, used by SplitFace and
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MergeFace.
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==================
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*/
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face_t *NewFaceFromFace(const face_t *in)
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std::unique_ptr<face_t> NewFaceFromFace(const face_t *in)
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{
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face_t *newf = new face_t{};
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auto newf = std::unique_ptr<face_t>(new face_t{});
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newf->planenum = in->planenum;
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newf->texinfo = in->texinfo;
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@ -63,9 +63,9 @@ face_t *NewFaceFromFace(const face_t *in)
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return newf;
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}
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face_t* CopyFace(const face_t* in)
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std::unique_ptr<face_t> CopyFace(const face_t* in)
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{
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face_t *temp = NewFaceFromFace(in);
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auto temp = NewFaceFromFace(in);
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temp->w = in->w;
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return temp;
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}
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@ -87,7 +87,7 @@ SplitFace
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Frees in. Returns {front, back}
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==================
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*/
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std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split)
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std::tuple<std::unique_ptr<face_t>, std::unique_ptr<face_t>> SplitFace(std::unique_ptr<face_t> in, const qplane3d &split)
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{
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if (in->w.size() < 0)
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Error("Attempting to split freed face");
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@ -96,40 +96,37 @@ std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split)
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double dot = split.distance_to(in->origin);
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if (dot > in->radius) {
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// all in front
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return {in, nullptr};
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return {std::move(in), nullptr};
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} else if (dot < -in->radius) {
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// all behind
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return {nullptr, in};
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return {nullptr, std::move(in)};
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}
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auto [front_winding, back_winding] = in->w.clip(split, options.epsilon.value(), true);
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if (front_winding && !back_winding) {
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// all in front
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return {in, nullptr};
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return {std::move(in), nullptr};
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} else if (back_winding && !front_winding) {
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// all behind
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return {nullptr, in};
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return {nullptr, std::move(in)};
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}
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face_t *new_front = NewFaceFromFace(in);
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auto new_front = NewFaceFromFace(in.get());
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new_front->w = std::move(front_winding.value());
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face_t *new_back = NewFaceFromFace(in);
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auto new_back = NewFaceFromFace(in.get());
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new_back->w = std::move(back_winding.value());
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if (new_front->w.size() > MAXEDGES || new_back->w.size() > MAXEDGES)
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FError("Internal error: numpoints > MAXEDGES");
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/* free the original face now that it is represented by the fragments */
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delete in;
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return {new_front, new_back};
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return {std::move(new_front), std::move(new_back)};
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}
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face_t *MirrorFace(const face_t *face)
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std::unique_ptr<face_t> MirrorFace(const face_t *face)
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{
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face_t *newface = NewFaceFromFace(face);
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auto newface = NewFaceFromFace(face);
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newface->w = face->w.flip();
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newface->planeside = static_cast<planeside_t>(face->planeside ^ 1);
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@ -131,8 +131,8 @@ static void ExportObj_Nodes_r(const node_t *node, std::vector<const face_t *> *d
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return;
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}
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for (face_t *face : node->facelist) {
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dest->push_back(face);
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for (auto &face : node->facelist) {
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dest->push_back(face.get());
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}
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ExportObj_Nodes_r(node->children[0].get(), dest);
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@ -48,7 +48,7 @@ static bool ShouldOmitFace(face_t *f)
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static void MergeNodeFaces (node_t *node)
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{
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node->facelist = MergeFaceList(node->facelist);
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node->facelist = MergeFaceList(std::move(node->facelist));
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}
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/*
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@ -59,13 +59,12 @@ If the face is >256 in either texture direction, carve a valid sized
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piece off and insert the remainder in the next link
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===============
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*/
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std::list<face_t *> SubdivideFace(face_t *f)
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std::list<std::unique_ptr<face_t>> SubdivideFace(std::unique_ptr<face_t> f)
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{
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vec_t mins, maxs;
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vec_t v;
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int axis;
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qbsp_plane_t plane;
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face_t *front, *back;
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const maptexinfo_t *tex;
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vec_t subdiv;
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vec_t extent;
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@ -75,7 +74,9 @@ std::list<face_t *> SubdivideFace(face_t *f)
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tex = &map.mtexinfos.at(f->texinfo);
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if (tex->flags.is_skip || tex->flags.is_hint || !options.target_game->surf_is_subdivided(tex->flags)) {
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return {f};
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std::list<std::unique_ptr<face_t>> result;
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result.push_back(std::move(f));
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return result;
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}
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// subdivision is pretty much pointless other than because of lightmap block limits
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// one lightmap block will always be added at the end, for smooth interpolation
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@ -95,14 +96,15 @@ std::list<face_t *> SubdivideFace(face_t *f)
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// the bsp is possibly going to be used in both engines that support scaling and those that do not. this means we
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// always over-estimate by 16 rather than 1<<lmscale
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std::list<face_t *> surfaces{f};
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std::list<std::unique_ptr<face_t>> surfaces;
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surfaces.push_back(std::move(f));
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for (axis = 0; axis < 2; axis++) {
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// we'll transfer faces that are chopped down to size to this list
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std::list<face_t *> chopped;
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std::list<std::unique_ptr<face_t>> chopped;
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while (!surfaces.empty()) {
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f = surfaces.front();
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f = std::move(surfaces.front());
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surfaces.pop_front();
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mins = VECT_MAX;
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@ -122,7 +124,7 @@ std::list<face_t *> SubdivideFace(face_t *f)
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// extent = maxs - mins;
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if (extent <= subdiv) {
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// this face is already good
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chopped.push_back(f);
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chopped.push_back(std::move(f));
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continue;
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}
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@ -138,17 +140,19 @@ std::list<face_t *> SubdivideFace(face_t *f)
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// plane.dist = (mins + subdiv) / v;
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plane.dist = (mins + subdiv - 16) / v;
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std::tie(front, back) = SplitFace(f, plane);
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std::unique_ptr<face_t> front;
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std::unique_ptr<face_t> back;
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std::tie(front, back) = SplitFace(std::move(f), plane);
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if (!front || !back) {
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//logging::print("didn't split\n");
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// FError("Didn't split the polygon");
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}
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if (front) {
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surfaces.push_back(front);
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surfaces.push_back(std::move(front));
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}
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if (back) {
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chopped.push_front(back);
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chopped.push_front(std::move(back));
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}
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}
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@ -163,14 +167,14 @@ std::list<face_t *> SubdivideFace(face_t *f)
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static void SubdivideNodeFaces(node_t *node)
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{
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std::list<face_t *> result;
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std::list<std::unique_ptr<face_t>> result;
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// subdivide each face and push the results onto subdivided
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for (face_t *face : node->facelist) {
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result.splice(result.end(), SubdivideFace(face));
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for (auto &face : node->facelist) {
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result.splice(result.end(), SubdivideFace(std::move(face)));
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}
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node->facelist = result;
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node->facelist = std::move(result);
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}
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//===========================================================================
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@ -347,8 +351,8 @@ static int MakeFaceEdges_r(mapentity_t *entity, node_t *node, int progress)
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if (node->planenum == PLANENUM_LEAF)
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return progress;
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for (face_t *f : node->facelist) {
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FindFaceEdges(entity, f);
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for (auto &f : node->facelist) {
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FindFaceEdges(entity, f.get());
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}
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progress = MakeFaceEdges_r(entity, node->children[0].get(), progress);
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@ -421,11 +425,11 @@ static void GrowNodeRegion(mapentity_t *entity, node_t *node)
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node->firstface = static_cast<int>(map.bsp.dfaces.size());
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for (face_t *face : node->facelist) {
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for (auto &face : node->facelist) {
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//Q_assert(face->planenum == node->planenum);
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// emit a region
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EmitFace(entity, face);
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EmitFace(entity, face.get());
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}
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node->numfaces = static_cast<int>(map.bsp.dfaces.size()) - node->firstface;
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@ -456,8 +460,8 @@ static void CountData_r(mapentity_t *entity, node_t *node, size_t &facesCount, s
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if (node->planenum == PLANENUM_LEAF)
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return;
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for (face_t *f : node->facelist) {
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CountFace(entity, f, facesCount, vertexesCount);
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for (auto &f : node->facelist) {
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CountFace(entity, f.get(), facesCount, vertexesCount);
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}
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CountData_r(entity, node->children[0].get(), facesCount, vertexesCount);
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@ -509,7 +513,7 @@ Adds the given face to the markfaces lists of all descendant leafs of `node`.
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fixme-brushbsp: all leafs in a cluster can share the same marksurfaces, right?
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================
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*/
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static void AddMarksurfaces_r(face_t *face, face_t *face_copy, node_t *node)
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static void AddMarksurfaces_r(face_t *face, std::unique_ptr<face_t> face_copy, node_t *node)
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{
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if (node->planenum == PLANENUM_LEAF) {
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node->markfaces.push_back(face);
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@ -519,12 +523,12 @@ static void AddMarksurfaces_r(face_t *face, face_t *face_copy, node_t *node)
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const auto lock = std::lock_guard(map_planes_lock);
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const qbsp_plane_t &splitplane = map.planes.at(node->planenum);
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auto [frontFragment, backFragment] = SplitFace(face_copy, splitplane);
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auto [frontFragment, backFragment] = SplitFace(std::move(face_copy), splitplane);
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if (frontFragment) {
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AddMarksurfaces_r(face, frontFragment, node->children[0].get());
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AddMarksurfaces_r(face, std::move(frontFragment), node->children[0].get());
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}
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if (backFragment) {
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AddMarksurfaces_r(face, backFragment, node->children[1].get());
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AddMarksurfaces_r(face, std::move(backFragment), node->children[1].get());
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}
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}
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@ -542,16 +546,16 @@ void MakeMarkFaces(mapentity_t* entity, node_t* node)
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}
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// for the faces on this splitting node..
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for (face_t *face : node->facelist) {
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for (auto &face : node->facelist) {
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// add this face to all descendant leafs it touches
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// make a copy we can clip
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face_t *face_copy = CopyFace(face);
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auto face_copy = CopyFace(face.get());
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if (face->planeside == 0) {
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AddMarksurfaces_r(face, face_copy, node->children[0].get());
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AddMarksurfaces_r(face.get(), std::move(face_copy), node->children[0].get());
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} else {
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AddMarksurfaces_r(face, face_copy, node->children[1].get());
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AddMarksurfaces_r(face.get(), std::move(face_copy), node->children[1].get());
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}
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}
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@ -576,13 +580,13 @@ Typically, we're in an empty leaf and the other side of the portal is a solid wa
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see also FindPortalSide which populates p->side
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============
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*/
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static face_t *FaceFromPortal(portal_t *p, int pside)
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static std::unique_ptr<face_t> FaceFromPortal(portal_t *p, int pside)
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{
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side_t *side = p->side;
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if (!side)
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return nullptr; // portal does not bridge different visible contents
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face_t *f = new face_t{};
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auto f = std::unique_ptr<face_t>(new face_t{});
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f->texinfo = side->texinfo;
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f->planenum = side->planenum;
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@ -621,7 +625,7 @@ static face_t *FaceFromPortal(portal_t *p, int pside)
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f->contents = p->nodes[0]->contents;
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}
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UpdateFaceSphere(f);
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UpdateFaceSphere(f.get());
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return f;
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}
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@ -670,12 +674,12 @@ static void MakeFaces_r(node_t *node, makefaces_stats_t& stats)
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// 1 means node is on the back side of planenum
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s = (p->nodes[1] == node);
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face_t *f = FaceFromPortal(p, s);
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std::unique_ptr<face_t> f = FaceFromPortal(p, s);
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if (f)
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{
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stats.c_nodefaces++;
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p->face[s] = f;
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p->onnode->facelist.push_back(f);
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p->face[s] = f.get();
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p->onnode->facelist.push_back(std::move(f));
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}
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}
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}
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@ -59,10 +59,9 @@ Returns NULL if the faces couldn't be merged, or the new face.
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The originals will NOT be freed.
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=============
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*/
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static face_t *TryMerge(face_t *f1, face_t *f2)
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static std::unique_ptr<face_t> TryMerge(const face_t *f1, const face_t *f2)
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{
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qvec3d p1, p2, p3, p4, back;
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face_t *newf;
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int i, j, k, l;
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qvec3d normal, delta, planenormal;
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vec_t dot;
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@ -133,7 +132,7 @@ static face_t *TryMerge(face_t *f1, face_t *f2)
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return NULL;
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}
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newf = NewFaceFromFace(f1);
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std::unique_ptr<face_t> newf = NewFaceFromFace(f1);
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// copy first polygon
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if (keep2)
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@ -153,7 +152,7 @@ static face_t *TryMerge(face_t *f1, face_t *f2)
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newf->w.push_back(f2->w[l]);
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}
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UpdateFaceSphere(newf);
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UpdateFaceSphere(newf.get());
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return newf;
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}
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@ -163,27 +162,25 @@ static face_t *TryMerge(face_t *f1, face_t *f2)
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MergeFaceToList
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===============
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*/
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void MergeFaceToList(face_t *face, std::list<face_t *> &list)
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void MergeFaceToList(std::unique_ptr<face_t> face, std::list<std::unique_ptr<face_t>> &list)
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{
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||||
for (auto it = list.begin(); it != list.end();) {
|
||||
#ifdef PARANOID
|
||||
CheckColinear(f);
|
||||
#endif
|
||||
face_t *newf = TryMerge(face, *it);
|
||||
std::unique_ptr<face_t> newf = TryMerge(face.get(), it->get());
|
||||
|
||||
if (newf) {
|
||||
delete face;
|
||||
delete *it;
|
||||
list.erase(it);
|
||||
// restart, now trying to merge `newf` into the list
|
||||
face = newf;
|
||||
face = std::move(newf);
|
||||
it = list.begin();
|
||||
} else {
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
list.emplace_back(face);
|
||||
list.emplace_back(std::move(face));
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
@ -191,62 +188,13 @@ void MergeFaceToList(face_t *face, std::list<face_t *> &list)
|
|||
MergeFaceList
|
||||
===============
|
||||
*/
|
||||
std::list<face_t *> MergeFaceList(std::list<face_t *> input)
|
||||
std::list<std::unique_ptr<face_t>> MergeFaceList(std::list<std::unique_ptr<face_t>> input)
|
||||
{
|
||||
std::list<face_t *> result;
|
||||
std::list<std::unique_ptr<face_t>> result;
|
||||
|
||||
for (face_t * face : input) {
|
||||
MergeFaceToList(face, result);
|
||||
for (auto &face : input) {
|
||||
MergeFaceToList(std::move(face), result);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#include <tbb/parallel_for_each.h>
|
||||
|
||||
static void CollectNodes_R(node_t *node, std::vector<node_t *> &allnodes)
|
||||
{
|
||||
allnodes.push_back(node);
|
||||
|
||||
if (node->planenum == PLANENUM_LEAF) {
|
||||
return;
|
||||
}
|
||||
|
||||
CollectNodes_R(node->children[0].get(), allnodes);
|
||||
CollectNodes_R(node->children[1].get(), allnodes);
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
MergeAll
|
||||
============
|
||||
*/
|
||||
void MergeAll(node_t *headnode)
|
||||
{
|
||||
std::atomic<int> mergefaces = 0, premergefaces = 0;
|
||||
|
||||
logging::print(logging::flag::PROGRESS, "---- {} ----\n", __func__);
|
||||
|
||||
std::vector<node_t *> allnodes;
|
||||
CollectNodes_R(headnode, allnodes);
|
||||
|
||||
tbb::parallel_for_each(allnodes, [&](node_t *node) {
|
||||
const size_t before = node->facelist.size();
|
||||
|
||||
std::list<face_t *> merged_pre_subdivide = MergeFaceList(node->facelist);
|
||||
|
||||
// re-subdivide after merging
|
||||
node->facelist.clear();
|
||||
for (face_t *face : merged_pre_subdivide) {
|
||||
node->facelist.splice(node->facelist.end(), SubdivideFace(face));
|
||||
}
|
||||
|
||||
const size_t after = node->facelist.size();
|
||||
|
||||
premergefaces += before;
|
||||
mergefaces += after;
|
||||
});
|
||||
|
||||
logging::print(logging::flag::STAT, " {:8} mergefaces (from {}; {:.0}% merged)\n", mergefaces, premergefaces,
|
||||
(static_cast<double>(mergefaces) / premergefaces) * 100.);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -366,7 +366,7 @@ static void tjunc_count_r(node_t *node)
|
|||
if (node->planenum == PLANENUM_LEAF)
|
||||
return;
|
||||
|
||||
for (face_t *f : node->facelist) {
|
||||
for (auto &f : node->facelist) {
|
||||
cWVerts += f->w.size();
|
||||
}
|
||||
|
||||
|
|
@ -379,8 +379,8 @@ static void tjunc_find_r(node_t *node)
|
|||
if (node->planenum == PLANENUM_LEAF)
|
||||
return;
|
||||
|
||||
for (face_t *f : node->facelist) {
|
||||
AddFaceEdges(f);
|
||||
for (auto &f : node->facelist) {
|
||||
AddFaceEdges(f.get());
|
||||
}
|
||||
|
||||
tjunc_find_r(node->children[0].get());
|
||||
|
|
@ -392,8 +392,8 @@ static void tjunc_fix_r(node_t *node)
|
|||
if (node->planenum == PLANENUM_LEAF)
|
||||
return;
|
||||
|
||||
for (face_t *face : node->facelist) {
|
||||
FixFaceEdges(face);
|
||||
for (auto &face : node->facelist) {
|
||||
FixFaceEdges(face.get());
|
||||
}
|
||||
|
||||
tjunc_fix_r(node->children[0].get());
|
||||
|
|
|
|||
|
|
@ -52,10 +52,7 @@ static void ConvertNodeToLeaf(node_t *node, const contentflags_t &contents)
|
|||
for (int i = 0; i < 2; ++i) {
|
||||
node->children[i] = nullptr;
|
||||
}
|
||||
for (auto *face : node->facelist) {
|
||||
delete face;
|
||||
}
|
||||
node->facelist = {};
|
||||
node->facelist.clear();
|
||||
|
||||
node->contents = contents;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue