qbsp: use unique_ptr for node_t::facelist

This commit is contained in:
Eric Wasylishen 2022-07-03 23:41:48 -06:00
parent 4ab4cb7dc8
commit 97d360120b
9 changed files with 80 additions and 133 deletions

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@ -24,6 +24,7 @@
#include <common/qvec.hh>
#include <list>
#include <memory>
#include <tuple>
#include <vector>
@ -31,10 +32,10 @@ struct bspbrush_t;
struct face_t;
struct side_t;
face_t *NewFaceFromFace(const face_t *in);
face_t *CopyFace(const face_t *in);
face_t *MirrorFace(const face_t *face);
std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split);
std::unique_ptr<face_t> NewFaceFromFace(const face_t *in);
std::unique_ptr<face_t> CopyFace(const face_t* in);
std::unique_ptr<face_t> MirrorFace(const face_t *face);
std::tuple<std::unique_ptr<face_t>, std::unique_ptr<face_t>> SplitFace(std::unique_ptr<face_t> in, const qplane3d &split);
void UpdateFaceSphere(face_t *in);
bool BrushGE(const bspbrush_t &a, const bspbrush_t &b);
std::vector<std::unique_ptr<bspbrush_t>> ChopBrushes(const std::vector<std::unique_ptr<bspbrush_t>> &input);

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@ -22,10 +22,10 @@
#pragma once
#include <list>
#include <memory>
struct face_t;
struct node_t;
void MergeFaceToList(face_t *face, std::list<face_t *> &list);
std::list<face_t *> MergeFaceList(std::list<face_t *> input);
void MergeAll(node_t *headnode);
std::list<std::unique_ptr<face_t>> MergeFaceList(std::list<std::unique_ptr<face_t>> input);

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@ -367,7 +367,7 @@ struct node_t
int firstface; // decision node only
int numfaces; // decision node only
twosided<std::unique_ptr<node_t>> children; // children[0] = front side, children[1] = back side of plane. only valid for decision nodes
std::list<face_t *> facelist; // decision nodes only, list for both sides
std::list<std::unique_ptr<face_t>> facelist; // decision nodes only, list for both sides
side_t *side; // the side that created the node
// information for leafs

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@ -47,9 +47,9 @@ Duplicates the non point information of a face, used by SplitFace and
MergeFace.
==================
*/
face_t *NewFaceFromFace(const face_t *in)
std::unique_ptr<face_t> NewFaceFromFace(const face_t *in)
{
face_t *newf = new face_t{};
auto newf = std::unique_ptr<face_t>(new face_t{});
newf->planenum = in->planenum;
newf->texinfo = in->texinfo;
@ -63,9 +63,9 @@ face_t *NewFaceFromFace(const face_t *in)
return newf;
}
face_t* CopyFace(const face_t* in)
std::unique_ptr<face_t> CopyFace(const face_t* in)
{
face_t *temp = NewFaceFromFace(in);
auto temp = NewFaceFromFace(in);
temp->w = in->w;
return temp;
}
@ -87,7 +87,7 @@ SplitFace
Frees in. Returns {front, back}
==================
*/
std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split)
std::tuple<std::unique_ptr<face_t>, std::unique_ptr<face_t>> SplitFace(std::unique_ptr<face_t> in, const qplane3d &split)
{
if (in->w.size() < 0)
Error("Attempting to split freed face");
@ -96,40 +96,37 @@ std::tuple<face_t *, face_t *> SplitFace(face_t *in, const qplane3d &split)
double dot = split.distance_to(in->origin);
if (dot > in->radius) {
// all in front
return {in, nullptr};
return {std::move(in), nullptr};
} else if (dot < -in->radius) {
// all behind
return {nullptr, in};
return {nullptr, std::move(in)};
}
auto [front_winding, back_winding] = in->w.clip(split, options.epsilon.value(), true);
if (front_winding && !back_winding) {
// all in front
return {in, nullptr};
return {std::move(in), nullptr};
} else if (back_winding && !front_winding) {
// all behind
return {nullptr, in};
return {nullptr, std::move(in)};
}
face_t *new_front = NewFaceFromFace(in);
auto new_front = NewFaceFromFace(in.get());
new_front->w = std::move(front_winding.value());
face_t *new_back = NewFaceFromFace(in);
auto new_back = NewFaceFromFace(in.get());
new_back->w = std::move(back_winding.value());
if (new_front->w.size() > MAXEDGES || new_back->w.size() > MAXEDGES)
FError("Internal error: numpoints > MAXEDGES");
/* free the original face now that it is represented by the fragments */
delete in;
return {new_front, new_back};
return {std::move(new_front), std::move(new_back)};
}
face_t *MirrorFace(const face_t *face)
std::unique_ptr<face_t> MirrorFace(const face_t *face)
{
face_t *newface = NewFaceFromFace(face);
auto newface = NewFaceFromFace(face);
newface->w = face->w.flip();
newface->planeside = static_cast<planeside_t>(face->planeside ^ 1);

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@ -131,8 +131,8 @@ static void ExportObj_Nodes_r(const node_t *node, std::vector<const face_t *> *d
return;
}
for (face_t *face : node->facelist) {
dest->push_back(face);
for (auto &face : node->facelist) {
dest->push_back(face.get());
}
ExportObj_Nodes_r(node->children[0].get(), dest);

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@ -48,7 +48,7 @@ static bool ShouldOmitFace(face_t *f)
static void MergeNodeFaces (node_t *node)
{
node->facelist = MergeFaceList(node->facelist);
node->facelist = MergeFaceList(std::move(node->facelist));
}
/*
@ -59,13 +59,12 @@ If the face is >256 in either texture direction, carve a valid sized
piece off and insert the remainder in the next link
===============
*/
std::list<face_t *> SubdivideFace(face_t *f)
std::list<std::unique_ptr<face_t>> SubdivideFace(std::unique_ptr<face_t> f)
{
vec_t mins, maxs;
vec_t v;
int axis;
qbsp_plane_t plane;
face_t *front, *back;
const maptexinfo_t *tex;
vec_t subdiv;
vec_t extent;
@ -75,7 +74,9 @@ std::list<face_t *> SubdivideFace(face_t *f)
tex = &map.mtexinfos.at(f->texinfo);
if (tex->flags.is_skip || tex->flags.is_hint || !options.target_game->surf_is_subdivided(tex->flags)) {
return {f};
std::list<std::unique_ptr<face_t>> result;
result.push_back(std::move(f));
return result;
}
// subdivision is pretty much pointless other than because of lightmap block limits
// one lightmap block will always be added at the end, for smooth interpolation
@ -95,14 +96,15 @@ std::list<face_t *> SubdivideFace(face_t *f)
// the bsp is possibly going to be used in both engines that support scaling and those that do not. this means we
// always over-estimate by 16 rather than 1<<lmscale
std::list<face_t *> surfaces{f};
std::list<std::unique_ptr<face_t>> surfaces;
surfaces.push_back(std::move(f));
for (axis = 0; axis < 2; axis++) {
// we'll transfer faces that are chopped down to size to this list
std::list<face_t *> chopped;
std::list<std::unique_ptr<face_t>> chopped;
while (!surfaces.empty()) {
f = surfaces.front();
f = std::move(surfaces.front());
surfaces.pop_front();
mins = VECT_MAX;
@ -122,7 +124,7 @@ std::list<face_t *> SubdivideFace(face_t *f)
// extent = maxs - mins;
if (extent <= subdiv) {
// this face is already good
chopped.push_back(f);
chopped.push_back(std::move(f));
continue;
}
@ -138,17 +140,19 @@ std::list<face_t *> SubdivideFace(face_t *f)
// plane.dist = (mins + subdiv) / v;
plane.dist = (mins + subdiv - 16) / v;
std::tie(front, back) = SplitFace(f, plane);
std::unique_ptr<face_t> front;
std::unique_ptr<face_t> back;
std::tie(front, back) = SplitFace(std::move(f), plane);
if (!front || !back) {
//logging::print("didn't split\n");
// FError("Didn't split the polygon");
}
if (front) {
surfaces.push_back(front);
surfaces.push_back(std::move(front));
}
if (back) {
chopped.push_front(back);
chopped.push_front(std::move(back));
}
}
@ -163,14 +167,14 @@ std::list<face_t *> SubdivideFace(face_t *f)
static void SubdivideNodeFaces(node_t *node)
{
std::list<face_t *> result;
std::list<std::unique_ptr<face_t>> result;
// subdivide each face and push the results onto subdivided
for (face_t *face : node->facelist) {
result.splice(result.end(), SubdivideFace(face));
for (auto &face : node->facelist) {
result.splice(result.end(), SubdivideFace(std::move(face)));
}
node->facelist = result;
node->facelist = std::move(result);
}
//===========================================================================
@ -347,8 +351,8 @@ static int MakeFaceEdges_r(mapentity_t *entity, node_t *node, int progress)
if (node->planenum == PLANENUM_LEAF)
return progress;
for (face_t *f : node->facelist) {
FindFaceEdges(entity, f);
for (auto &f : node->facelist) {
FindFaceEdges(entity, f.get());
}
progress = MakeFaceEdges_r(entity, node->children[0].get(), progress);
@ -421,11 +425,11 @@ static void GrowNodeRegion(mapentity_t *entity, node_t *node)
node->firstface = static_cast<int>(map.bsp.dfaces.size());
for (face_t *face : node->facelist) {
for (auto &face : node->facelist) {
//Q_assert(face->planenum == node->planenum);
// emit a region
EmitFace(entity, face);
EmitFace(entity, face.get());
}
node->numfaces = static_cast<int>(map.bsp.dfaces.size()) - node->firstface;
@ -456,8 +460,8 @@ static void CountData_r(mapentity_t *entity, node_t *node, size_t &facesCount, s
if (node->planenum == PLANENUM_LEAF)
return;
for (face_t *f : node->facelist) {
CountFace(entity, f, facesCount, vertexesCount);
for (auto &f : node->facelist) {
CountFace(entity, f.get(), facesCount, vertexesCount);
}
CountData_r(entity, node->children[0].get(), facesCount, vertexesCount);
@ -509,7 +513,7 @@ Adds the given face to the markfaces lists of all descendant leafs of `node`.
fixme-brushbsp: all leafs in a cluster can share the same marksurfaces, right?
================
*/
static void AddMarksurfaces_r(face_t *face, face_t *face_copy, node_t *node)
static void AddMarksurfaces_r(face_t *face, std::unique_ptr<face_t> face_copy, node_t *node)
{
if (node->planenum == PLANENUM_LEAF) {
node->markfaces.push_back(face);
@ -519,12 +523,12 @@ static void AddMarksurfaces_r(face_t *face, face_t *face_copy, node_t *node)
const auto lock = std::lock_guard(map_planes_lock);
const qbsp_plane_t &splitplane = map.planes.at(node->planenum);
auto [frontFragment, backFragment] = SplitFace(face_copy, splitplane);
auto [frontFragment, backFragment] = SplitFace(std::move(face_copy), splitplane);
if (frontFragment) {
AddMarksurfaces_r(face, frontFragment, node->children[0].get());
AddMarksurfaces_r(face, std::move(frontFragment), node->children[0].get());
}
if (backFragment) {
AddMarksurfaces_r(face, backFragment, node->children[1].get());
AddMarksurfaces_r(face, std::move(backFragment), node->children[1].get());
}
}
@ -542,16 +546,16 @@ void MakeMarkFaces(mapentity_t* entity, node_t* node)
}
// for the faces on this splitting node..
for (face_t *face : node->facelist) {
for (auto &face : node->facelist) {
// add this face to all descendant leafs it touches
// make a copy we can clip
face_t *face_copy = CopyFace(face);
auto face_copy = CopyFace(face.get());
if (face->planeside == 0) {
AddMarksurfaces_r(face, face_copy, node->children[0].get());
AddMarksurfaces_r(face.get(), std::move(face_copy), node->children[0].get());
} else {
AddMarksurfaces_r(face, face_copy, node->children[1].get());
AddMarksurfaces_r(face.get(), std::move(face_copy), node->children[1].get());
}
}
@ -576,13 +580,13 @@ Typically, we're in an empty leaf and the other side of the portal is a solid wa
see also FindPortalSide which populates p->side
============
*/
static face_t *FaceFromPortal(portal_t *p, int pside)
static std::unique_ptr<face_t> FaceFromPortal(portal_t *p, int pside)
{
side_t *side = p->side;
if (!side)
return nullptr; // portal does not bridge different visible contents
face_t *f = new face_t{};
auto f = std::unique_ptr<face_t>(new face_t{});
f->texinfo = side->texinfo;
f->planenum = side->planenum;
@ -621,7 +625,7 @@ static face_t *FaceFromPortal(portal_t *p, int pside)
f->contents = p->nodes[0]->contents;
}
UpdateFaceSphere(f);
UpdateFaceSphere(f.get());
return f;
}
@ -670,12 +674,12 @@ static void MakeFaces_r(node_t *node, makefaces_stats_t& stats)
// 1 means node is on the back side of planenum
s = (p->nodes[1] == node);
face_t *f = FaceFromPortal(p, s);
std::unique_ptr<face_t> f = FaceFromPortal(p, s);
if (f)
{
stats.c_nodefaces++;
p->face[s] = f;
p->onnode->facelist.push_back(f);
p->face[s] = f.get();
p->onnode->facelist.push_back(std::move(f));
}
}
}

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@ -59,10 +59,9 @@ Returns NULL if the faces couldn't be merged, or the new face.
The originals will NOT be freed.
=============
*/
static face_t *TryMerge(face_t *f1, face_t *f2)
static std::unique_ptr<face_t> TryMerge(const face_t *f1, const face_t *f2)
{
qvec3d p1, p2, p3, p4, back;
face_t *newf;
int i, j, k, l;
qvec3d normal, delta, planenormal;
vec_t dot;
@ -133,7 +132,7 @@ static face_t *TryMerge(face_t *f1, face_t *f2)
return NULL;
}
newf = NewFaceFromFace(f1);
std::unique_ptr<face_t> newf = NewFaceFromFace(f1);
// copy first polygon
if (keep2)
@ -153,7 +152,7 @@ static face_t *TryMerge(face_t *f1, face_t *f2)
newf->w.push_back(f2->w[l]);
}
UpdateFaceSphere(newf);
UpdateFaceSphere(newf.get());
return newf;
}
@ -163,27 +162,25 @@ static face_t *TryMerge(face_t *f1, face_t *f2)
MergeFaceToList
===============
*/
void MergeFaceToList(face_t *face, std::list<face_t *> &list)
void MergeFaceToList(std::unique_ptr<face_t> face, std::list<std::unique_ptr<face_t>> &list)
{
for (auto it = list.begin(); it != list.end();) {
#ifdef PARANOID
CheckColinear(f);
#endif
face_t *newf = TryMerge(face, *it);
std::unique_ptr<face_t> newf = TryMerge(face.get(), it->get());
if (newf) {
delete face;
delete *it;
list.erase(it);
// restart, now trying to merge `newf` into the list
face = newf;
face = std::move(newf);
it = list.begin();
} else {
it++;
}
}
list.emplace_back(face);
list.emplace_back(std::move(face));
}
/*
@ -191,62 +188,13 @@ void MergeFaceToList(face_t *face, std::list<face_t *> &list)
MergeFaceList
===============
*/
std::list<face_t *> MergeFaceList(std::list<face_t *> input)
std::list<std::unique_ptr<face_t>> MergeFaceList(std::list<std::unique_ptr<face_t>> input)
{
std::list<face_t *> result;
std::list<std::unique_ptr<face_t>> result;
for (face_t * face : input) {
MergeFaceToList(face, result);
for (auto &face : input) {
MergeFaceToList(std::move(face), result);
}
return result;
}
#include <tbb/parallel_for_each.h>
static void CollectNodes_R(node_t *node, std::vector<node_t *> &allnodes)
{
allnodes.push_back(node);
if (node->planenum == PLANENUM_LEAF) {
return;
}
CollectNodes_R(node->children[0].get(), allnodes);
CollectNodes_R(node->children[1].get(), allnodes);
}
/*
============
MergeAll
============
*/
void MergeAll(node_t *headnode)
{
std::atomic<int> mergefaces = 0, premergefaces = 0;
logging::print(logging::flag::PROGRESS, "---- {} ----\n", __func__);
std::vector<node_t *> allnodes;
CollectNodes_R(headnode, allnodes);
tbb::parallel_for_each(allnodes, [&](node_t *node) {
const size_t before = node->facelist.size();
std::list<face_t *> merged_pre_subdivide = MergeFaceList(node->facelist);
// re-subdivide after merging
node->facelist.clear();
for (face_t *face : merged_pre_subdivide) {
node->facelist.splice(node->facelist.end(), SubdivideFace(face));
}
const size_t after = node->facelist.size();
premergefaces += before;
mergefaces += after;
});
logging::print(logging::flag::STAT, " {:8} mergefaces (from {}; {:.0}% merged)\n", mergefaces, premergefaces,
(static_cast<double>(mergefaces) / premergefaces) * 100.);
}

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@ -366,7 +366,7 @@ static void tjunc_count_r(node_t *node)
if (node->planenum == PLANENUM_LEAF)
return;
for (face_t *f : node->facelist) {
for (auto &f : node->facelist) {
cWVerts += f->w.size();
}
@ -379,8 +379,8 @@ static void tjunc_find_r(node_t *node)
if (node->planenum == PLANENUM_LEAF)
return;
for (face_t *f : node->facelist) {
AddFaceEdges(f);
for (auto &f : node->facelist) {
AddFaceEdges(f.get());
}
tjunc_find_r(node->children[0].get());
@ -392,8 +392,8 @@ static void tjunc_fix_r(node_t *node)
if (node->planenum == PLANENUM_LEAF)
return;
for (face_t *face : node->facelist) {
FixFaceEdges(face);
for (auto &face : node->facelist) {
FixFaceEdges(face.get());
}
tjunc_fix_r(node->children[0].get());

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@ -52,10 +52,7 @@ static void ConvertNodeToLeaf(node_t *node, const contentflags_t &contents)
for (int i = 0; i < 2; ++i) {
node->children[i] = nullptr;
}
for (auto *face : node->facelist) {
delete face;
}
node->facelist = {};
node->facelist.clear();
node->contents = contents;