qbsp: add hint to use -bsp2 to fix "Too many vertices" error.
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@ -607,7 +607,7 @@ MakeFaceEdges(mapentity_t *entity, node_t *headnode)
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}
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if (map.cTotal[LUMP_VERTEXES] > 65535 && options.BSPVersion == BSPVERSION)
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Error("Too many vertices (%d > 65535)", map.cTotal[LUMP_VERTEXES]);
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Error("Too many vertices (%d > 65535). Recompile with the \"-bsp2\" flag to lift this restriction.", map.cTotal[LUMP_VERTEXES]);
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surfedges->data = AllocMem(BSP_SURFEDGE, surfedges->count, true);
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faces->data = AllocMem(BSP_FACE, faces->count, true);
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