From 2acc0a305e70e43fc637700c081542985eb77ad3 Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Tue, 23 May 2023 19:14:34 -0600 Subject: [PATCH] lightpreview: adjust near plane for less z-fighting --- lightpreview/glview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lightpreview/glview.cpp b/lightpreview/glview.cpp index 4aca21b7..2e5a9b1b 100644 --- a/lightpreview/glview.cpp +++ b/lightpreview/glview.cpp @@ -202,7 +202,7 @@ void GLView::paintGL() QMatrix4x4 modelMatrix; QMatrix4x4 viewMatrix; QMatrix4x4 projectionMatrix; - projectionMatrix.perspective(90, m_displayAspect, 0.01f, 1'000'000.0f); + projectionMatrix.perspective(90, m_displayAspect, 1.0f, 1'000'000.0f); viewMatrix.lookAt(m_cameraOrigin, m_cameraOrigin + m_cameraFwd, QVector3D(0, 0, 1)); QMatrix4x4 MVP = projectionMatrix * viewMatrix * modelMatrix;