docs: note that _bouncestyled defaults to 1 now
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@ -559,8 +559,8 @@ The following keys can be added to the *worldspawn* entity:
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.. worldspawn-key:: "_bouncestyled" "n"
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1 makes styled lights bounce (e.g. flickering or switchable lights),
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default is 0, they do not bounce.
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1 allows styled lights to bounce (e.g. flickering or switchable lights).
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Default is 1.
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.. worldspawn-key:: "_spotlightautofalloff" "n"
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