light: missing file from last commit
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@ -77,7 +77,7 @@ void WorldToTexCoord(const vec3_t world, const gtexinfo_t *tex, vec_t coord[2]);
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void PrintFaceInfo(const bsp2_dface_t *face, const mbsp_t *bsp);
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// FIXME: remove light param. add normal param and dir params.
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vec_t GetLightValue(const globalconfig_t &cfg, const light_t *entity, vec_t dist);
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std::map<int, qvec3f> GetDirectLighting(const globalconfig_t &cfg, raystream_t *rs, const vec3_t origin, const vec3_t normal);
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std::map<int, qvec3f> GetDirectLighting(const mbsp_t *bsp, const globalconfig_t &cfg, raystream_t *rs, const vec3_t origin, const vec3_t normal);
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void SetupDirt(globalconfig_t &cfg);
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float DirtAtPoint(const globalconfig_t &cfg, raystream_t *rs, const vec3_t point, const vec3_t normal, const modelinfo_t *selfshadow);
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void LightFace(const mbsp_t *bsp, bsp2_dface_t *face, facesup_t *facesup, const globalconfig_t &cfg);
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