docs: changelog update

This commit is contained in:
Eric Wasylishen 2023-05-01 22:41:32 -06:00
parent 5d142e4ab2
commit a3984852bb
1 changed files with 8 additions and 3 deletions

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@ -40,6 +40,11 @@ Enhancements
- light: print key name for ``Key length > MAX_ENT_KEY-1`` error (af4deba) - light: print key name for ``Key length > MAX_ENT_KEY-1`` error (af4deba)
- vis: temporary hack of raising MAX_PORTALS_ON_LEAF to 512 (e2a5f62) - vis: temporary hack of raising MAX_PORTALS_ON_LEAF to 512 (e2a5f62)
Removed
-------
- qbsp: -oldleak, -bspleak, -contenthack flags
2019-03-25 ericw-tools 0.18.2-rc1 2019-03-25 ericw-tools 0.18.2-rc1
================================= =================================
@ -352,7 +357,7 @@ Bugfixes
* qbsp: fix broken -onlyents flag * qbsp: fix broken -onlyents flag
* qbsp: fix texture offset on rotate_object, so they match in the * qbsp: fix texture offset on rotate_object, so they match in the
editor. Added "-oldrottex" flag to revert to old behaviour. From txqbsp-xt. editor. Added "-oldrottex" flag to revert to old behaviour. From txqbsp-xt.
2015-04-27 TyrUtils-ericw snapshot 2015-04-27 TyrUtils-ericw snapshot
================================== ==================================
@ -487,8 +492,8 @@ other
* qbsp: added support for using WAD3 texture wads used by Hammer * qbsp: added support for using WAD3 texture wads used by Hammer
* qbsp: include clip brushes when calculating bmodel bounding box * qbsp: include clip brushes when calculating bmodel bounding box
* qbsp: enable creation of clip-only bmodels * qbsp: enable creation of clip-only bmodels
* qbsp: recognise and remove *waterskip, *slimeskip and *lavaskip surfaces * qbsp: recognise and remove :texture:`*waterskip`, :texture:`*slimeskip` and :texture:`*lavaskip` surfaces
* qbsp: added hintskip texture support * qbsp: added :texture:`hintskip` texture support
* qbsp: fixed some bugs parsing empty func_group/func_detail entities * qbsp: fixed some bugs parsing empty func_group/func_detail entities
* light: implemented self shadowing and full shadows for brush models * light: implemented self shadowing and full shadows for brush models
* light: implemented the "-soft" command line option * light: implemented the "-soft" command line option