qbsp: add -objexport flag to export to obj

This commit is contained in:
Eric Wasylishen 2016-03-11 18:29:24 -07:00
parent c61ab264c7
commit a4c24ac0fa
6 changed files with 148 additions and 0 deletions

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@ -32,6 +32,7 @@ set(QBSP_SOURCES
wad.c
winding.c
writebsp.c
exportobj.c
${QBSP_INCLUDES})
add_definitions(-DDOUBLEVEC_T)

97
qbsp/exportobj.c Normal file
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@ -0,0 +1,97 @@
/*
Copyright (C) 2016 Eric Wasylishen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#include "qbsp.h"
#include "wad.h"
static FILE *
InitObjFile(void)
{
FILE *objfile;
StripExtension(options.szBSPName);
strcat(options.szBSPName, ".obj");
objfile = fopen(options.szBSPName, "wt");
if (!objfile)
Error("Failed to open %s: %s", options.szBSPName, strerror(errno));
return objfile;
}
static void
GetUV(const texinfo_t *texinfo, const vec_t *pos, const int width, const int height, vec_t *u, vec_t *v)
{
*u = (pos[0]*texinfo->vecs[0][0] + pos[1]*texinfo->vecs[0][1] + pos[2]*texinfo->vecs[0][2] + texinfo->vecs[0][3]) / width;
*v = (pos[0]*texinfo->vecs[1][0] + pos[1]*texinfo->vecs[1][1] + pos[2]*texinfo->vecs[1][2] + texinfo->vecs[1][3]) / height;
}
static void
ExportObjFace(FILE *f, const face_t *face, int *vertcount)
{
const texinfo_t *texinfos = pWorldEnt->lumps[LUMP_TEXINFO].data;
const texinfo_t *texinfo = &texinfos[face->texinfo];
const char *texname = map.miptex[texinfo->miptex];
const texture_t *texture = WADList_GetTexture(texname);
const int width = texture ? texture->width : 64;
const int height = texture ? texture->height : 64;
// export the vertices and uvs
for (int i=0; i<face->w.numpoints; i++)
{
const vec_t *pos = face->w.points[i];
fprintf(f, "v %.9g %.9g %.9g\n", pos[0], pos[1], pos[2]);
vec_t u, v;
GetUV(texinfo, pos, width, height, &u, &v);
// not sure why -v is needed, .obj uses (0, 0) in the top left apparently?
fprintf(f, "vt %.9g %.9g\n", u, -v);
}
fprintf(f, "usemtl %s\n", texname);
fprintf(f, "f");
for (int i=0; i<face->w.numpoints; i++) {
// .obj vertexes start from 1
// .obj faces are CCW, quake is CW, so reverse the order
const int vertindex = *vertcount + (face->w.numpoints - 1 - i) + 1;
fprintf(f, " %d/%d", vertindex, vertindex);
}
fprintf(f, "\n");
*vertcount += face->w.numpoints;
}
void
ExportObj(const surface_t *surfaces)
{
FILE *objfile = InitObjFile();
int vertcount = 0;
const surface_t *surf;
for (surf = surfaces; surf; surf = surf->next) {
const face_t *face;
for (face = surf->faces; face; face = face->next) {
ExportObjFace(objfile, face, &vertcount);
}
}
fclose(objfile);
}

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@ -133,6 +133,10 @@ ProcessEntity(mapentity_t *entity, const int hullnum)
surfs = CSGFaces(entity);
FreeBrushes(entity->brushes);
if (options.fObjExport && entity == pWorldEnt && hullnum == 0) {
ExportObj(surfs);
}
if (hullnum != 0) {
nodes = SolidBSP(entity, surfs, true);
if (entity == pWorldEnt && !options.fNofill) {
@ -608,6 +612,7 @@ PrintOptions(void)
" -oldrottex Use old rotate_ brush texturing aligned at (0 0 0)\n"
" -maxnodesize [n]Triggers simpler BSP Splitting when node exceeds size (default 1024, 0 to disable)\n"
" -epsilon [n] Customize ON_EPSILON (default 0.0001)\n"
" -objexport Export the map file as an .OBJ model after the CSG phase\n"
" sourcefile .MAP file to process\n"
" destfile .BSP file to output\n");
@ -779,6 +784,8 @@ ParseOptions(char *szOptions)
Error("Invalid argument to option %s", szTok);
options.on_epsilon= atof(szTok2);
szTok = szTok2;
} else if (!Q_strcasecmp(szTok, "objexport")) {
options.fObjExport = true;
} else if (!Q_strcasecmp(szTok, "?") || !Q_strcasecmp(szTok, "help"))
PrintOptions();
else

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@ -485,6 +485,7 @@ typedef struct options_s {
char szBSPName[512];
char wadPath[512];
vec_t on_epsilon;
bool fObjExport;
} options_t;
extern options_t options;
@ -598,6 +599,8 @@ void BSPX_Brushes_Finalize(struct bspxbrushes_s *ctx);
void BSPX_Brushes_Init(struct bspxbrushes_s *ctx);
void BSPX_Brushes_AddModel(struct bspxbrushes_s *ctx, int modelnum, brush_t *brushes);
void ExportObj(const surface_t *surfaces);
// util.c
#define msgWarning 1

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@ -28,12 +28,15 @@ static void WADList_LoadTextures(const wad_t *wadlist, dmiptexlump_t *lump);
static int WAD_LoadLump(const wad_t *wad, const char *name, byte *dest);
static void WADList_AddAnimationFrames(const wad_t *wadlist);
static texture_t *textures;
static bool
WAD_LoadInfo(wad_t *wad)
{
wadinfo_t *hdr = &wad->header;
int i, len, lumpinfosize, disksize;
dmiptex_t miptex;
texture_t *tex;
len = fread(hdr, 1, sizeof(wadinfo_t), wad->file);
if (len != sizeof(wadinfo_t))
@ -54,6 +57,24 @@ WAD_LoadInfo(wad_t *wad)
if (len != lumpinfosize)
return false;
/* Get the dimensions and make a texture_t */
for (i = 0; i < wad->header.numlumps; i++) {
fseek(wad->file, wad->lumps[i].filepos, SEEK_SET);
len = fread(&miptex, 1, sizeof(miptex), wad->file);
if (len == sizeof(miptex))
{
tex = AllocMem(OTHER, sizeof(texture_t), true);
tex->next = textures;
textures = tex;
memcpy(tex->name, miptex.name, 16);
tex->name[15] = '\0';
tex->width = miptex.width;
tex->height = miptex.height;
//printf("Created texture_t %s %d %d\n", tex->name, tex->width, tex->height);
}
}
if (wad->version == 2)
return true;
@ -273,3 +294,14 @@ WADList_AddAnimationFrames(const wad_t *wadlist)
Message(msgStat, "%8d texture frames added", map.nummiptex - oldcount);
}
const texture_t *WADList_GetTexture(const char *name)
{
texture_t *tex;
for (tex = textures; tex; tex = tex->next)
{
if (!strcmp(name, tex->name))
return tex;
}
return NULL;
}

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@ -40,6 +40,12 @@ typedef struct {
char name[16]; // must be null terminated
} lumpinfo_t;
typedef struct texture_s {
char name[16];
int width, height;
struct texture_s *next;
} texture_t;
#define MIPLEVELS 4
typedef struct {
char name[16];
@ -58,5 +64,7 @@ typedef struct wad_s {
wad_t *WADList_Init(const char *wadstring);
void WADList_Process(const wad_t *wadlist);
void WADList_Free(wad_t *wadlist);
const texture_t *WADList_GetTexture(const char *name);
// for getting a texture width/height
#endif /* WAD_H */