testmaps: add qbsp_func_detail_illusionary_plus_water.map

This commit is contained in:
Eric Wasylishen 2021-10-04 19:27:24 -06:00
parent 590dd47890
commit a7c3e70766
4 changed files with 102 additions and 0 deletions

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@ -36,6 +36,7 @@ light invalid_texture_axes.map || exit 1
# work in game at the same time. # work in game at the same time.
HASH_CHECK_BSPS="qbsp_func_detail.bsp \ HASH_CHECK_BSPS="qbsp_func_detail.bsp \
qbsp_func_detail_illusionary_plus_water.bsp \
e1m1-bsp29.bsp \ e1m1-bsp29.bsp \
e1m1-bsp2.bsp \ e1m1-bsp2.bsp \
e1m1-2psb.bsp \ e1m1-2psb.bsp \
@ -49,7 +50,9 @@ qbspfeatures.bsp"
HASH_CHECK_PRTS=${HASH_CHECK_BSPS//.bsp/.prt} HASH_CHECK_PRTS=${HASH_CHECK_BSPS//.bsp/.prt}
# smaller test maps for specific features/combinations
qbsp -noverbose qbsp_func_detail.map || exit 1 qbsp -noverbose qbsp_func_detail.map || exit 1
qbsp -noverbose qbsp_func_detail_illusionary_plus_water.bsp || exit 1
qbsp -noverbose quake_map_source/E1M1.map e1m1-bsp29.bsp || exit 1 qbsp -noverbose quake_map_source/E1M1.map e1m1-bsp29.bsp || exit 1
qbsp -noverbose -bsp2 quake_map_source/E1M1.map e1m1-bsp2.bsp || exit 1 qbsp -noverbose -bsp2 quake_map_source/E1M1.map e1m1-bsp2.bsp || exit 1

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@ -1,4 +1,5 @@
416e68cd92c817f206c11006db21bd6b0cbc330eee63bdfc66afc5152b406760 *qbsp_func_detail.bsp 416e68cd92c817f206c11006db21bd6b0cbc330eee63bdfc66afc5152b406760 *qbsp_func_detail.bsp
7668a50293c531bc2ba15d649f992800e124601963d08d00a8ee8e961c0dcde9 *qbsp_func_detail_illusionary_plus_water.bsp
c9683e945bb01528a768653cdb79584dfbc8be6f76b712cbf0d24482a4ae3cc3 *e1m1-bsp29.bsp c9683e945bb01528a768653cdb79584dfbc8be6f76b712cbf0d24482a4ae3cc3 *e1m1-bsp29.bsp
a8024b07d48abc0553ff3628d6d4cb62138f67808b425b833e5643068231c2e4 *e1m1-bsp2.bsp a8024b07d48abc0553ff3628d6d4cb62138f67808b425b833e5643068231c2e4 *e1m1-bsp2.bsp
cb11d4f40d92c9d349fd11f9e4901e9cd9aa82db9971181a615c197f75f4b4a6 *e1m1-2psb.bsp cb11d4f40d92c9d349fd11f9e4901e9cd9aa82db9971181a615c197f75f4b4a6 *e1m1-2psb.bsp

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@ -1,4 +1,5 @@
45d60368c37ee3523f9a1dbc140f34ae7728fc13d3cb8a43e7b22caefe46edb1 *qbsp_func_detail.bsp 45d60368c37ee3523f9a1dbc140f34ae7728fc13d3cb8a43e7b22caefe46edb1 *qbsp_func_detail.bsp
9e8793633fee26410df78892170ba95c51ce676e4059d9b78e1c67dbdcf2002b *qbsp_func_detail_illusionary_plus_water.bsp
d289427e3c8a7046dce509a83401f6732a9c5f8194f8beb3eee431e33215656c *e1m1-bsp29.bsp d289427e3c8a7046dce509a83401f6732a9c5f8194f8beb3eee431e33215656c *e1m1-bsp29.bsp
85002a12afa023d850199e205f01fc58de2743f97aea9b2a22a3b0ac3ce8f7ad *e1m1-bsp2.bsp 85002a12afa023d850199e205f01fc58de2743f97aea9b2a22a3b0ac3ce8f7ad *e1m1-bsp2.bsp
832ec9aff302ddfcc5ab4fe0911afec0b4d57c60e02dc1c8f61e1edbf8f53eda *e1m1-2psb.bsp 832ec9aff302ddfcc5ab4fe0911afec0b4d57c60e02dc1c8f61e1edbf8f53eda *e1m1-2psb.bsp
@ -10,6 +11,7 @@ d289427e3c8a7046dce509a83401f6732a9c5f8194f8beb3eee431e33215656c *e1m1-bsp29.bsp
af7bc468d76aa1b11d1881a3378877059c6fd33fb37bea555d332e17d0e1e23c *e1m1-bsp29-onlyents.bsp af7bc468d76aa1b11d1881a3378877059c6fd33fb37bea555d332e17d0e1e23c *e1m1-bsp29-onlyents.bsp
9f6db65a0c8a3eaa369deb3bb3168b5da69f23eb80a12788ff50d3c30b8a469a *qbspfeatures.bsp 9f6db65a0c8a3eaa369deb3bb3168b5da69f23eb80a12788ff50d3c30b8a469a *qbspfeatures.bsp
abf3633d5a6d0e167ce9bacec476d3408c8240df5f3d72d14867cd201d4e3674 *qbsp_func_detail.prt abf3633d5a6d0e167ce9bacec476d3408c8240df5f3d72d14867cd201d4e3674 *qbsp_func_detail.prt
94b264fe21d6ecf9b26820039373c9fe5e30f18c4d26f0d60ba23ca79e7ee7e2 *qbsp_func_detail_illusionary_plus_water.prt
08349ab23c97120c41493d8fb00b9a6c41553aba64b1710ba11cc5bdfbe51e45 *e1m1-bsp29.prt 08349ab23c97120c41493d8fb00b9a6c41553aba64b1710ba11cc5bdfbe51e45 *e1m1-bsp29.prt
08349ab23c97120c41493d8fb00b9a6c41553aba64b1710ba11cc5bdfbe51e45 *e1m1-bsp2.prt 08349ab23c97120c41493d8fb00b9a6c41553aba64b1710ba11cc5bdfbe51e45 *e1m1-bsp2.prt
08349ab23c97120c41493d8fb00b9a6c41553aba64b1710ba11cc5bdfbe51e45 *e1m1-2psb.prt 08349ab23c97120c41493d8fb00b9a6c41553aba64b1710ba11cc5bdfbe51e45 *e1m1-2psb.prt

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@ -0,0 +1,96 @@
// Game: Quake
// Format: Valve
// entity 0
{
"mapversion" "220"
"classname" "worldspawn"
"wad" "deprecated/fence.wad;deprecated/free_wad.wad"
// brush 0
{
( -160 -256 80 ) ( -160 64 16 ) ( -160 64 80 ) *swater4 [ 0 -1 0 -16 ] [ 0 0 -1 0 ] 0 6 6
( 192 -432 80 ) ( -64 -432 16 ) ( -64 -432 80 ) *swater4 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 6 6
( 192 64 16 ) ( -64 -256 16 ) ( 192 -256 16 ) *swater4 [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 6 6
( 192 64 80 ) ( -64 -256 80 ) ( -64 64 80 ) *swater4 [ 1 0 0 0 ] [ 0 -1 0 -16 ] 0 6 6
( 192 176 80 ) ( -64 176 16 ) ( 192 176 16 ) *swater4 [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 6 6
( 288 64 80 ) ( 288 -256 16 ) ( 288 -256 80 ) *swater4 [ 0 -1 0 -16 ] [ 0 0 -1 0 ] 0 6 6
}
// brush 1
{
( -176 -256 -16 ) ( -176 -255 -16 ) ( -176 -256 -15 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 16 ] 0 6 6
( -176 -432 -16 ) ( -176 -432 -15 ) ( -175 -432 -16 ) tsl_wall1 [ 1 0 0 16 ] [ 0 0 -1 16 ] 0 6 6
( -176 -256 16 ) ( -175 -256 16 ) ( -176 -255 16 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 -1 0 0 ] 0 6 6
( -160 192 272 ) ( -160 193 272 ) ( -159 192 272 ) tsl_wall1 [ 1 0 0 16 ] [ 0 -1 0 0 ] 0 6 6
( -160 176 0 ) ( -159 176 0 ) ( -160 176 1 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 16 ] 0 6 6
( -160 192 0 ) ( -160 192 1 ) ( -160 193 0 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 16 ] 0 6 6
}
// brush 2
{
( -160 176 8 ) ( -160 177 8 ) ( -160 176 9 ) tsl_wall1 [ 0 1.0000000000000002 0 -32 ] [ 0 0 -1.0000000000000002 16 ] 0 6 6
( -160 176 8 ) ( -160 176 9 ) ( -159 176 8 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 16 ] 0 6 6
( -160 176 16 ) ( -159 176 16 ) ( -160 177 16 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 -40 ] 0 6 6
( 288 192 272 ) ( 288 193 272 ) ( 289 192 272 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 48 ] 0 6 6
( 288 192 16 ) ( 289 192 16 ) ( 288 192 17 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 16 ] 0 6 6
( 288 192 16 ) ( 288 192 17 ) ( 288 193 16 ) tsl_wall1 [ 0 -1.0000000000000002 0 0 ] [ 0 0 -1.0000000000000002 16 ] 0 6 6
}
// brush 3
{
( -160 -112 16 ) ( -160 -111 16 ) ( -160 -112 17 ) orangestuff8 [ 0 1 0 -16 ] [ 0 0 -1 -16 ] 0 6 6
( -80 -432 0 ) ( -81 -432 0 ) ( -80 -432 1 ) orangestuff8 [ -1 0 0 16 ] [ 0 0 -1 -16 ] 180 6 6
( -80 -432 0 ) ( -80 -431 0 ) ( -81 -432 0 ) orangestuff8 [ 1 0 0 -16 ] [ 0 -1 0 16 ] 180 6 6
( -160 -112 16 ) ( -161 -112 16 ) ( -160 -111 16 ) orangestuff8 [ -1 0 0 16 ] [ 0 -1 0 16 ] 180 6 6
( -160 176 16 ) ( -160 176 17 ) ( -161 176 16 ) orangestuff8 [ 1 0 0 -16 ] [ 0 0 -1 -16 ] 180 6 6
( 288 -432 0 ) ( 288 -432 1 ) ( 288 -431 0 ) orangestuff8 [ 0 -1 0 16 ] [ 0 0 -1 -16 ] 0 6 6
}
// brush 4
{
( -160 -448 8 ) ( -160 -447 8 ) ( -160 -448 9 ) tsl_wall1 [ 0 1.0000000000000002 0 80 ] [ 0 0 -1.0000000000000002 16 ] 0 6 6
( -160 -448 8 ) ( -160 -448 9 ) ( -159 -448 8 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 16 ] 0 6 6
( -160 -448 16 ) ( -159 -448 16 ) ( -160 -447 16 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 1.0000000000000002 0 72 ] 0 6 6
( 288 -432 272 ) ( 288 -431 272 ) ( 289 -432 272 ) tsl_wall1 [ -1.0000000000000002 0 0 -16 ] [ 0 -1.0000000000000002 0 -64 ] 0 6 6
( 288 -432 16 ) ( 289 -432 16 ) ( 288 -432 17 ) tsl_wall1 [ -1 0 0 -16 ] [ 0 0 -1 16 ] 0 6 6
( 288 -432 16 ) ( 288 -432 17 ) ( 288 -431 16 ) tsl_wall1 [ 0 -1.0000000000000002 0 -112 ] [ 0 0 -1.0000000000000002 16 ] 0 6 6
}
// brush 5
{
( -160 -256 272 ) ( -160 -255 272 ) ( -160 -256 273 ) orangestuff8 [ 0 0 -1.0000000000000002 -16 ] [ 0 -1.0000000000000002 0 0 ] 180 6 6
( 288 -432 280 ) ( 288 -432 281 ) ( 289 -432 280 ) orangestuff8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 0 ] 180 6 6
( -160 -256 272 ) ( -159 -256 272 ) ( -160 -255 272 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 6 6
( 288 176 288 ) ( 288 177 288 ) ( 289 176 288 ) orangestuff8 [ -1 0 0 0 ] [ 0 -1 0 0 ] 180 6 6
( 288 176 280 ) ( 289 176 280 ) ( 288 176 281 ) orangestuff8 [ -1.0000000000000002 0 0 0 ] [ 0 0 1.0000000000000002 0 ] 180 6 6
( 288 176 280 ) ( 288 176 281 ) ( 288 177 280 ) orangestuff8 [ 0 0 1.0000000000000002 16 ] [ 0 -1.0000000000000002 0 0 ] 180 6 6
}
// brush 6
{
( 288 192 0 ) ( 288 193 0 ) ( 288 192 1 ) tsl_wall1 [ 0 1 0 0 ] [ 0 0 -1 16 ] 0 6 6
( 304 -432 -16 ) ( 303 -432 -16 ) ( 304 -432 -15 ) tsl_wall1 [ -1 0 0 16 ] [ 0 0 -1 16 ] 180 6 6
( 304 -256 16 ) ( 304 -255 16 ) ( 303 -256 16 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 6 6
( 304 -256 272 ) ( 303 -256 272 ) ( 304 -255 272 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 -1 0 0 ] 180 6 6
( 288 176 0 ) ( 288 176 1 ) ( 287 176 0 ) tsl_wall1 [ 1 0 0 -16 ] [ 0 0 -1 16 ] 180 6 6
( 304 -256 -16 ) ( 304 -256 -15 ) ( 304 -255 -16 ) tsl_wall1 [ 0 -1 0 0 ] [ 0 0 -1 16 ] 0 6 6
}
}
// entity 1
{
"classname" "func_detail_illusionary"
"_mirrorinside" "1"
// brush 0
{
( 16 -144 48 ) ( 16 -143 48 ) ( 16 -144 49 ) {trigger [ 0 1.0000000000000002 0 42.666664 ] [ 0 0 -1.0000000000000002 -32 ] 0 6 6
( 16 -104 48 ) ( 16 -104 49 ) ( 17 -104 48 ) {trigger [ -1 0 0 32 ] [ 0 0 -1 -32 ] 0 6 6
( 16 -144 16 ) ( 17 -144 16 ) ( 16 -143 16 ) {trigger [ -1.0000000000000002 0 0 32 ] [ 0 1.0000000000000002 0 -21.333336 ] 0 6 6
( 96 -128 128 ) ( 96 -127 128 ) ( 97 -128 128 ) {trigger [ -1.0000000000000002 0 0 32 ] [ 0 -1.0000000000000002 0 -8 ] 0 6 6
( 96 -80 64 ) ( 97 -80 64 ) ( 96 -80 65 ) {trigger [ -1 0 0 32 ] [ 0 0 -1 -32 ] 0 6 6
( 40 -128 64 ) ( 40 -128 65 ) ( 40 -127 64 ) {trigger [ 0 -1.0000000000000002 0 12.000002 ] [ 0 0 -1.0000000000000002 -32 ] 0 6 6
}
}
// entity 2
{
"classname" "light"
"origin" "72 -136 168"
"light" "3000"
}
// entity 3
{
"classname" "info_player_start"
"origin" "-88 -64 120"
}