qbsp: misc const correctness improvements for windings
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
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12
qbsp/qbsp.h
12
qbsp/qbsp.h
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@ -352,15 +352,15 @@ typedef struct {
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vec3_t points[MAXEDGES]; // variable sized
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} winding_t;
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winding_t *BaseWindingForPlane(plane_t *p);
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void CheckWinding(winding_t *w);
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winding_t *BaseWindingForPlane(const plane_t *p);
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void CheckWinding(const winding_t *w);
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winding_t *NewWinding(int points);
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void FreeWinding(winding_t *w);
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winding_t *CopyWinding(winding_t *w);
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winding_t *ClipWinding(winding_t *in, plane_t *split, bool keepon);
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void DivideWinding(winding_t *in, plane_t *split, winding_t **front,
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winding_t *CopyWinding(const winding_t *w);
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winding_t *ClipWinding(winding_t *in, const plane_t *split, bool keepon);
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void DivideWinding(winding_t *in, const plane_t *split, winding_t **front,
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winding_t **back);
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void MidpointWinding(winding_t *w, vec3_t v);
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void MidpointWinding(const winding_t *w, vec3_t v);
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/* Helper function for ClipWinding and it's variants */
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void CalcSides(const winding_t *in, const plane_t *split, int *sides,
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@ -30,7 +30,7 @@ BaseWindingForPlane
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=================
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*/
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winding_t *
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BaseWindingForPlane(plane_t *p)
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BaseWindingForPlane(const plane_t *p)
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{
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int i, x;
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vec_t max, v;
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@ -100,7 +100,7 @@ CopyWinding
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==================
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*/
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winding_t *
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CopyWinding(winding_t *w)
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CopyWinding(const winding_t *w)
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{
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int size;
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winding_t *c;
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@ -122,7 +122,7 @@ Check for possible errors
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==================
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*/
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void
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CheckWinding(winding_t *w)
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CheckWinding(const winding_t *w)
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{
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}
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@ -162,7 +162,7 @@ it will be clipped away.
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==================
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*/
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winding_t *
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ClipWinding(winding_t *in, plane_t *split, bool keepon)
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ClipWinding(winding_t *in, const plane_t *split, bool keepon)
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{
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vec_t dists[MAX_POINTS_ON_WINDING];
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int sides[MAX_POINTS_ON_WINDING];
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@ -247,7 +247,7 @@ new windings will be created.
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==================
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*/
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void
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DivideWinding(winding_t *in, plane_t *split, winding_t **front,
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DivideWinding(winding_t *in, const plane_t *split, winding_t **front,
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winding_t **back)
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{
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vec_t dists[MAX_POINTS_ON_WINDING];
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@ -334,16 +334,13 @@ MidpointWinding
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==================
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*/
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void
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MidpointWinding(winding_t *w, vec3_t v)
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MidpointWinding(const winding_t *w, vec3_t v)
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{
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int i, j;
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int i;
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VectorCopy(vec3_origin, v);
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for (i = 0; i < w->numpoints; i++)
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for (j = 0; j < 3; j++)
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v[j] += w->points[i][j];
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if (w->numpoints > 0)
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for (j = 0; j < 3; j++)
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v[j] /= w->numpoints;
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VectorAdd(v, w->points[i], v);
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if (w->numpoints)
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VectorScale(v, w->numpoints, v);
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}
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