From a9adaca52fbe8b6e8466bca8dd041f57011d0516 Mon Sep 17 00:00:00 2001 From: Eric Wasylishen Date: Sat, 18 Feb 2023 19:14:55 -0700 Subject: [PATCH] light: lightgrid_format: change default to OCTREE --- light/light.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/light/light.cc b/light/light.cc index 523b58bf..ca6f4471 100644 --- a/light/light.cc +++ b/light/light.cc @@ -316,7 +316,7 @@ light_settings::light_settings() "force a specified lmshift to be applied to the entire map; this is useful if you want to re-light a map with higher quality BSPX lighting without the sources. Will add the LMSHIFT lump to the BSP."}, lightgrid{this, "lightgrid", false, &experimental_group, "experimental LIGHTGRID bspx lump"}, lightgrid_dist{this, "lightgrid_dist", 32.f, 32.f, 32.f, &experimental_group, "distance between lightgrid sample points, in world units. controls lightgrid size."}, - lightgrid_format{this, "lightgrid_format", lightgrid_format_t::CLUSTER, + lightgrid_format{this, "lightgrid_format", lightgrid_format_t::OCTREE, {{"cluster", lightgrid_format_t::CLUSTER}, {"uniform", lightgrid_format_t::UNIFORM}, {"octree", lightgrid_format_t::OCTREE}}, &experimental_group, "lightgrid BSPX lump to use"}, dirtdebug{this, {"dirtdebug", "debugdirt"},