diff --git a/testmaps/alignment.map b/testmaps/alignment.map new file mode 100644 index 00000000..a0f7a7b2 --- /dev/null +++ b/testmaps/alignment.map @@ -0,0 +1,110 @@ +// Game: Quake +// Format: Standard +// entity 0 +{ +"classname" "worldspawn" +"wad" "free_wad.wad" +"_sunlight" "220" +"_sun_mangle" "45 -45 0" +// brush 0 +{ +( 768 384 640 ) ( 768 512 640 ) ( 768 512 576 ) sky3 0 0 0 1 1 +( 64 864 640 ) ( 64 736 640 ) ( 64 736 576 ) sky3 0 0 0 1 1 +( 544 832 640 ) ( 288 832 640 ) ( 288 832 576 ) sky3 0 0 0 1 1 +( 512 64 640 ) ( 768 64 640 ) ( 768 64 576 ) sky3 0 0 0 1 1 +( 256 224 640 ) ( 256 352 640 ) ( 512 352 640 ) sky3 0 0 0 1 1 +( 512 352 576 ) ( 256 352 576 ) ( 256 224 576 ) sky3 0 0 0 1 1 +} +// brush 1 +{ +( 776 672 128 ) ( 776 736 128 ) ( 776 736 64 ) sky3 0 0 0 1 1 +( 56 896 128 ) ( 56 832 128 ) ( 56 832 64 ) sky3 0 0 0 1 1 +( 384 864 64 ) ( 128 864 64 ) ( 128 864 -0 ) sky3 0 0 0 1 1 +( 416 832 64 ) ( 672 832 64 ) ( 672 832 -0 ) sky3 0 0 0 1 1 +( 256 672 576 ) ( 256 736 576 ) ( 512 736 576 ) sky3 0 0 0 1 1 +( 88 832 -0 ) ( 104 832 -0 ) ( 96 864 -0 ) sky3 0 0 0 1 1 +} +// brush 2 +{ +( 800 384 64 ) ( 800 512 64 ) ( 800 512 -0 ) sky3 0 0 0 1 1 +( 768 512 32 ) ( 768 384 32 ) ( 768 384 -32 ) sky3 0 0 0 1 1 +( 800 832 64 ) ( 736 832 64 ) ( 736 832 -0 ) sky3 0 0 0 1 1 +( 768 64 64 ) ( 832 64 64 ) ( 832 64 -0 ) sky3 0 0 0 1 1 +( 704 224 576 ) ( 704 352 576 ) ( 768 352 576 ) sky3 0 0 0 1 1 +( 88 64 -0 ) ( 104 64 -0 ) ( 96 832 -0 ) sky3 0 0 0 1 1 +} +// brush 3 +{ +( 776 32 128 ) ( 776 96 128 ) ( 776 96 64 ) sky3 0 0 0 1 1 +( 56 96 128 ) ( 56 32 128 ) ( 56 32 64 ) sky3 0 0 0 1 1 +( 704 64 64 ) ( 448 64 64 ) ( 448 64 -0 ) sky3 0 0 0 1 1 +( 256 32 64 ) ( 512 32 64 ) ( 512 32 -0 ) sky3 0 0 0 1 1 +( 256 32 576 ) ( 256 96 576 ) ( 512 96 576 ) sky3 0 0 0 1 1 +( 88 32 -0 ) ( 104 32 -0 ) ( 96 64 -0 ) sky3 0 0 0 1 1 +} +// brush 4 +{ +( 64 544 136 ) ( 64 672 136 ) ( 64 672 72 ) sky3 0 0 0 1 1 +( 32 192 64 ) ( 32 64 64 ) ( 32 64 -0 ) sky3 0 0 0 1 1 +( 224 832 64 ) ( 160 832 64 ) ( 160 832 -0 ) sky3 0 0 0 1 1 +( -128 64 64 ) ( -64 64 64 ) ( -64 64 -0 ) sky3 0 0 0 1 1 +( 160 224 576 ) ( 160 352 576 ) ( 224 352 576 ) sky3 0 0 0 1 1 +( 56 64 -0 ) ( 72 64 -0 ) ( 64 832 -0 ) sky3 0 0 0 1 1 +} +// brush 5 +{ +( 448 448 -16 ) ( 768 448 -0 ) ( 768 448 -16 ) sbrick2c 0 0 0 1 1 +( 416 512 -16 ) ( 416 832 -0 ) ( 416 512 -0 ) sbrick2c 0 0 0 1 1 +( 448 512 -16 ) ( 768 832 -16 ) ( 448 832 -16 ) sbrick2c 0 0 0 1 1 +( 448 512 -0 ) ( 768 832 -0 ) ( 768 512 -0 ) sbrick2c 0 0 0 1 1 +( 448 832 -16 ) ( 768 832 -0 ) ( 448 832 -0 ) sbrick2c 0 0 0 1 1 +( 768 512 -16 ) ( 768 832 -0 ) ( 768 832 -16 ) sbrick2c 0 0 0 1 1 +} +// brush 6 +{ +( 96 64 -16 ) ( 416 64 -0 ) ( 416 64 -16 ) sbrick2c 0 0 0 1 1 +( 64 128 -16 ) ( 64 448 -0 ) ( 64 128 -0 ) sbrick2c 0 0 0 1 1 +( 96 128 -16 ) ( 416 448 -16 ) ( 96 448 -16 ) sbrick2c 0 0 0 1 1 +( 96 128 -0 ) ( 416 448 -0 ) ( 416 128 -0 ) sbrick2c 0 0 0 1 1 +( 96 448 -16 ) ( 416 448 -0 ) ( 96 448 -0 ) sbrick2c 0 0 0 1 1 +( 416 128 -16 ) ( 416 448 -0 ) ( 416 448 -16 ) sbrick2c 0 0 0 1 1 +} +// brush 7 +{ +( 448 64 -16 ) ( 768 64 -0 ) ( 768 64 -16 ) sbrick2c 0 0 0 1 1 +( 416 128 -16 ) ( 416 448 -0 ) ( 416 128 -0 ) sbrick2c 0 0 0 1 1 +( 448 128 -16 ) ( 768 448 -16 ) ( 448 448 -16 ) sbrick2c 0 0 0 1 1 +( 448 128 -0 ) ( 768 448 -0 ) ( 768 128 -0 ) sbrick2c 0 0 0 1 1 +( 448 448 -16 ) ( 768 448 -0 ) ( 448 448 -0 ) sbrick2c 0 0 0 1 1 +( 768 128 -16 ) ( 768 448 -0 ) ( 768 448 -16 ) sbrick2c 0 0 0 1 1 +} +// brush 8 +{ +( 96 448 -16 ) ( 416 448 -0 ) ( 416 448 -16 ) sbrick2c 0 0 0 1 1 +( 64 512 -16 ) ( 64 832 -0 ) ( 64 512 -0 ) sbrick2c 0 0 0 1 1 +( 96 512 -16 ) ( 416 832 -16 ) ( 96 832 -16 ) sbrick2c 0 0 0 1 1 +( 96 512 -0 ) ( 416 832 -0 ) ( 416 512 -0 ) sbrick2c 0 0 0 1 1 +( 96 832 -16 ) ( 416 832 -0 ) ( 96 832 -0 ) sbrick2c 0 0 0 1 1 +( 416 512 -16 ) ( 416 832 -0 ) ( 416 832 -16 ) sbrick2c 0 0 0 1 1 +} +} +// entity 1 +{ +"classname" "info_player_start" +"angle" "45" +"origin" "128 144 32" +} +// entity 2 +{ +"classname" "func_wall" +"_shadow" "1" +// brush 0 +{ +( 415 447 16 ) ( 416 447 17 ) ( 416 447 16 ) sbrick2c 0 0 0 1 1 +( 415 447 16 ) ( 415 448 17 ) ( 415 447 17 ) sbrick2c 0 0 0 1 1 +( 415 447 -0 ) ( 416 448 -0 ) ( 415 448 -0 ) sbrick2c 0 0 0 1 1 +( 415 447 576 ) ( 416 448 576 ) ( 416 447 576 ) sbrick2c 0 0 0 1 1 +( 415 449 16 ) ( 416 449 17 ) ( 415 449 17 ) sbrick2c 0 0 0 1 1 +( 417 447 16 ) ( 417 448 17 ) ( 417 448 16 ) sbrick2c 0 0 0 1 1 +} +}