light: remove useless -no_parse_escape_sequences flag

This commit is contained in:
Eric Wasylishen 2016-05-27 15:51:33 -06:00
parent b17e345087
commit af6b4aa375
4 changed files with 2 additions and 8 deletions

View File

@ -259,7 +259,6 @@ extern int oversample;
extern int write_litfile; extern int write_litfile;
extern int write_luxfile; extern int write_luxfile;
extern qboolean onlyents; extern qboolean onlyents;
extern qboolean parse_escape_sequences;
extern qboolean scaledonly; extern qboolean scaledonly;
extern uint32_t *extended_texinfo_flags; extern uint32_t *extended_texinfo_flags;
extern qboolean novis; extern qboolean novis;

View File

@ -1329,6 +1329,7 @@ WriteEntitiesToString(bsp2_t *bsp)
for (epair = entity->epairs; epair; epair = epair->next) { for (epair = entity->epairs; epair; epair = epair->next) {
const char *value; const char *value;
const bool parse_escape_sequences = true;
if (parse_escape_sequences) { if (parse_escape_sequences) {
value = CopyValueWithEscapeSequencesParsed(epair->value); value = CopyValueWithEscapeSequencesParsed(epair->value);
} else { } else {

View File

@ -92,7 +92,6 @@ int oversample = 1;
int write_litfile = 0; /* 0 for none, 1 for .lit, 2 for bspx, 3 for both */ int write_litfile = 0; /* 0 for none, 1 for .lit, 2 for bspx, 3 for both */
int write_luxfile = 0; /* 0 for none, 1 for .lux, 2 for bspx, 3 for both */ int write_luxfile = 0; /* 0 for none, 1 for .lux, 2 for bspx, 3 for both */
qboolean onlyents = false; qboolean onlyents = false;
qboolean parse_escape_sequences = true;
qboolean novis = false; /* if true, don't use vis data */ qboolean novis = false; /* if true, don't use vis data */
debugmode_t debugmode = debugmode_none; debugmode_t debugmode = debugmode_none;
@ -1338,9 +1337,6 @@ main(int argc, const char **argv)
} else if ( !strcmp( argv[ i ], "-onlyents" ) ) { } else if ( !strcmp( argv[ i ], "-onlyents" ) ) {
onlyents = true; onlyents = true;
logprint( "Onlyents mode enabled\n" ); logprint( "Onlyents mode enabled\n" );
} else if ( !strcmp( argv[ i ], "-no_parse_escape_sequences" ) ) {
parse_escape_sequences = false;
logprint( "Parsing escape sequences disabled\n" );
} else if ( !strcmp( argv[ i ], "-phongdebug" ) ) { } else if ( !strcmp( argv[ i ], "-phongdebug" ) ) {
CheckNoDebugModeSet(); CheckNoDebugModeSet();
debugmode = debugmode_phong; debugmode = debugmode_phong;
@ -1360,7 +1356,7 @@ main(int argc, const char **argv)
" [-light num] [-addmin] [-anglescale|-anglesense]\n" " [-light num] [-addmin] [-anglescale|-anglesense]\n"
" [-dist n] [-range n] [-gate n] [-lit|-lit2] [-lux] [-bspx] [-lmscale n]\n" " [-dist n] [-range n] [-gate n] [-lit|-lit2] [-lux] [-bspx] [-lmscale n]\n"
" [-dirt] [-dirtdebug] [-dirtmode n] [-dirtdepth n] [-dirtscale n] [-dirtgain n] [-dirtangle n]\n" " [-dirt] [-dirtdebug] [-dirtmode n] [-dirtdepth n] [-dirtscale n] [-dirtgain n] [-dirtangle n]\n"
" [-soft [n]] [-fence] [-gamma n] [-surflight_subdivide n] [-surflight_dump] [-onlyents] [-sunsamples n] [-no_parse_escape_sequences] [-phongdebug] bspfile\n"); " [-soft [n]] [-fence] [-gamma n] [-surflight_subdivide n] [-surflight_dump] [-onlyents] [-sunsamples n] [-phongdebug] bspfile\n");
exit(1); exit(1);
} }

View File

@ -81,8 +81,6 @@ if your map uses any switchable lights. All this does is assign style numbers to
switchable light. switchable light.
.IP "\fB\-sunsamples [n]\fP" .IP "\fB\-sunsamples [n]\fP"
Set the number of samples to use for "_sunlight_penumbra" and "_sunlight2" (sunlight2 may use more or less because of how the suns are set up in a sphere). Default 100. Set the number of samples to use for "_sunlight_penumbra" and "_sunlight2" (sunlight2 may use more or less because of how the suns are set up in a sphere). Default 100.
.IP "\fB\-no_parse_escape_sequences\fP"
Disables parsing escape sequences.
The "\\b" escape sequence toggles red text on/off, you can use this in any strings in the map file. e.g. "message" "Here is \\bsome red text\\b..." The "\\b" escape sequence toggles red text on/off, you can use this in any strings in the map file. e.g. "message" "Here is \\bsome red text\\b..."
.IP "\fB\-surflight_dump\fP" .IP "\fB\-surflight_dump\fP"
Saves the lights generated by surfacelights to a "mapname-surflights.map" file. Saves the lights generated by surfacelights to a "mapname-surflights.map" file.