move serialize_bsp() to common/bspinfo.cc
This commit is contained in:
parent
2195a3f5a4
commit
ba37ae3a54
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@ -1,8 +1,5 @@
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set(BSPINFO_SOURCES
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bspinfo.cc)
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add_executable(bspinfo ${BSPINFO_SOURCES})
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target_link_libraries(bspinfo common fmt::fmt nlohmann_json::nlohmann_json)
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add_executable(bspinfo main.cc)
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target_link_libraries(bspinfo common fmt::fmt)
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# HACK: copy .dll dependencies
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add_custom_command(TARGET bspinfo POST_BUILD
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@ -0,0 +1,104 @@
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/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#include <common/bspinfo.hh>
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#include <common/cmdlib.hh>
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#include <common/bspfile.hh>
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#include <sstream>
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#include <fstream>
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#include <iomanip>
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#include <fmt/ostream.h>
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#include <common/json.hh>
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#include "common/fs.hh"
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#include "common/polylib.hh"
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#include "common/bsputils.hh"
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static void PrintBSPTextureUsage(const mbsp_t &bsp)
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{
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std::unordered_map<std::string, vec_t> areas;
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for (auto &face : bsp.dfaces) {
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const char *name = Face_TextureName(&bsp, &face);
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if (!name || !*name) {
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continue;
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}
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auto points = GLM_FacePoints(&bsp, &face);
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polylib::winding_t w(points.begin(), points.end());
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vec_t area = w.area();
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areas[name] += area;
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}
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std::vector<std::tuple<std::string, vec_t>> areasVec;
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for (auto &area : areas) {
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areasVec.push_back(std::make_tuple(area.first, area.second));
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}
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std::sort(areasVec.begin(), areasVec.end(), [](auto &l, auto &r) { return std::get<1>(r) < std::get<1>(l); });
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printf("\n");
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for (auto &area : areasVec) {
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fmt::print("{},{:.0f}\n", std::get<0>(area), std::get<1>(area));
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}
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}
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// TODO
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settings::common_settings options;
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int main(int argc, char **argv)
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{
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printf("---- bspinfo / ericw-tools " stringify(ERICWTOOLS_VERSION) " ----\n");
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if (argc == 1) {
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printf("usage: bspinfo bspfile [bspfiles]\n");
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exit(1);
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}
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for (int32_t i = 1; i < argc; i++) {
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printf("---------------------\n");
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fs::path source = DefaultExtension(argv[i], ".bsp");
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fmt::print("{}\n", source);
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bspdata_t bsp;
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LoadBSPFile(source, &bsp);
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bsp.version->game->init_filesystem(source, options);
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PrintBSPFileSizes(&bsp);
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// WriteBSPFile(fs::path(source).replace_extension("bsp.rewrite"), &bsp);
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ConvertBSPFormat(&bsp, &bspver_generic);
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serialize_bsp(bsp, std::get<mbsp_t>(bsp.bsp), fs::path(source).replace_extension("bsp.json"));
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PrintBSPTextureUsage(std::get<mbsp_t>(bsp.bsp));
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printf("---------------------\n");
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fs::clear();
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}
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return 0;
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}
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@ -1,4 +1,5 @@
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add_library(common STATIC
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${CMAKE_SOURCE_DIR}/common/bspinfo.cc
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${CMAKE_SOURCE_DIR}/common/bspfile.cc
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${CMAKE_SOURCE_DIR}/common/bsputils.cc
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${CMAKE_SOURCE_DIR}/common/cmdlib.cc
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@ -14,6 +15,7 @@ add_library(common STATIC
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${CMAKE_SOURCE_DIR}/common/debugger.natvis
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${CMAKE_SOURCE_DIR}/include/common/aabb.hh
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${CMAKE_SOURCE_DIR}/include/common/bitflags.hh
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${CMAKE_SOURCE_DIR}/include/common/bspinfo.hh
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${CMAKE_SOURCE_DIR}/include/common/bspfile.hh
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${CMAKE_SOURCE_DIR}/include/common/bsputils.hh
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${CMAKE_SOURCE_DIR}/include/common/cmdlib.hh
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@ -17,6 +17,7 @@
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See file, 'COPYING', for details.
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*/
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#include <common/bspinfo.hh>
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#include <common/cmdlib.hh>
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#include <common/bspfile.hh>
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@ -219,7 +220,7 @@ static std::string serialize_image(const qvec3b *palette, const uint8_t *image,
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return str;
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}
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static void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs::path &name)
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void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs::path &name)
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{
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json j = json::object();
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@ -474,78 +475,3 @@ static void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs:
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std::ofstream(name, std::fstream::out | std::fstream::trunc) << std::setw(4) << j;
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}
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#include "common/polylib.hh"
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#include "common/bsputils.hh"
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static void PrintBSPTextureUsage(const mbsp_t &bsp)
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{
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std::unordered_map<std::string, vec_t> areas;
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for (auto &face : bsp.dfaces) {
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const char *name = Face_TextureName(&bsp, &face);
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if (!name || !*name) {
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continue;
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}
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auto points = GLM_FacePoints(&bsp, &face);
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polylib::winding_t w(points.begin(), points.end());
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vec_t area = w.area();
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areas[name] += area;
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}
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std::vector<std::tuple<std::string, vec_t>> areasVec;
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for (auto &area : areas) {
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areasVec.push_back(std::make_tuple(area.first, area.second));
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}
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std::sort(areasVec.begin(), areasVec.end(), [](auto &l, auto &r) { return std::get<1>(r) < std::get<1>(l); });
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printf("\n");
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for (auto &area : areasVec) {
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fmt::print("{},{:.0f}\n", std::get<0>(area), std::get<1>(area));
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}
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}
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// TODO
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settings::common_settings options;
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int main(int argc, char **argv)
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{
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printf("---- bspinfo / ericw-tools " stringify(ERICWTOOLS_VERSION) " ----\n");
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if (argc == 1) {
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printf("usage: bspinfo bspfile [bspfiles]\n");
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exit(1);
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}
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for (int32_t i = 1; i < argc; i++) {
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printf("---------------------\n");
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fs::path source = DefaultExtension(argv[i], ".bsp");
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fmt::print("{}\n", source);
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bspdata_t bsp;
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LoadBSPFile(source, &bsp);
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bsp.version->game->init_filesystem(source, options);
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PrintBSPFileSizes(&bsp);
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// WriteBSPFile(fs::path(source).replace_extension("bsp.rewrite"), &bsp);
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ConvertBSPFormat(&bsp, &bspver_generic);
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serialize_bsp(bsp, std::get<mbsp_t>(bsp.bsp), fs::path(source).replace_extension("bsp.json"));
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PrintBSPTextureUsage(std::get<mbsp_t>(bsp.bsp));
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printf("---------------------\n");
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fs::clear();
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}
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return 0;
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}
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@ -0,0 +1,25 @@
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/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#include "common/fs.hh"
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struct bspdata_t;
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struct mbsp_t;
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void serialize_bsp(const bspdata_t &bspdata, const mbsp_t &bsp, const fs::path &name);
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