qbsp: remove uses of AddLump for lighting/visdata

This commit is contained in:
Eric Wasylishen 2021-08-23 21:13:42 -06:00
parent 561ffffb9b
commit bfef548ba5
1 changed files with 2 additions and 2 deletions

View File

@ -305,8 +305,8 @@ WriteBSPFile(void)
AddLumpFromBuffer(f, LUMP_EDGES, map.exported_edges.data(), map.exported_edges.size() * sizeof(map.exported_edges[0])); AddLumpFromBuffer(f, LUMP_EDGES, map.exported_edges.data(), map.exported_edges.size() * sizeof(map.exported_edges[0]));
AddLumpFromBuffer(f, LUMP_MODELS, map.exported_models.data(), map.exported_models.size() * sizeof(map.exported_models[0])); AddLumpFromBuffer(f, LUMP_MODELS, map.exported_models.data(), map.exported_models.size() * sizeof(map.exported_models[0]));
AddLump(f, LUMP_LIGHTING); AddLumpFromBuffer(f, LUMP_LIGHTING, nullptr, 0);
AddLump(f, LUMP_VISIBILITY); AddLumpFromBuffer(f, LUMP_VISIBILITY, nullptr, 0);
AddLump(f, LUMP_ENTITIES); AddLump(f, LUMP_ENTITIES);
AddLump(f, LUMP_TEXTURES); AddLump(f, LUMP_TEXTURES);